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04-20-24 12:50 PM
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Main - Posts by RonaldAwesome


RonaldAwesome
Posted on 06-28-13 09:34 PM, in Character Model and Texture Hacking in Super Mario 64 DS Link | #26572
I've hacked a lot of Mario Games before, but I'm getting an R4 card for my Nintendo DS, and I want to hack the character models in Super Mario 64 DS, and put my own custom character in the game over Mario or Yoshi or something, or at least texture edit the characters. But I have no idea how I'm supposed to edit the BMD models. I got a BMD importer for 3DS Max because I want to edit the 3D model of Yoshi in 3DS Max but I get an error about the Integers every time I try to import the Yoshi_model.BMD into 3DS max. So what I want to do is import this BMD into 3DS max so I can edit it and stuff, and then export it back to the same BMD format that Super Mario 64 DS uses, or at least edit it's textures, and put it back in the game over Yoshi using Tinke, and then play my custom character in the game. Does anyone know how to do that? If anyone does thanks, I could really use the help.


____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 06-29-13 12:41 AM, in Character Model and Texture Hacking in Super Mario 64 DS Link | #26584
Thanks for the tips, but is there any way to import the BMDs from Mario 64 into 3DS max or edit them in any other program?

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 06-29-13 01:54 PM, in Character Model and Texture Hacking in Super Mario 64 DS Link | #26618
Thanks, I've got Super Mario 64 DS Editor Version 2 Beta 2, and it doesn't have Mario's, Wario's, Luigi's, or Yoshi's model, and I can't export 3D models in this version of it, but I think I'm using an older version of it. Is there a download link for the newest version of Super Mario 64 DS editor? :D

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 06-29-13 04:25 PM, in Character Model and Texture Hacking in Super Mario 64 DS Link | #26624
Thanks, I downloaded the Editor and have it on my computer now, but how do I find the Model of Mario that you play in SM64dse? P.S thanks for the help

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 06-29-13 07:42 PM, in Character Model and Texture Hacking in Super Mario 64 DS Link | #26631
Thanks, I found the model and I'm getting really close to importing the 3d model, but I only see "import model" there which can only import, and I don't see "import other model", though. P.S thanks again for the help

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
(post deleted) #26636

RonaldAwesome
Posted on 06-30-13 10:59 PM, in Character Model and Texture Hacking in Super Mario 64 DS Link | #26730
Thanks for the help with texture hacking :D P.s is there any way to export the player models (Wario, Luigi, Mario, Yoshi) as obj files like you can with the stages in SM64DSE?

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 07-02-13 12:54 AM, in Character Model and Texture Hacking in Super Mario 64 DS Link | #26853
thanks I'll try it out

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 07-02-13 11:34 AM, in Character Model and Texture Hacking in Super Mario 64 DS (rev. 2 of 07-02-13 11:37 AM) Link | #26864
Thanks, I was viewing the models and I was wondering if they could be edited lol

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
(post deleted) #26916

RonaldAwesome
Posted on 07-03-13 10:10 PM, in Super Mario 64 DS Model importing problem Link | #26982
I've been trying to import a model of Waluigi's head that I got in Sketchup over Luigi's head in Super Mario 64 DS Editor and New Super Mario Bros Editor. Earlier, As a test I imported the Waluigi model over a tree and it worked and imported fine into the game, but when I try importing the Waluigi head model over Luigi_head_cap.BMD in Super Mario 64 DS Editor, it doesn't work and the game always freezes. Here's a video of what how I tried to replace the model and then how the game froze: http://www.youtube.com/watch?v=1wLTazLWQiw if anyone knows how to import the model the right way I could really use the help, thanks--- Wario

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 07-04-13 07:41 PM, in Super Mario 64 DS Model importing problem Link | #27112
ok thanks I'll try it

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 07-04-13 08:08 PM, in SM64DS Editor Help Thread - Post your questions here Link | #27113
Do you know what bca files are the animations for Luigi's head? P.S thanks for the model importing help

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 07-04-13 10:16 PM, in SM64DS Editor Help Thread - Post your questions here Link | #27117
I found his head animations and I used LZ decompress with header and I hex edited the first 2 bytes on some of them to zero and some others first 8 bytes to zero but it still keeps freezing for some reason, I'm not sure if I'm doing something wrong or not, I could upload a video of how I decompress and hex edit the files if you think I might be doing something wrong though

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 07-12-13 01:11 AM, in SM64DS Editor Help Thread - Post your questions here Link | #27876
Posted by Thierry
How can I edit mario's colours to change the red into blue and his overalls into withe?

You download Super Mario 64 DS Editor http://www.sendspace.com/file/sxwjcg and download New Super Mario Bros Editor here http://nsmbhd.net/download/ Copy your Super Mario 64 Ds.NDS rom and open the copy in Super Mario 64 Ds editor and click on any level and click on "Edit Level" then click on "3d Model" and then "import other model" and you will get an error but just click continue, then double click where it says ROM file system and then double click where it says ARCHIVE then double click where it says arc0.narc and then go to data and double click "player". Scroll down to mario_model.bmd click on it and then press ok. Press OK on the window that says to enter a scale for the model. You will get an error again but just click continue, and you will get more errors later but just keep clicking continue on them. Click on "Edit Existing Textures" and export Mario's overall textures. then edit them, and replace his texture with the one you edited. close the texture editor window and the model importer window and click "Save". Then open up the rom you just edited in New Super Mario Bros Editor and go find your mario_model.bmd that you edited and export it. Then open up the original unedited Super Mario 64 ds.nds rom in New Super Mario Bros Editor and find the mario_model.bmd and replace it with the one that you exported. Then close New Super Mario Bros. Editor and open up your rom in your emulator or play it on a ds flashcart and you can play your texture hack :D

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 06-30-14 07:26 PM, in Waluigi in Super Mario 64 (Hack) (rev. 2 of 06-30-14 07:26 PM) Link | #43352
[image] https://www.youtube.com/watch?v=dFpNY8OlySo Here's a cool Waluigi hack I made in Super Mario 64 awhile ago. There's probably some people on this forum who already know about this but I decided to post it on here anyways :D

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 06-30-14 07:38 PM, in Another Super Mario 3D [RELEASED] Link | #43353
Very Nice! :D One question though, can you still play Wario?

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 07-01-14 06:01 PM, in Waluigi in Super Mario 64 (Hack) Link | #43398
Thanks. I can't really make it taller at the moment though because I can only replace the head so far, XD

____________________
I'MA WARIO, I'MA GONNA WIN!

RonaldAwesome
Posted on 07-01-14 06:07 PM, in Another Super Mario 3D [RELEASED] Link | #43399
Posted by skawo
Yes, all the characters are in the game.

Awesome, I'll probably play this on my R4 card.

____________________
I'MA WARIO, I'MA GONNA WIN!


Main - Posts by RonaldAwesome

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