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04-05-21 09:42 PM
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Main - Posts by FnarGod

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FnarGod
(post deleted) #16945

FnarGod
Posted on 03-03-13 07:25 PM, in [Bowser's Bullet Base] Bowser's Bullet Base Level Design Link | #16964
I actually think that would be a good idea... Bosses shouldnt have it... Im not sure how we would do it anyway... But what are Mini-bosses? Could you name one from smg2? Arent they just the same as bosses? (Petey Piranha, Bowser, Kaliente, etc.)

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FnarGod
Posted on 03-03-13 09:31 PM, in [Astral Stronghold Galaxy] {FINALIZED} Astral Stronghold Music Link | #16966
I just read everything glem3 said while listening to the music at the exact same time and let me say, it.. was... PERFECT! I have never read anything that fits SO WELL to a music piece! nice work glem3! I loved the way you explained it! I feel that there is NO reason this shouldnt be in smg2.5 :)

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FnarGod
Posted on 03-03-13 09:40 PM, in [Buzzing By Galaxy] Buzzing By Concept Art (rev. 2 of 03-03-13 09:40 PM) Link | #16967
Will mario have to climb a big tree with his bee suit or something in picture 3? Like in Tall Trunk galaxy?

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FnarGod
Posted on 03-04-13 04:02 PM, in [Buzzing By Galaxy] Buzzing By Concept Art Link | #16997
I think there should be alot of vines in this if its all about a dense jungle.

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FnarGod
Posted on 03-04-13 08:02 PM, in [Bowser's Bullet Base] Bowser's Bullet Base Level Design Link | #17008
I think it could. Wouldn't it need a collision thingy so when you land on the top of it, it would be programmed to explode? But then again, that would HURT you... sooo... I dont think so...

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FnarGod
Posted on 03-04-13 08:08 PM, in World 3 Map Link | #17009
Btw the map looks pretty similar to World 4 map... in smg2. Just where everything is PLACED... but really i like it.

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FnarGod
Posted on 03-04-13 08:21 PM, in [Retro Remix Galaxy] Retro Remix Galaxy Level Design Link | #17010
Plus who doesn't like a retro remix place? It brings back the original games of mario which have led up to this...

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FnarGod
Posted on 03-04-13 10:19 PM, in [Digital Circuit Galaxy] Digital Circuit Galaxy Main Level Design Link | #17011
Hey guys, I just made this demo of a 3D model of SOMETHING we COULD use in this level in some kind of way.... maybe.... Take a look at it. Its not that good right now because its just a small test design... But here. http://s1277.beta.crapobucket.com/user/fnargod/media/DCG1_zps997d9326.jpg.html?sort=3&o=2

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FnarGod
Posted on 03-04-13 10:26 PM, in [Flarefrost Galaxy] Flarefrost Galaxy Level Design Link | #17012
If we are having Ice in this, then i want to show you a model I made of an Ice planet (Ice cube planet sort of) It IS textured but you can texture it better ill bet :3 Anyway take a look.. http://s1277.beta.crapobucket.com/user/fnargod/media/IcePlanetTest1_zps3fc6e5b4.jpg.html?sort=3&o=0

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FnarGod
Posted on 03-05-13 07:51 AM, in [Bowser's Bullet Base] Bowser's Bullet Base Level Design Link | #17015
What do you mean changing enemies is like impossible? Whitehole lets you scale it in 3 seconds.

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FnarGod
Posted on 03-05-13 06:43 PM, in {FINALIZED} World 2 Map Music Link | #17041
HRËT gave this idea out...
www.youtube.com/watch?v=r9qSoxB2Rjc

I personally LOVE it...

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FnarGod
Posted on 03-05-13 07:43 PM, in {FINALIZED} World 2 Map Music Link | #17048
The link should work... Ill post it again
http://www.youtube.com/watch?v=r9qSoxB2Rjc

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FnarGod
Posted on 03-05-13 10:57 PM, in [Bowser's Bullet Base] Bowser's Bullet Base Level Design Link | #17069
We already discussed this, dude. Bowser is programmed on a SPHERICAL planet. Bullet bills aren't spheres.

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FnarGod
Posted on 03-05-13 11:00 PM, in [Rock 'n' Roll Galaxy] Rock 'n' Roll Level Design Link | #17070
How would it be hard to model? It's just a concert stage. And changing enemy sizes is very simple. and what do you mean by mario DROPS in? does he like... fall on the stage, DISTURB the stage? or what?

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FnarGod
Posted on 03-06-13 09:37 AM, in [Digital Circuit Galaxy] Digital Circuit Galaxy Main Level Design Link | #17088
what do you mean by "resemble poison water" o.O?

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FnarGod
Posted on 03-06-13 09:38 AM, in We seriously need to get stuff done. (rev. 2 of 03-06-13 09:39 AM) Link | #17090
We have? Thats great! When will it be released, about?

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FnarGod
Posted on 03-06-13 02:51 PM, in World 5 Map Music Link | #17121
I REALLY think this would fit world 4

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FnarGod
Posted on 03-06-13 03:05 PM, in [Bowser's Bullet Base] Bowser's Bullet Base Level Design (rev. 2 of 03-06-13 03:06 PM) Link | #17123
Why would there be a random red koopa there? Or do you just wanna put it in because we can? :3

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FnarGod
(post deleted) #17140
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Main - Posts by FnarGod

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