Kuribo64
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05-25-17 12:57 AM
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Main - SM64DS hacks - Super Mario Sunshine 64 DS New reply

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swirbster
Posted on 04-19-17 10:38 PM Link | #82638
I've been following this project and am continuing what I can on my own for personal use and was wondering where you got the Delfino Plaza models. The only ones that I am able to find have far too many triangles and I can't seem to get them low enough manually.

poudink
Posted on 04-20-17 07:31 PM Link | #82655
He lowered the polygon count manually.

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swirbster
Posted on 04-21-17 03:02 PM Link | #82672
I've succesfully loaded the models for FLUDD in and they function perfectly, but now with that ASM hacks loaded Pianta Village just goes white when loading. Thoght I'd throw that out there

Fiachra
Posted on 04-21-17 03:21 PM Link | #82674
The model you're using is very out-of-date, the polygon count's been reduced a good bit more since then along with other improvements. Try a level model with fewer polygons.

MarioFanatic64
Posted on 04-30-17 08:38 PM (rev. 2 of 04-30-17 08:39 PM) Link | #82803
Posted by Fiachra
By splitting them up it forces then player to use the full range of characters.


Therein lies the problem I had with the original SM64DS though. That's not enjoyable, that's tedious.

poudink
Posted on 05-01-17 12:34 PM Link | #82805
But he can just replace the nozzle boxes by the unused character boxes.

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tron bonne
Posted on 05-17-17 11:35 PM Link | #83157
hiesels of diesels the DS can handle all this?

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pacmainia&luigi
Posted on 05-19-17 04:20 PM Link | #83209
Soo...... It's dead? Huh. I can understand giving up, though.

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tron bonne
Posted on 05-20-17 03:55 AM Link | #83214
he spent 5 years working on it he hasn't given up, in 2 years he said he was about 60% done, i know cause i spent an hour reading all the stuff on this thread

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JoshyJoshua
Posted on 05-24-17 11:29 PM Link | #83335
It's not dead. You can see he updated the first page of this thread with the github link explaining it.

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Main - SM64DS hacks - Super Mario Sunshine 64 DS New reply

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