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04-20-24 02:29 PM |
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0 users reading SMG 2 How do you import StarManFort? | 1 bot |
Main - Misc. ROM hacking - SMG 2 How do you import StarManFort? | Hide post layouts | New reply |
XFusion |
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Member Normal user Level: 11 Posts: 1/22 EXP: 4973 Next: 1012 Since: 12-10-17 Last post: 2142 days ago Last view: 1397 days ago |
Hi! I really want to import StarManFort in to SMG 2 but I have no idea how because all tutorials failed me! Please help me! |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 4580/4661 EXP: 20878856 Next: 352410 Since: 07-07-12 Last post: 1344 days ago Last view: 357 days ago |
thanks for saying how they failed ____________________ a |
XFusion |
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Member Normal user Level: 11 Posts: 2/22 EXP: 4973 Next: 1012 Since: 12-10-17 Last post: 2142 days ago Last view: 1397 days ago |
That does not help me find out how to do it please tell me if you know! |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 4581/4661 EXP: 20878856 Next: 352410 Since: 07-07-12 Last post: 1344 days ago Last view: 357 days ago |
You help us figure out "how" it failed, we help you figured out "why" it failed. You give us no information about what you did, nor the tutorials that "failed" you. ____________________ a |
XFusion |
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Member Normal user Level: 11 Posts: 3/22 EXP: 4973 Next: 1012 Since: 12-10-17 Last post: 2142 days ago Last view: 1397 days ago |
ok I was using dossun2 and following the tutorial and adding starman fort to the PlanetMapDataTable which the tutorial said it would show up on the object list on whitehole. It didn't |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 483/502 EXP: 566143 Next: 45142 Since: 05-13-17 Last post: 1853 days ago Last view: 282 days ago |
Just add it using its ID. Type what you added to PlanetMapDataTable in the "Add Object" prompt. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 4582/4661 EXP: 20878856 Next: 352410 Since: 07-07-12 Last post: 1344 days ago Last view: 357 days ago |
add a Coin, change its object name to StarManFort ____________________ a |
XFusion |
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Member Normal user Level: 11 Posts: 4/22 EXP: 4973 Next: 1012 Since: 12-10-17 Last post: 2142 days ago Last view: 1397 days ago |
I am a noob and don't know how to do either of these things please explain in a way I would understand |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 484/502 EXP: 566143 Next: 45142 Since: 05-13-17 Last post: 1853 days ago Last view: 282 days ago |
Go to Whitehole, open the galaxy you want to edit. Select an object. Change "Object name" to StarManFort. The click save and run from a folder to see your changes. |
XFusion |
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Member Normal user Level: 11 Posts: 5/22 EXP: 4973 Next: 1012 Since: 12-10-17 Last post: 2142 days ago Last view: 1397 days ago |
It worked thank you so much sun cat! |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 485/502 EXP: 566143 Next: 45142 Since: 05-13-17 Last post: 1853 days ago Last view: 282 days ago |
Did it load ingame though? I had problems with that but found a (somewhat random) solution. |
Main - Misc. ROM hacking - SMG 2 How do you import StarManFort? | Hide post layouts | New reply |
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