Kuribo64
Views: 19,850,316 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
03-28-24 09:54 AM
Guest:

0 users reading Project Kaizo: ded | 1 bot

Main - Trash - Project Kaizo: ded Hide post layouts | Thread closed

Pages: 1 2 3 4 5 6 7 8 9
Super Hackio
Posted on 05-25-17 12:15 AM (rev. 2 of 05-25-17 12:15 AM) Link | #83332



Posted by Swingball
Hmmm... A dud?

A lack of ideas. (Not regarding this hack.)

____________________
SMG RUN Progress: Not available here, for more information, check my Youtube Channel

Super Hackio
Posted on 06-01-17 08:01 PM Link | #83427



It's June now! I have the release date planned for June 16th 2017. But I thought I might as well say some of the major changes.

Let's start with crashes.
Flip-Swap crashes in the old version because I accidentally forgot to assign the boomerang brother a path.
I think I fixed the chompworks. I had the first mission tie together with the last mission. (Unintended)
I think that was it.

Other Changes:
I went through the whole game and took out ALL of the lifeshrooms.
Lumalee lumabop no more! I removed ALL of the luma shops! (Except those found on starship mario.)
A few stages had thier main gimmick removed to make it harder. (EX: honeybloom without the bee mushroom)
Some stages received the dreaded Spring mushroom effect.
More enemies.
Extra power-ups were removed.
Yoshi was removed from a few places. (Most notably from tall trunk galaxy's 2nd star to avoid the crash)
Kaizo challenge land was removed
Kaizo Challenge Galaxy was added
Easy to reach 1-UP's were moved to harder to reach spots.
In sky station galaxy, you can no longer backflip to skip the 1st planet.
Also in sky station, Stuff was added (and removed) to (and from) the other planets of both missions.
Fluff Bluff, Bowser Jr 1, Puzzle Plank, Boulder Bowl, Cosmic Cove, Bowser 1, Cloudy Court, Haunty Halls, Rolling Masterpiece, Bowser Jr 2, Starshine Beach, Bowser 2, Boo Moon, Upside Dizzy, Clockwork Ruins, Boss Blitz, and Grandmaster were edited completely.

A few more Starship Mario surprises...

____________________
SMG RUN Progress: Not available here, for more information, check my Youtube Channel

Mist
Posted on 06-02-17 07:45 AM Link | #83458
Glad to see some changes are going to be made. Hopefully my input helped some :P look forward to testing it all out again

Super Hackio
Posted on 06-02-17 04:02 PM Link | #83472



Posted by Mist
Glad to see some changes are going to be made. Hopefully my input helped some :P look forward to testing it all out again

I based a lot of the changes on the feedback that was given. So yes. Your input was useful.

____________________
SMG RUN Progress: Not available here, for more information, check my Youtube Channel

Super Hackio
Posted on 06-16-17 02:32 PM (rev. 4 of 06-16-17 11:32 PM) Link | #83804



Welp. the 16th is here... And it's today.

I will aim to have this up and ready for download (along with a new "Trailer") Before 5:00 PM.

Stay tuned!

EDIT: 4:30PM

Errm... I don't have the Video ready yet, and I can't finish it in a half hour. So I'll just have to release it without the video.

____________________
SMG RUN Progress: Not available here, for more information, check my Youtube Channel

Super Hackio
Posted on 06-17-17 02:12 AM (rev. 2 of 06-17-17 04:40 PM) Link | #83810



welp. After a 2 hour delay, its here.
DOWNLOAD

A few things that I planned had to be left out due to game crashes.
PRO TIP: ALWAYS, and I mean ALWAYS, make sure that Hammer bros have ground to fall on.

I also GREATLY reduced the size of the Riivolution version of the hack. (There is still an ISO version btw. It also has the same updates)

Let me know if anything goes wrong. (Oh, and if I Missed a sneaky LifeShroom ;))

ENJOY!

____________________
SMG RUN Progress: Not available here, for more information, check my Youtube Channel

GalacticPirate
Posted on 06-17-17 04:32 PM Link | #83811
I have a little request: would it be possible to re-record the earlier levels you made in the hack with the Dolphin built-in recorder trick I gave you? It's still kinda nnoying to have these laggy videos :P

Super Hackio
Posted on 06-17-17 04:38 PM Link | #83812



Actually... Yes. I think I will.

I will be doing that today then. I'll embed them here when they are finished.

____________________
SMG RUN Progress: Not available here, for more information, check my Youtube Channel

Super Hackio
Posted on 06-17-17 10:09 PM Link | #83813



Here are the first 3 videos:




I'll get the last few soon.

____________________
SMG RUN Progress: Not available here, for more information, check my Youtube Channel

GalacticPirate
Posted on 06-18-17 05:19 PM Link | #83833
Cool, thank you a lot :D

Super Hackio
Posted on 06-18-17 07:58 PM Link | #83838



I realized that in the old chompworks video

I ended up doing the same acident in the re-record

Can you see what I did wrong (by accident) in both of them?

