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04-16-24 09:56 PM
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Main - Posts by Sonikku A


Sonikku A
Posted on 05-13-17 05:48 AM, in [Tutorial] How to Replace Mario's Model with a Custom Model Link | #83025
Hello,I'm new to this forum,and I have a few questions.A lot of the tutorials relating to 3D modeling.A lot of the tutorials use Blender or Sketchup,which isn't good for me since I use 3DS Max.When I tried to hex/etc edit the model to work for the editor,the structure is massively different compared to the original. There's a lot more numbers in the edited model,and the node naming is in different order.Is there anyone with 3DS Max that knows how to do this?

Sonikku A
Posted on 05-13-17 06:08 PM, in [Tutorial] How to Replace Mario's Model with a Custom Model Link | #83045
That won't work for rigged models ;/

Sonikku A
Posted on 05-15-17 04:06 AM, in [Tutorial] How to Replace Mario's Model with a Custom Model Link | #83095
Sorry for the late reply.Unfortunately I can't until internet on my computer works.But I'll try to find a work around

Sonikku A
Posted on 05-19-17 10:30 PM, in [Tutorial] How to Replace Mario's Model with a Custom Model Link | #83210
Here's an edited Yoshi.I changed the UVs,hence why the custom texture works https://www.dropbox.com/sh/99lkuwgbbuiq93o/AADVbWu-N7AUB3wm8vimhfE6a?dl=0

Sonikku A
Posted on 06-22-17 09:52 PM, in Editor development Link | #83943
I have a problem.I got the new version,but right after I open the rom,the editor shows me an error message.No 3D models are shown in the display,and more errors are displayed every time I go to a different part of the editor.When I tried importing a model,it said that the texture couldn't be read.When I run the game,the map screen becomes a garbled mess,and the top screen displays only black with the power meter

Sonikku A
Posted on 06-25-17 01:38 AM, in Editor development Link | #83980
It says
Object reference not set to an instance of an object

Sonikku A
Posted on 07-04-17 01:49 AM, in Super Mario The New Beginning Link | #84271
Awesome!
One thing,even though you've been doing it well,try to match the art style of pre 2008 games (basically unique and higher color saturation),it makes everything livelier
Also that safari guy....

Sonikku A
Posted on 07-05-17 05:18 PM, in Editor development Link | #84339
Say,same to me
Someone said it could be due to a faulty rom

Sonikku A
Posted on 07-10-17 06:34 AM, in The REAL Music Replacement Tutorial Link | #84480
Neat!But the video could use some work
Suggestions;
1.Record voice separately.Reading on the run versus reading from a script will affect performance
2.Do some video editing,it'll help shorten the video in case of time wasting mistakes done.Windows movie maker should work.You can also edit out when you're checking on ONE
It's neat that we can insert custom instruments into the game now ^_^

Sonikku A
Posted on 07-12-17 03:47 AM, in SM64DS Editor Help Thread - Post your questions here Link | #84541
The editor again breaks when I try to open a level ;(
So far tested on the U.S. Versions
Anyone else have this issue?Running on Windows 10,64 bit

Sonikku A
Posted on 08-23-17 04:05 AM, in Model importing not working Link | #87009
Did you edit the poly so it's longer,or did you just scale or move her face bone?

Sonikku A
Posted on 02-08-18 12:47 AM, in The Sunshine Hut (Super Mario Sunshine Hacking Community) Link | #93150
I'm rooting for Augs


Main - Posts by Sonikku A

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