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04-23-24 05:46 PM
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Main - Posts by Gota7

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Gota7
Posted on 07-08-18 08:08 PM, in SM64 Shining Stars DS Link | #94966
Posting to just give awareness that there is a demo out.




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Gota7
Posted on 07-21-18 07:43 PM, in SM64 Shining Stars DS Link | #95157
If I feel like modeling, then yes. The final game will include courses from SS1, and bonus courses from SS2. Maybe I'll make some, but I already have a lot of models to choose from and my modelling skills are not that good.




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Gota7
Posted on 07-26-18 03:42 AM, in ASM requests Link | #95197
You can't just expect people to just make ASM for you, especially since a lot of these things are very ambitious. Here is what I know of so far:

1. That requires editing how the game saves and loads saves. A lot of work. Same goes for 5. 5 is even worse because the game will need to actually have to be able to count it, and another star would have to be added to the selection screen.

2. Kinda counter intuitive, but just use red-coins. Idk how this works at all.

3. Already has been done, you just haven't look hard enough. It's in the Additional Patches in the editor itself.

4. I'm sure this shouldn't be too hard, just overwrite some code somewhere.

6. I want this too, so if I do make it, I'll share the code. However, it requires object hacking which I don't know much about.

But the best solution is to actually go and learn assembly. Look up some ARM assembly tools. Once you do that, you can learn how inserting custom code works with NSMBe's make and insert. Start out with simple hacks like changing the number of lives or coins, then make you lose a life when you get a coin, etc.




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Gota7
Posted on 07-26-18 11:21 PM, in ASM requests Link | #95209
Lol, StarPants Ninja'd me when I was making the code. :p

@ Make conditional check for Mario never despawn feather.
ovr_020B2ED4_ov_02:
nop

@ Pretend Mario is getting the wings.
ovr_020E03E4_ov_02:
mov r0, #0x0

@ Same thing as above, but for ? boxes.
ovr_02149AAC_ov_66:
mov r4, #0x0




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Gota7
Posted on 09-29-18 12:08 AM, in SM64 Shining Stars DS Link | #96044
I use both of them. Sketchup for making from scratch or sometimes editing Pie's models, and blender to clean up UVs or lower polys.




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Gota7
Posted on 10-04-18 02:10 AM, in Super Mario 64 DS 2: The New Stars (Demo Released!) Link | #96094
What do you mean cutscenes only work on emulators? All the cutscenes I made work on real hardware flawlessly.




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Main - Posts by Gota7

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