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03-28-24 06:41 PM
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Main - Posts by FroggoTheDoggo

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FroggoTheDoggo
Posted on 01-15-18 06:10 PM, in The General Project Screenshot/Videos Thread Link | #92824
Oh wow!
The lighting looks really nice!

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FroggoTheDoggo
Posted on 01-23-18 03:26 AM, in Super Mario Galaxy: The Lost Levels - DEMO OUT NOW Link | #92931
Progress is coming along nicely...
If I could show pictures I would

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FroggoTheDoggo
Posted on 01-31-18 03:26 AM, in Super Mario Bros Allstars for Super Mario Maker [released] Link | #93038
Wow!
This looks great!
One more reason to install SD Caffiine I guess

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FroggoTheDoggo
Posted on 02-04-18 09:01 AM, in Super Mario: Tropical Adventure(SMS hack) Link | #93088
I sure hope this goes well for you!
Good Luck!

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FroggoTheDoggo
Posted on 02-08-18 10:32 AM, in Super Mario: Tropical Adventure(SMS hack) Link | #93157
Doopz told me maybe a week ago, to focus on the platforming and level design first, over anything else. It's good that you're going this way for your hack, I do hope you add detail to the models later on.

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FroggoTheDoggo
Posted on 02-10-18 08:31 AM, in Super Mario: Tropical Adventure(SMS hack) Link | #93196
That is really odd, I wonder what could be causing it...

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FroggoTheDoggo
Posted on 02-12-18 06:31 AM, in Mario's Vacation (Super Mario Sunshine 16 shine Mini Hack) Link | #93228
Wow Doopz!
That model looks great!
I especially like the nod to Skelux in the background. :)

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FroggoTheDoggo
Posted on 02-25-18 01:52 AM, in Super Mario Galaxy: The Lost Levels - DEMO OUT NOW (rev. 3 of 05-27-18 05:25 AM) Link | #93377
Hey!

We have a discord server now!

Want to talk to the devs, ask questions about the hack and play games with others?
Join our discord server at: https://discord.gg/8QdrH8b

EDIT: Turns out I forgot to make the server link permanent, so I've changed the link, you should now be able to join with ease.



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FroggoTheDoggo
Posted on 03-17-18 04:14 AM, in Super Mario: Tropical Adventure(SMS hack) (rev. 2 of 03-17-18 01:06 PM) Link | #93703
Looking good Augs!

Sad it won't work on original hardware (or on Wii), but I hope someone can fix that in future!

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FroggoTheDoggo
Posted on 03-29-18 04:03 PM, in I accidently made my galaxy skip the galaxy fly-in...? Link | #93853
Posted by Smg1hacking
No. That would crash the game. It's definitely there.

Assuming things isn't a good thing.

Yeah Luma is probably right. You've accidentally deleted the fly-in controller

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FroggoTheDoggo
Posted on 04-22-18 01:35 PM, in Whitehole 1.5 Link | #94147
Probably not. I think it became Whitehole for SMGRUN (WhiteholeRUN would be a much better name imo).

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FroggoTheDoggo
Posted on 05-17-18 11:39 AM, in Being Creative with Custom Galaxies Link | #94345
The post quality gets better every-time I look at this page.
You should read the full post and not just scan for keywords like Iyenal said. It'll prevent your questionable responses...

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FroggoTheDoggo
Posted on 05-21-18 10:56 AM, in Project Kaizo: ded Link | #94377
It doesn't have any text. Hackio seems to have forgotten it/not have added a separate folder for it in the patch.

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FroggoTheDoggo
(post deleted) #94463

FroggoTheDoggo
Posted on 05-31-18 11:42 AM, in Super Mario Galaxy: The Lost Levels - DEMO OUT NOW Link | #94495
Definitely met that release window :/
Expect it this year. It's mostly finishing touches now, but we want to make the wait worthwhile, so wait patiently and you'll have a pleasant surprise!

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FroggoTheDoggo
Posted on 06-10-18 09:57 AM, in Whitehole doesn't work!!! Link | #94610
ObjectDB.xml doesn't affect anything. It'll just list all the objects with their internal names.

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FroggoTheDoggo
Posted on 06-27-18 10:47 AM, in Unable to playtest super mario galaxy whitehole mods Link | #94861
Posted by XxRustL0rdxX
Hi, I wanted to mod Super Mario Galaxy and I saw a thread on this site the said how but when I tried to play test my mods, the game just crashes. It looks like Riivolution just renders galaxies that it is supposed to replaces unusable.

No, riivolution is not at fault. It's you. You have either:
A) Chosen a bad galaxy to edit (HeavensDoorGalaxy)
B) Not setup an object correctly
C) Stuffed up the scenario file
D) Chosen to hack SMG1 (I'm serious, SMG1 is a horrible game for hacking)
E) Used SMGExtractor and not WIT or WiiXplorer
F) Stuffed up zones or layers
G) Accidentally deleted the power star
H) Not setup AppearPowerStarObjs correctly
I) Overloaded the game with objects

Be specific.

If you want to contact me on Discord (It's easier for me), have my ID: Froggo#9548

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FroggoTheDoggo
Posted on 06-27-18 10:50 AM, in Super Mario Galaxy 64 Link | #94862
No.

You'll have to work that out for yourself as it requires downloading an illegal dump of the game and then acquiring patches and applying them in Dolphin. I'll link the patches but the rest you'll need to work out yourself.

Patches: https://drive.google.com/file/d/1rnGPpbRnclsSS_hsCZDJSz-6KID5mPkA/view

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FroggoTheDoggo
Posted on 07-03-18 09:36 AM, in I get .arc, but no .bdl or .kcl Link | #94920
You use SuperBMD. Extract the ARC with RARCDUMP or some other tool and drag and drop the resulting BMD/BDL onto the SuperBMD executable.

RARCDUMP: https://drive.google.com/file/d/0BxbrHNcXQR26RjgyUUc3MS1mU3M/view

SuperBMD: https://github.com/RenolY2/SuperBMD/releases

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FroggoTheDoggo
Posted on 07-10-18 03:39 AM, in could you add a star to a galaxy? Link | #94978
The answer is literally Dossun 2.
Ask your dumb questions on the Luma's Workshop discord, people actually care about galaxy hacking over there.

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