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04-25-24 11:30 AM |
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Main - Posts by BjornGmr |
BjornGmr |
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Member Normal user Level: 8 Posts: 1/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
How can you open this editor?
I don't see any EXE or JAR file or something... |
BjornGmr |
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Member Normal user Level: 8 Posts: 2/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
Thank you for your response! |
BjornGmr |
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Member Normal user Level: 8 Posts: 3/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
I finally figured out how to make enemies appear when a certain Beat Block color is on.
Here are the steps you need to do. Step 1: Place a SoundSyncSwitch with an SW_A and an SW_B. This can be anything. Make sure to set Obj_arg3 to 1. Step 2: Place at least one Green Beat Block with an SW_A that is different than the SW_A AND SW_B from the SoundSyncSwitch. For example, if you set the SW_A to 0 and the SW_B to 1 for the SoundSyncSwitch, you need to make the SW_A for the Green Beat Block 2. Step 3: Do the same with at least one Yellow Beat Block, but, again, set the SW_A for it to something else than the 2 SW_A's and 1 SW_B you already have (for example: 3, in this case). Step 4: Place an enemy on any color and set its SW_AWAKE. Remember this: If you place an enemy on a Green Beat Block, then you need to set the SW_AWAKE for it (in this case) to 3. If you place an enemy on a Yellow Beat Block, then you need to set the SW_AWAKE for it (in this case) to 2. Weird, isn't it? Well, that's how you do that. Good luck! |
BjornGmr |
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Member Normal user Level: 8 Posts: 4/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
When I drag the camera around in Whitehole, the screen has this motion blur-type flickering. Anyone knows a way to fix this? Because it didn't happen before I reinstalled Java. |
BjornGmr |
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Member Normal user Level: 8 Posts: 5/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
I think you have to extract the ARC file of the Zone/Galaxy and then manually copy/paste the file folder of the layer and rename everything.. |
BjornGmr |
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Member Normal user Level: 8 Posts: 6/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
I placed a BgmChangeArea in a level of mine to make it so the music fades away, but that doesn't happen. I even tried the BgmFadeArea, but that doesn't work either. Anyone knows what the problem is? |
BjornGmr |
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Member Normal user Level: 8 Posts: 7/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
I'm modding Super Mario Galaxy 2 and I'm wondering how to make falling Icicles like the ones in Super Mario Odyssey's Snow Kingdom. (Example: https://www.youtube.com/watch?v=HEi-jvOeznM) |
BjornGmr |
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Member Normal user Level: 8 Posts: 8/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
Is there a way so they can't get activated after they drop? |
BjornGmr |
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Member Normal user Level: 8 Posts: 9/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
I was working on a few models for SMG2 custom levels, and I tried to make the models shine and all that using SuperBMD, but the models turned out too bright or totally different than what I imagined. I used a _mat.JSON file.
Does anyone know how to fix this? I already tried installing the latest version, but no luck. |
BjornGmr |
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Member Normal user Level: 8 Posts: 10/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
As the title says, what parameters control what? |
BjornGmr |
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Member Normal user Level: 8 Posts: 11/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
Is it possible to make an auto-scrolling camera in Super Mario Galaxy 2?
If so, how do you make it? |
BjornGmr |
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Member Normal user Level: 8 Posts: 12/12 EXP: 1872 Next: 315 Since: 10-04-18 Last post: 1390 days ago Last view: 568 days ago |
How do I make the 1/2/3 chains appear at the doors (with the meteors) in a Bowser galaxy? |
Main - Posts by BjornGmr |
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