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03-29-24 09:26 AM |
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Main - Posts by ray |
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Normal user Level: 25 Posts: 101/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Uh whoops sorry D: Thanks for telling me haha.
EDIT: 84: Flag Controller - Chainer Unknown Value 12: Time between Flags. 0: Instant 15: Longest ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 102/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
1. Removing single 3D objects instead of all at once.
2. Mark multiple tiles (dragging) to add them to an object/make them a 3D object. ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 103/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Include a HEX Editor for the Level Settings (ala NSMBe DS) so we can edit things that are not listed in the UI. ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 104/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
As I find it quite uncomfortable to scroll through all the pages of this thread to find something specific, I thought it'd be a great idea to create a thread dedicated to this only.
NSMB Wii Airship by RicBent Download NSMB U Grassland by newluigidev Download NSMB U Pipes by newluigidev Download NSMB U Underground by explos Download ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 105/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Haha Go ahead, we need some resources ;D ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 106/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
So custom backgrounds are a thing now I'm super happy that i got it working This is not just a retexture, it is a custom model with just one texture
EDIT: Well this looks MUCH better Even though the background scrolls as fast as the Level, no matter where I place the 3D Model. Kinda weird and I have no idea how to fix that ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 107/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Well newluigidev already made it but 2 is always better than 1 lol ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 108/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
I see
Yeah well if spoilers would work correctly here it would make sense x) Or is it just me that the spoilers don't get resized? ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 109/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Hey there. So I recently made a custom NSMB2 background:
which appears to be flat ingame and the Background just scrolls as fast as the level. That shouldn't be the case, because the blue grid and the background wall are both pretty far away from each other. That should create an effect of depth which just does not appear ingame. Does anyone from the 3D model experts know something about that? Like are there any special settings in the 3D Modeling program you have to do to prevent that? ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 110/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
I made a quick tutorial about installing the plugins. It's not as tricky as with the NDS plugins but anyway.
____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 111/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Yeah I would like that much more as well but I guess that's not going to happen anytime soon :/ ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 112/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Yeah but I haven't been coding in years, so I'm super bad in it now.
Additionally I suck at documenting heavily complex files. I don't understand how all the others are doing this haha ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 113/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Yeah well that's true enough.
That's true as well, but I didn't learn any other language other than pascal in a serious matter, and I hate pascal to be honest. ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 114/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Yeah haha but I'm way too lazy to confront myself with it. The syntax and functions are all completely different in many languages
But reverse engineering the files is worth a shot I guess. ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 115/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Are there actually any sprites that get rendered in front of Mario and don't have any significance? ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 116/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Lolyeah poorly explained. Something like the arrow sign but rendered in front of Mario haha.
Too bad then :/ ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 117/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Blargh.
____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 118/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Happened to me multiple times too. When saving, the sprite just disappears.
I usually fixed it by moving everything multiple tiles further away from the initial position. No need to put everything on another area. ____________________ Check out my Patreon Page if you want to support me |
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Normal user Level: 25 Posts: 119/119 EXP: 84952 Next: 4668 Since: 07-07-12 From: In front of my PC Last post: 2719 days ago Last view: 2508 days ago |
Are you just looping it from end of the file to beginning? If so, that problem shouldn't occur. If you set custom loop points then good luck with that. Always bugs for me too. Sometimes I just get some distorted weird beeping sound and sometimes the loop just won't start where I set it. ____________________ Check out my Patreon Page if you want to support me |
Main - Posts by ray |
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