Kuribo64
Views: 14,036,394 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
04-05-21 09:43 PM
Guest:

Main - Posts by AwesomeAddict

Pages: 1 2
AwesomeAddict
Posted on 06-18-13 05:31 PM, in Idea: Bill Board Motif Link | #25990
I know that, I was just stating an alternate use for him

____________________
I'm just your average n00b who will do absolutely nothing of worth to the project, so...

yeah.

AwesomeAddict
Posted on 06-19-13 06:02 PM, in [Sky High Galaxy] {FINALIZED} Sky High Music Link | #26122
WELL WHERE IS IT THEN
Seriously you should start actually posting a link to the song on these forums -_-

____________________
I'm just your average n00b who will do absolutely nothing of worth to the project, so...

yeah.

AwesomeAddict
Posted on 06-19-13 06:15 PM, in [Sky High Galaxy] Sky High Galaxy Concept Art Link | #26126
Wow, this galaxy is looking excellent! Can only hope the others turn out this good, keep up the awesome job! :D

____________________
I'm just your average n00b who will do absolutely nothing of worth to the project, so...

yeah.

AwesomeAddict
Posted on 06-20-13 11:49 AM, in [Ghostly Graveyard Galaxy] Ghostly Graveyard Main Level Design Thread Link | #26189
Posted by NWPlayer123
Cosmic clones ARE cosmic marios, they're one and the same ._.
But yes, people seem to think that cosmic CLONES are the only way to use them, when in reality there's an entire comet that you can use to shake things up. There's also a lot more comets that we can use but haven't yet in designs, like the fast foe comet where they move twice as fast.


I don't think Cosmic Clones worked in Haunty Halls. The level was too linear so the only problem with them is if you stopped you'd get hit... But that's just my opinion.

____________________
I'm just your average n00b who will do absolutely nothing of worth to the project, so...

yeah.

AwesomeAddict
Posted on 06-20-13 01:06 PM, in [Solar Coaster Galaxy] Solar Coaster Galaxy Level Design Link | #26193
This is late and all, and probably won't be implemented, but how about we put a slide in, like Tall Trunk Galaxy's?
It could be small, like the snowy one, and maybe one of the challenges would be going down it :P
Just an idea

____________________
I'm just your average n00b who will do absolutely nothing of worth to the project, so...

yeah.

AwesomeAddict
Posted on 06-20-13 03:56 PM, in [Paper Caper Galaxy] Paper Caper Concept Art Link | #26212
If we're going to reskin Mario, give him an outline that looks drawn in, like a pen :P

____________________
I'm just your average n00b who will do absolutely nothing of worth to the project, so...

yeah.

AwesomeAddict
Posted on 06-25-13 10:51 AM, in [Whitehot Galaxy] Whitehot Galaxy Level Design Thread Link | #26505
Does anyone remember the cutscene in SMG when Bowser's galaxy is destroyed? Just before the destruction Bowser is standing on his star. The surface of the star in the cutscene, I think, would be very cool for this galaxy. But if it isn't possible or anything I understand.

____________________
I'm just your average n00b who will do absolutely nothing of worth to the project, so...

yeah.

AwesomeAddict
Posted on 07-25-13 11:30 AM, in [Rolling Halfpipe Galaxy] Rolling Halfpipe Music Link | #28937
maybe do a starball theme like Melty Molten's, with the same tune but themed differently? (idk if the themes from Melty Molten but from what I remember, it was a lava galaxy from SMG1 and only Freezeflame and Melty Molten fit that definition)

____________________
I'm just your average n00b who will do absolutely nothing of worth to the project, so...

yeah.

AwesomeAddict
Posted on 07-25-13 11:55 AM, in [Digital Circuit Galaxy] Digital Circuit Star 1 [Attempt 2!] [In Progress] Link | #28938
Maybe on the screen there could be five lines, for the five letters in Mario's name, and a picture of Mario's hat above it, and when you ground-pounded the keys the letters showed up on the screen?

____________________
I'm just your average n00b who will do absolutely nothing of worth to the project, so...

yeah.

AwesomeAddict
Posted on 07-25-13 12:12 PM, in [Super Mario Galaxy] Super Mario Galaxy Concept Art Link | #28940
For the first star there could be a fake star just in front of the entrance but when you try to go up to it a trap-door opens and you fall on a Tall Trunk- style slide? (the trap door would be long enough to stop people from long jumping across)

____________________
I'm just your average n00b who will do absolutely nothing of worth to the project, so...

yeah.
Pages: 1 2

Main - Posts by AwesomeAddict

Page rendered in 0.021 seconds. (2048KB of memory used)
MySQL - queries: 21, rows: 118/118, time: 0.017 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.