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03-29-24 04:56 AM |
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0 users reading SM64DSe Problem | 1 bot |
Main - General SM64DS hacking - SM64DSe Problem | Hide post layouts | New reply |
Danny26 |
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Newcomer Normal user Level: 5 Posts: 1/5 EXP: 512 Next: 17 Since: 06-25-18 Last post: 2101 days ago Last view: 2087 days ago |
Hi,
when I try to edit the Playroom level, an error appears as soon as I click "Edit Level": "System.IndexOutOfRangeException: Index Out Of Range. in SM64DSe.INitroROMBlock.Read32(UInt32 addr) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\NitroROM.cs:riga 687 in SM64DSe.BMD..ctor(NitroFile file) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\SM64DSFormats\BMD.cs:riga 283 in SM64DSe.ModelCache.GetModel(String name) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\ModelCache.cs:riga 50 in SM64DSe.NormalBMDRenderer.Construct(String filename, Single scale) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\ObjectRenderer.cs:riga 947 in SM64DSe.ObjectRenderer.FromLevelObject(LevelObject obj) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\ObjectRenderer.cs:riga 79 in SM64DSe.StandardObject..ctor(INitroROMBlock data, Int32 num, Int32 layer, Int32 area) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\LevelObject.cs:riga 193 in SM64DSe.Level.ReadObjectTable(NitroOverlay ovl, UInt32 offset, Int32 area) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\Level.cs:riga 183 in SM64DSe.Level..ctor(Int32 levelID, NitroOverlay overlay) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\Level.cs:riga 102 in SM64DSe.LevelEditorForm.LoadLevelData() in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\LevelEditorForm.cs:riga 158 in SM64DSe.LevelEditorForm.InitialiseLevel() in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\LevelEditorForm.cs:riga 1032 in System.Windows.Forms.UserControl.OnLoad(EventArgs e) in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) in System.Windows.Forms.Control.CreateControl() in System.Windows.Forms.Control.WmShowWindow(Message& m) in System.Windows.Forms.Control.WndProc(Message& m) in System.Windows.Forms.Form.WmShowWindow(Message& m) in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)" Is there a way to solve this? |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 8110/9016 EXP: 56054169 Next: 433475 Since: 07-03-12 From: in a box Last post: 57 days ago Last view: 16 days ago |
StarPants |
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Red Koopa Normal user Level: 24 Posts: 105/124 EXP: 74457 Next: 3668 Since: 04-12-16 Last post: 1343 days ago Last view: 16 days ago |
which version of the rom are you using?
you could wait until someone fixes that bug or try with a rom from a different region |
Shugabush |
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Member Normal user Level: 19 Posts: 39/76 EXP: 31727 Next: 4050 Since: 12-18-17 Last post: 1232 days ago Last view: 150 days ago |
Try loading the bmd model in the model editor in the tools bar. ____________________ check out my CLPS Document: https://docs.google.com/document/d/11tHJ77km4EPITucU9RMdhW5ImPEvCyxPxUAbxqzm6Ks/edit |
Main - General SM64DS hacking - SM64DSe Problem | Hide post layouts | New reply |
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