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04-05-21 09:42 PM |
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| Main - Posts by FnarGod |
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| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 202/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
OMG We are so close to the 20K post! I wonder who will get it! (And hopefully it isnt wasted )____________________ (layout nuked; unclosed style tag) |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 203/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Okay, so I had textured planet 2 a long time ago... But it had a bit of a modeling error... So now, im retexturing the entire planet 2 again XD
Progess ATM: http://i.imgur.com/3YDXWaW.png As you can see it's not done and has alot of faces untextured. (you just cant see them that good) BTW this took about 3 hours... IMMA FAST ____________________ (layout nuked; unclosed style tag) |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 204/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
So here it is! Yoshi's Island 3 from Retro Remix! Agent000 has already modeled the entire level with amazing detail. And now he has offered me to texture it. Which I am currently doing ATM. Here is my progress so far.
Yoshi's Island 3 Progress: http://i.imgur.com/PEj1YQE.png I am still currently working on this and probably will get done pretty soon! Hope you like it! ____________________ (layout nuked; unclosed style tag) |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 205/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Are you saying I should make it brighter? ____________________ (layout nuked; unclosed style tag) |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 206/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
I'm really confused. How do you know its exactly 0.5%? ____________________ (layout nuked; unclosed style tag) |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 207/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Doing it right now I will show you when I'm done with that section.____________________ (layout nuked; unclosed style tag) |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 208/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Lol he got instantly banned. Tayuya said it got banned in like... 10-20 seconds XD ____________________ (layout nuked; unclosed style tag) |
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| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 210/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
UGH, the hardest part of texturing this is the minecart... ![]() ____________________ (layout nuked; unclosed style tag) |
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| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 212/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Posted by HolyRomanEmperorTatan Thanks! I'm actually trying to get that done before anything else because of it's difficulty, so it gets done quicker. But what is most hard about is not the shape and faces, but the texture placing and shading. Because remember, I have to make EACH shade manually, since SMG2 doesn't use light. EDIT: That actually didn't take me 3 hours. But if the textures were already shaded it would of But PUTTING the textures on doesn't take long.____________________ (layout nuked; unclosed style tag) |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 213/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
We will be dead... ![]() ____________________ (layout nuked; unclosed style tag) |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 214/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
If we HAVE a government, that is XD ____________________ (layout nuked; unclosed style tag) |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 215/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Good idea! And maybe there is some electrical enemies in that for decoration when you fly through it (they dont touch you though of course )____________________ (layout nuked; unclosed style tag) |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 216/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Glem3, Do you mean the end of the plug should connect to the end of the USB wire? ![]() ____________________ (layout nuked; unclosed style tag) |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 217/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
TBH I agree with MoreCowbell62... I dont think it fits Shrapnel sandbar. ____________________ (layout nuked; unclosed style tag) |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 218/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
The building Glem3 posted. Just doesn't fit I don't think. ____________________ (layout nuked; unclosed style tag) |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 219/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Actually I feel the opposite way about it. I kinda like it going upwards. I think it would work better :\ ____________________ (layout nuked; unclosed style tag) |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 220/296 EXP: 276921 Next: 3015 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Glem did you use any image textures or just colors on that? ____________________ (layout nuked; unclosed style tag) |
| Main - Posts by FnarGod |
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