Kuribo64
Views: 14,036,366 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
04-05-21 08:51 PM
Guest:

Main - Posts by Knarf


Knarf
Posted on 05-05-13 04:10 PM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design (rev. 2 of 05-05-13 04:43 PM) Link | #22019
This is my design of the outside of Bowser Jr's Tembling Tower.
[image]
(This is a view from above)

There are 7 towers.
1 of them is the maintower, the maintower is the place were the fight against Boomsday takes place.
5 of the 7 are normal towers, And a 1 of the 7 is the begin tower.
The normal towers and the begin tower look the same.
The towers must be very tall this will give a very cool effect if you look down.
The underside of the tower is coated by black/grey clouds.
Between the normal/begin towers and the main towers there are chains to make a whole of it ( and it looks cool ;))
You start at the begin tower.
There is a mini starlaunchers on the normal towers and on the begin tower.
So you can travell from tower too tower
My idea is to have in each normal tower a piece of a launchstar.
This launch star will fly you too the main tower.
You can get this piece by defeating a mini-boss or by solving a puzzle.

Here is a more detailed drawing of the tower and some other stuff.
[image]

1) This is a drawing of a normal/begin tower they are very very much taller actually.
2) This is the platform where the battle takes place
There are 4 smaller towers on the big tower and you have to grap spring mario and walljump between them,
if you did that there are floating stones and pieces of ruine you jump on that and that's the way you defeat boomsday.
there are puddles to make it harder (if you fall in with spring mario you will lose you're powerup)
3) this is a random cannon I can put it on the main tower.

I will make later a design for the main tower.
Please give crittics and comment.
This could be a design.
(sry for bad english)







Knarf
Posted on 05-06-13 01:54 AM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design Link | #22037
Yes that's a very creative idea.
I really like it. But which themes.
I think there should be a water theme.

Knarf
Posted on 05-07-13 03:30 AM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design Link | #22056
Laboratory would be cool but which enemy's?

Knarf
Posted on 05-09-13 05:10 AM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design Link | #22127
We could use the beta
mines. And retexture them
with the face of bowser jr.

Knarf
Posted on 05-10-13 03:08 AM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design Link | #22184
Or we could make instead of a laboratory a factory theme.
With moving platforms and bomb-ombs.

Knarf
Posted on 05-11-13 08:10 AM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design (rev. 5 of 05-11-13 02:40 PM) Link | #22272
Good news a preview of the Normal/Begin Tower!

This is a preview of the whole tower.
[image]
the upside and underside are the same it would be cool if you stand on the underside and the rain is reversed :)

And this is the chain thing.
[image]

And this is the underside and the upside.
[image]

Please give feedback and this is only an early preview of the oudside.

Knarf
(post deleted) #22274

Knarf
Posted on 05-11-13 02:40 PM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design (rev. 3 of 05-11-13 02:41 PM) Link | #22305
Sry that model of me wasn't supposed to be the main tower but the normal miss type o_o (I've changed it)
But I think the main tower should be bigger and more beautiful :3
Also sorry guys for already modeling I thought my outside design was accepted, stupid -_-

Knarf
Posted on 05-12-13 01:53 PM, in [Edge of the Universe] Edge of the Universe Main Level Design Link | #22415
If we make a part of the background a black hole, it would be cool if we use the W6 blackhole froms SMG 2 ( you see it when stand on the spaceship)
Because it sucks astroids and stones in, And we can retexture it also to purple/green.

Knarf
Posted on 05-12-13 02:27 PM, in [Ground Growth Galaxy] Ground Growth Star 1 [Geo & Polari] Link | #22420
Looks nice! Can I model this one?


Knarf
Posted on 05-21-13 04:12 PM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design Link | #23038
Yes thanks the design will come soon.
These ideas sounds great,
Are we using in this galaxy still the lakitu mini-boss?
And the themed tower idea is trashed isn't it?

Knarf
Posted on 05-21-13 04:21 PM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design (rev. 2 of 05-21-13 04:22 PM) Link | #23040
I thought boomsday was the final boss of this galaxy but I will use the themed towers idea

Knarf
Posted on 05-21-13 04:49 PM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design Link | #23042
But king lakitu is already in Stormshine galaxy.

Knarf
Posted on 05-24-13 05:38 PM, in The Introductions Thread (rev. 2 of 05-24-13 05:45 PM) Link | #23187
Hello I'm KoopaNarf and I'm a mkwii hacker.
I like to design galaxys and hang out here :3

lol i'm late



Knarf
Posted on 05-30-13 11:47 AM, in Designs in Progress Link | #23618
I'm working on bowser jr trembling tower, But I'm very busy with school I think in 2 weeks i'ts finished :3

Knarf
Posted on 06-11-13 12:12 PM, in The Super Smash Bros Thread! Link | #24681
Yesss the trailer of Super Smash Bros Brawl for the 3ds and WII U is out!!!

Knarf
Posted on 08-12-13 07:02 AM, in Motivation and some Updates Link | #30008
It would be cool if we make a SMG 2.5 Miiverse account where we post updates (not to many)


Main - Posts by Knarf

Page rendered in 0.023 seconds. (2048KB of memory used)
MySQL - queries: 22, rows: 135/135, time: 0.018 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.