Kuribo64
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10-20-17 10:21 AM
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Main - General SM64DS hacking - Editor development New reply

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Fiachra
Posted on 07-05-17 03:43 PM Link | #84349
SM64DSe R104 v2.3.5 2017/07/05

Changes:
- Fix issue whereby saving a level caused it to become corrupt for non-European ROM's
- Fix issue whereby adding a new collision type within the KCL editor would cause an index-out-of-bounds exception

Download in SM64DSe Git repo and last download thread.

Gota7
Posted on 07-20-17 12:20 AM Link | #84848
Might want to fix the mouse wheel glitch... Using the mouse wheel on an object will not work properly.




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Gota7
Posted on 07-31-17 11:54 PM (rev. 2 of 07-31-17 11:55 PM) Link | #85434
A cool feature would be placing coin lines. Since coins are usually .15 apart, would it be possible to generate a coin line from a coin object? It's a pain to place them.




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Hiccup
Posted on 08-13-17 11:39 AM (rev. 8 of 08-20-17 12:27 PM) Link | #86174
I've found two bugs:
* Using the scroll wheel to move objects closer/farther doesn't work [affects r100 up to the current version (r104)]
* clicking on blank space in the search window causes a non-fatal error (e.g. while searching for "1-Up") [affects many versions (I don't remember a version when it didn't happen)]

Also, two requests
* Support for the Korean and Chinese ROMs.

Gota7
Posted on 08-15-17 11:38 AM Link | #86467
Having the Entrances Parameter 4 be simpler. The user can input the ViewID, the AreaID, and the Mode and have it create the hex automatically. Adding mibs' type 14 object in the game (star cameras). IDK what the sound editor is, or whatever, but it seems like something useful to be added.




Join the SM64DS Hacking Discord: https://discord.gg/PhpA9Wt
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Main - General SM64DS hacking - Editor development New reply

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