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04-25-24 05:30 PM |
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0 users reading Luigi's Mansion DS | 1 guest | 1 bot |
Main - SM64DS hacks - Luigi's Mansion DS | Hide post layouts | New reply |
Kallus |
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Goomba Normal user Level: 11 Posts: 11/22 EXP: 5204 Next: 781 Since: 05-08-17 Last post: 2284 days ago Last view: 2367 days ago |
Kallus |
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Goomba Normal user Level: 11 Posts: 12/22 EXP: 5204 Next: 781 Since: 05-08-17 Last post: 2284 days ago Last view: 2367 days ago |
I fixed the eye texture for Luigi. |
pacmainia&luigi |
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Red Paratroopa Hacker Level: 29 Posts: 165/178 EXP: 132243 Next: 15642 Since: 10-29-15 From: The Grandfather Paradox Time Loop Last post: 1817 days ago Last view: 1456 days ago |
Can you show us the poltergust model? |
PSISly |
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Normal user Level: 18 Posts: 57/58 EXP: 25853 Next: 4044 Since: 12-09-14 Last post: 2526 days ago Last view: 1696 days ago |
Will this have a fixed camera like the original, or do you plan on just leaving it as is? |
TheRetroGamer02 |
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Goomba MyHappyMario64DS Level: 11 Posts: 6/21 EXP: 4894 Next: 1091 Since: 03-27-17 From: The Netherlands Last post: 2348 days ago Last view: 2137 days ago |
Why didn't Nintendo make this game for the DS it could be something that alot of people want to buy
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TheRetroGamer02 |
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Goomba MyHappyMario64DS Level: 11 Posts: 7/21 EXP: 4894 Next: 1091 Since: 03-27-17 From: The Netherlands Last post: 2348 days ago Last view: 2137 days ago |
how are you going to do this
cuz in the real GC system they use alot of stuff I heard that the game was around 2 maybe 3 gig and that is alot My point is that some of us really want to play the game on there Nintendo DS (I own one) is there comming a version that you only use the Important assets for on the DS because I also want to trick my friend into this ;P Keep on going with your great work |
CodingKoopa |
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Lakitu she/her Level: 48 Posts: 527/560 EXP: 781955 Next: 41588 Since: 10-13-14 Last post: 1007 days ago Last view: 236 days ago |
Posted by TheRetroGamer02My guess is that it would take a lot of resources and time to make it, and they gave priority to original games like NSMB, or remakes of older (I don't think Luigi's Mansion was released all that far before the DS.). Posted by TheRetroGamer02The size of a final ROM/ISO doesn't necessarily say whether a port to another platform will be possible or not. I think the size of the assets would just be a fraction of that, and from there, you could compress the images, and reduce the number of polygons in the models. Super Mario Sunshine 64 DS is a prime example of this that shows that it is indeed possible (Albeit very, very challenging.). Posted by TheRetroGamer02 I'm not sure what you're saying here. ____________________ Website | Twitter |
SGC |
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Yellow Level: 40 Posts: 282/369 EXP: 420292 Next: 21017 Since: 09-09-14 Last post: 1548 days ago Last view: 1219 days ago |
Posted by TheRetroGamer02 As the KoopaKingdom stated, that isn't how it works. Also, Luigi's Mansion is only around 1 GB, GC game discs could never hold 2, or 3 GB, they didn't have that much free space. More likely than not, Luigi's Mansion it's self, is likely only a few hundred MB, is you trim away the free space. Though, make model simple, make the textures simple, and making the code nice, and compact, are things that make the game smaller. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
TheRetroGamer02 |
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Goomba MyHappyMario64DS Level: 11 Posts: 8/21 EXP: 4894 Next: 1091 Since: 03-27-17 From: The Netherlands Last post: 2348 days ago Last view: 2137 days ago |
TheKoopaKingdom
What I mean is there going to be like a E3 or something (my friends always check the Nintendo release pages) and I want to let them believe that there was a day that Nintendo wanted to work on it SGC Thanks for saying that because I always thought that the Gamecube was able to store more memory on their small CD's ( I have a GC bTW) and I looked up ones how much mb one BLOCK was and I looked how many BLOCKS it costs for my memory card |
tron bonne |
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Member lord tron Level: 8 Posts: 6/12 EXP: 2092 Next: 95 Since: 05-18-17 From: my secret lair Last post: 2527 days ago Last view: 2524 days ago |
this seems ambitious best of luck, more updates would also be nice ____________________ i will rule the world with my army of serve bots at my side |
SGC |
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Yellow Level: 40 Posts: 283/369 EXP: 420292 Next: 21017 Since: 09-09-14 Last post: 1548 days ago Last view: 1219 days ago |
