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04-23-24 08:38 PM |
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Main - Posts by Kallus |
Kallus |
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Goomba Normal user Level: 11 Posts: 1/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Luigi's Mansion DS is a hack project I am doing in my spare time. It uses the F.L.U.D.D source code by Flachra and also uses OBJ importing. I just started working on it, but I'll lay out out what it will be. The Concept The bottom screen will be the Gameboy Horror. It will have the map and also show information on the coins, gold, and money you collected. Concept image is above. Right now, it's really early but expect updates in the next few weeks. Release Plans Unlike other projects, I will release betas as I work on this, they will be minor, the first beta I plan to release will have the mansion, a few ghosts, toads, and poltergeist. Remember that the early betas will not represent the final product in any way. What It will be like The player model will be changed to a low-poly version of the Luigi's Mansion player model. The Caps will be replaced by nozzles. Like the Water nozzle and fire nozzle, and will be available when you need them in the game. To-Do List Retexturing Luigi - Done Mansion Model - 50% (lacks textures) Polterguist 4000 - Model is 20% complete. Mansion Interior - 0% |
Kallus |
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Goomba Normal user Level: 11 Posts: 2/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Updated OP with more stuff. |
Kallus |
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Goomba Normal user Level: 11 Posts: 3/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Also updated OP with a fake box art I made for the hack. |
Kallus |
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Goomba Normal user Level: 11 Posts: 4/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Posted by TheKoopaKingdom I made that boxart before I even started working on the project. Don't worry, I should have some progress to show in a few days. |
Kallus |
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Goomba Normal user Level: 11 Posts: 5/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Posted by TheRetroGamer02 Right now I don't know when it wil be done for sure, but maybe a beta release in a month or so. |
Kallus |
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Goomba Normal user Level: 11 Posts: 6/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Also, I updated OP with a To-Do list. it will have more stuff as I finish it. |
Kallus |
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Goomba Normal user Level: 11 Posts: 7/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Here's a picture of the Luigi retexture. Took a while to get a picture because there isn't any camera control codes for SM64DS. |
Kallus |
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Goomba Normal user Level: 11 Posts: 8/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Posted by Louiskovskie Yea, I'm planning to use custom characters. I actually plan to have E. Gadd as a playable character, He'll replace Wario. You'll be able to switch to him by talking to E. Gadd at his lab. If you want to play as Luigi again, he'll be in E. Gadd's lab. After you talk to him you can play as Luigi again. (E. Gadd will slower than Luigi, but it will be eaiser to catch ghosts with him.) Posted by SGC Yeah I noticed that after I posted it. I'm fixing right now |
Kallus |
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Goomba Normal user Level: 11 Posts: 9/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Posted by pacmainia&luigi When I finish the mansion model, I'll import it and post screenshots. |
Kallus |
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Goomba Normal user Level: 11 Posts: 10/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Posted by SGC Yeah, I actually forgot to mention that he will have lower HP then Luigi does considering how old he is. Now that you mention it, I'll make E. Gadd faster, but it will be harder to catch ghosts with him. |
Kallus |
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Goomba Normal user Level: 11 Posts: 11/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Kallus |
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Goomba Normal user Level: 11 Posts: 12/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
I fixed the eye texture for Luigi. |
Kallus |
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Goomba Normal user Level: 11 Posts: 13/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Sorry guys, I was really busy and forgot about this. Development will resume as normal. |
Kallus |
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Goomba Normal user Level: 11 Posts: 14/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Posted by Thierry Yeah, I've modeled before. The thing I'm mostly doing with my models is lowering the poly count of existing models, which usually works out. I've also tooled around with OBJ importing, I did some tests were I swapped the models of a character for a new one. (like replacing the boo model with the goomba model, which was just a test. the result was pretty strange though.) I'm new to animations however, but I'm learning. So far, I've added a new idle for luigi. It's really early though and could use some fixing up. As for ASM, I've tooled with that before and have a basic knowledge of how to use it, but I'm also learning more about it atm. EDIT/UPDATE: I'm finishing up the models right now, and I'm going to start importing the mansion exterior model. The toads are being retextured right now, and I'm finishing up the low-poly version of E. Gadd. Stay tuned for more updates! |
Kallus |
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Goomba Normal user Level: 11 Posts: 15/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Turns out the mansion wasn't low-poly enough. Game lags severely when playing the game. Gonna have to start from scratch again. Shouldn't take as long though. |
Kallus |
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Goomba Normal user Level: 11 Posts: 16/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Sorry for the long break, just getting back on track with the hack. Right now I know a bit more about modelling, so I think I can make the low-poly models easily. Luigi model. Actually, I found the low-poly luigi model from melee. I'll try using that and see if it works. Model looks like this. Seems fitting, just going to have to make the textures more compressed and pixelated. New Logo! |
Kallus |
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Goomba Normal user Level: 11 Posts: 17/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Kallus |
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Goomba Normal user Level: 11 Posts: 18/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Going to use this model for E. Gadd. Originally made by MrPr1993 and was uploaded on modelers resource |
Kallus |
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Goomba Normal user Level: 11 Posts: 19/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Posted by Luigi442wii I just found his model online, already asked him if I can use it for my hack. |
Kallus |
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Goomba Normal user Level: 11 Posts: 20/22 EXP: 5202 Next: 783 Since: 05-08-17 Last post: 2282 days ago Last view: 2365 days ago |
Posted by Ultimate_Ocarina That's what I'm trying to do now. I have to edit it so it's just the mansion though. |
Main - Posts by Kallus |
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