I accidentally pressed the ! switch too early.


____________________
SMG RUN Progress: Not available here, for more information, check my Youtube Channel

Swingball
Posted on 06-19-17 01:09 AM Link | #83844
Good, and you may wanna update your first post with all of these updates, too! ;)

____________________
Netplay is a language we all speak.

Here’s my Discord. Kinda constructed now where we talk about whatever and lounge around on weekends.

https://discord.gg/CqMArxq

Mist
Posted on 06-19-17 01:57 AM Link | #83845

Sky Station 1 skip with the first planet is still possible, and still easy
Sky Station 2 still lags and looks unchanged
Yoshi Star 1 you can still skip the rock mario/luigi
Yoshi Star 2 crashes the game
Flip Swap works now, but the camera makes it hard to get the keys
Chompworks is still crashing
And you didn't credit whoever made Championship Galaxy. (I doubt https://www.youtube.com/watch?v=hu2s429-F30 is the source, but I shouldn't have to find it.)

Beyond that, I didn't test it because I lost hope after Grandmaster.

Also, I didn't see your Kaizo Challenge Galaxy anywhere, unless if it was unlocked after Grandmaster. Didn't bother trying to beat it again, I've done it before.

Again, I was excited, but that is so much work to put into this for another month just to make it better.

Super Hackio
Posted on 06-19-17 04:39 AM Link | #83847



Welp... I'll have to fix those crashes... (I suspect those hammer bros are to blame)

And no. I didn't steal MK7tester's championship galaxy. If I had A) I would have asked if he would let me use it and B) I would have credited him.

Kaizo challenge is in W1. Or, at least, it should be. :P And you should try to beat it again. It has some new stuff in the first mission.

Also, this is supposed to be hard, so I'm not at all surprised that you lost hope at grandmaster.
I'll also have to fix those skips!
Posted by Swingball
Good, and you may wanna update your first post with all of these updates, too! ;)

Yeah... I'll have to do that as well.


____________________
SMG RUN Progress: Not available here, for more information, check my Youtube Channel

Ndymario
Posted on 06-19-17 05:27 AM Link | #83848
Heh, just thought of something. You should make a Daredevil version of this hack, where every mission has the Daredevil run effect (1 health only!). But, A)Haven't played this (yet) so idk if this would even be possible to beat otherwise B)Not sure if it's even possible to do.

*Make it a separate version not the main version

~~Ndymario

____________________
Here's my MvL Hacking thread
Also, if you hack NSMB DS, consider joining my Discord Server!

Hope to see you there!

Mist
Posted on 06-19-17 05:43 AM Link | #83850
I guess I didn't go through all of Championship, but the name, picture, cutscene, beginning and comet are all the same, so I assumed it was the same. I lost hope because I was hoping to play something new, as I have beaten Championship Galaxy before.

World 1 doesn't have your galaxy though, I don't think its loading it. It worked in the first version though so I'm not sure what the problem would be.


Super Hackio
Posted on 06-19-17 03:02 PM (rev. 3 of 06-19-17 06:03 PM) Link | #83856



Uh oh... Well, I know what I'm doing today!

EDIT: Got down to work, so here is a progress report:

- SKY STATION
Finally came up with a anti-backflip method
spiced up the 2nd mission

- YOSHI STAR
Fixed the crash (Caused by me accidentally removing a Yoshi egg.)

- WORLDMAP
I forgot to send WorldMap01.arc with the pack! XD

- CHOMPWORKS
I still haven't figured out why it crashes on the hardware but not on the emulator. I'm gonna keep trying though!

I'll most likely release the patch later today.

EDIT2: Here is the patch. just combine and replace the contents of this patch with the older version.
PATCH DOWNLOAD

____________________
SMG RUN Progress: Not available here, for more information, check my Youtube Channel

Swingball
Posted on 07-10-17 07:14 PM Link | #84495
Is this hack now "done" done? Just asking.

____________________
Netplay is a language we all speak.

Here’s my Discord. Kinda constructed now where we talk about whatever and lounge around on weekends.

https://discord.gg/CqMArxq

Super Hackio
Posted on 07-10-17 07:39 PM Link | #84496



Yes. It is.

____________________
SMG RUN Progress: Not available here, for more information, check my Youtube Channel

TheSunCat
Posted on 07-10-17 08:58 PM Link | #84497
Finally came up with a anti-backflip method

How? This would be useful for one of my hacks. :P

Also, it may be too late, but if you want to force the player to die, so he can continue on the stage, make the fly-in go somewhere that is not the spawn point. Then when the player dies it will spawn him at spawn.
The only problem I see is that when you revisit a galaxy (you completed the star, then when you select it again, you can press A to skip it), it will spawn you at spawn. D:
Pages: 1 2 3 4 5 6 7 8 9

Main - Trash - Project Kaizo: ded Hide post layouts | Thread closed

Page rendered in 0.047 seconds. (2048KB of memory used)
MySQL - queries: 30, rows: 240/240, time: 0.013 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.