Posted by TheRetroGamer02 No, the GC is incapable of writing data to game discs, data can be extracted from them by the console, but not written to, ever. If you're curious GC game disks can only hold 1.5 GB of data, and back during the 6th Generation, Developers always complained about the small size of GC Discs, due to the fact they couldn't hold very much, compared to other consoles at that time. Some GC games even had to use 2 discs, because the whole game wouldn't fit, sometimes. Also, I have 5 GCs, in case you were wondering, 1 Black GC, 2 Silver GCs, an Indigo GC, and 1 Spice Orange Japanese GC. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
TheRetroGamer02 |
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Goomba MyHappyMario64DS Level: 11 Posts: 10/21 EXP: 4894 Next: 1091 Since: 03-27-17 From: The Netherlands Last post: 2348 days ago Last view: 2137 days ago |
Posted by SGC Wow that is amazing I bought my console from my teammate's brother who didn't used it For my GC I have a few games - Mario Kart Double Dash - 2 Harry Potter Series - Looney Tunes - Super Smash Bros Melee Thats all I only want to have Mario Sunshine, I heard great things about it and they are making one on the DS with mario 64 DS (on this website) |
Kallus |
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Goomba Normal user Level: 11 Posts: 13/22 EXP: 5204 Next: 781 Since: 05-08-17 Last post: 2284 days ago Last view: 2367 days ago |
Sorry guys, I was really busy and forgot about this. Development will resume as normal. |
Super Hackio |
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Red Super Koopa Normal user Level: 56 Posts: 303/876 EXP: 1361836 Next: 36340 Since: 10-05-16 From: The true North, Strong & free! Last post: 1869 days ago Last view: 1432 days ago |
Posted by Kallus I say as long as it eventually gets done, you can take your time. ("eventually gets done" does not mean in 20 years. that's ridiculous.) ____________________ SMG RUN Progress: Not available here, for more information, check my Youtube Channel |
Ndymario |
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Koopa That MvL Hacker Level: 23 Posts: 36/103 EXP: 60073 Next: 7650 Since: 04-11-15 From: The Mushroom Kingdom Last post: 832 days ago Last view: 54 days ago |
Posted by Super Hackio Hmm...sounds like another hack I know of (Hint=NSMB) ____________________ Here's my MvL Hacking thread Also, if you hack NSMB DS, consider joining my Discord Server! Hope to see you there! |
TheRetroGamer02 |
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Goomba MyHappyMario64DS Level: 11 Posts: 14/21 EXP: 4894 Next: 1091 Since: 03-27-17 From: The Netherlands Last post: 2348 days ago Last view: 2137 days ago |
Do u also have in the game
- the way luigi walks (scared or Shocked when he walks through the mansion) - Little Ghosts - Moving Tables or something Just for maybe thinking about it to put that in hhaha |
Thierry |
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banned by request Level: 49 Posts: 130/561 EXP: 847255 Next: 36628 Since: 03-08-13 Last post: 1370 days ago Last view: 26 days ago |
Wow. Sounds very ambitious for someone who, so far, only made a box art and even forgot about the project at some point.
Do you have any experience in modeling, OBJ importing, NSBMD animations, ASM, anything? Just asking, 'cause you're going to need that very much if you want to make anything close to be some actual Luigi's Mansion game. I'm no expert and I don't mind believing in you, but it's not going to be easy. |
Kallus |
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Goomba Normal user Level: 11 Posts: 14/22 EXP: 5204 Next: 781 Since: 05-08-17 Last post: 2284 days ago Last view: 2367 days ago |
Posted by Thierry Yeah, I've modeled before. The thing I'm mostly doing with my models is lowering the poly count of existing models, which usually works out. I've also tooled around with OBJ importing, I did some tests were I swapped the models of a character for a new one. (like replacing the boo model with the goomba model, which was just a test. the result was pretty strange though.) I'm new to animations however, but I'm learning. So far, I've added a new idle for luigi. It's really early though and could use some fixing up. As for ASM, I've tooled with that before and have a basic knowledge of how to use it, but I'm also learning more about it atm. EDIT/UPDATE: I'm finishing up the models right now, and I'm going to start importing the mansion exterior model. The toads are being retextured right now, and I'm finishing up the low-poly version of E. Gadd. Stay tuned for more updates! |
TheRetroGamer02 |
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Goomba MyHappyMario64DS Level: 11 Posts: 15/21 EXP: 4894 Next: 1091 Since: 03-27-17 From: The Netherlands Last post: 2348 days ago Last view: 2137 days ago |
Posted by Kallus Wow ehm so your are able doing that thats amazing but did you used the Idle animations of luigi From the GC game itself or just went from your own sketches Cant wait to see him walk |
Larilu064 |
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Newcomer Normal user Level: 3 Posts: 1/1 EXP: 49 Next: 79 Since: 07-15-17 Last post: 2476 days ago Last view: 2475 days ago |
can I be a tester for the beta ? |
Main - SM64DS hacks - Luigi's Mansion DS | Hide post layouts | New reply |
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