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04-24-24 02:18 PM |
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0 users reading SMG 2 Water Areas | 1 bot |
Main - Misc. ROM hacking - SMG 2 Water Areas | Hide post layouts | New reply |
Bohnensuppe |
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Member Normal user Level: 9 Posts: 3/14 EXP: 2196 Next: 966 Since: 07-02-19 Last post: 817 days ago Last view: 795 days ago |
I know, its a bit late for 2019, but if someone sees this and knows the answer of how to place custom water areas let me know it. |
HEYimHeroic |
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Lantern Ghost i'm alice Level: 52 Posts: 497/770 EXP: 1058796 Next: 25044 Since: 08-04-17 Last post: 83 days ago Last view: 83 days ago |
simply add a new area named WaterArea :p ____________________ yeah |
Bohnensuppe |
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Member Normal user Level: 9 Posts: 4/14 EXP: 2196 Next: 966 Since: 07-02-19 Last post: 817 days ago Last view: 795 days ago |
Do I have to add Areas on Whitehole 1.4?
Or does lower versions work too? |
HEYimHeroic |
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Lantern Ghost i'm alice Level: 52 Posts: 501/770 EXP: 1058796 Next: 25044 Since: 08-04-17 Last post: 83 days ago Last view: 83 days ago |
any version that supports
Add Object > Area ____________________ yeah |
Bohnensuppe |
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Member Normal user Level: 9 Posts: 7/14 EXP: 2196 Next: 966 Since: 07-02-19 Last post: 817 days ago Last view: 795 days ago |
Ok, it works. Thanks. |
Main - Misc. ROM hacking - SMG 2 Water Areas | Hide post layouts | New reply |
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