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03-28-24 08:47 PM |
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0 users reading CoinKiller - Bug reports | 1 bot |
Main - NSMB2 hacking - CoinKiller - Bug reports | Hide post layouts | New reply |
TRS |
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Member [insert title here] Level: 17 Posts: 20/59 EXP: 23901 Next: 842 Since: 08-16-16 Last post: 2328 days ago Last view: 1772 days ago |
I also just fixed the bug by changing the ID in Zone 0 from 1 to 0.
The more you know... |
Hiccup |
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Normal user Level: 58 Posts: 633/815 EXP: 1511690 Next: 65856 Since: 09-06-12 Last post: 1663 days ago Last view: 19 days ago |
Do the sprites disappear in editor, or just in the game?
Anyway, I'll keep in mind not to use "0" as a Zone ID. |
TRS |
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Member [insert title here] Level: 17 Posts: 22/59 EXP: 23901 Next: 842 Since: 08-16-16 Last post: 2328 days ago Last view: 1772 days ago |
From what I can tell, they disappear completely. I think the editor somehow just doesn't save them. |
ray |
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Normal user Level: 25 Posts: 118/119 EXP: 84947 Next: 4673 Since: 07-07-12 From: In front of my PC Last post: 2718 days ago Last view: 2508 days ago |
Happened to me multiple times too. When saving, the sprite just disappears.
I usually fixed it by moving everything multiple tiles further away from the initial position. No need to put everything on another area. ____________________ Check out my Patreon Page if you want to support me |
explos |
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Paragoomba uʍop ǝpᴉsd∩ Level: 20 Posts: 36/79 EXP: 37195 Next: 5244 Since: 07-22-16 From: Somewhere Last post: 1906 days ago Last view: 894 days ago |
Moving things worked to fix it when it happened to me the first time, the second time however it didn't work so I moved it to another area, that's why I suggested that.
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TRS |
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Member [insert title here] Level: 17 Posts: 26/59 EXP: 23901 Next: 842 Since: 08-16-16 Last post: 2328 days ago Last view: 1772 days ago |
In the tileset editor, create a new object with a height of at least two tiles. Under Object Settings, give it the behavior "Upside-Down Slope". When you place a tile in that object, as long as you don't place it in the exact center vertically, the tile won't be placed where you clicked but rather on the opposite side of the object.
The picture below shows what I'm talking about. The blue highlighted square is where I attempted to place the tile. Using the editor version linked in this post. EDIT: |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 4186/4661 EXP: 20823646 Next: 407620 Since: 07-07-12 Last post: 1321 days ago Last view: 334 days ago |
latter is fixed (spelling error) ____________________ a |
explos |
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Paragoomba uʍop ǝpᴉsd∩ Level: 20 Posts: 38/79 EXP: 37195 Next: 5244 Since: 07-22-16 From: Somewhere Last post: 1906 days ago Last view: 894 days ago |
Small bug, the text on the top of the window that appears when you select 'import image' in the tileset editor is wrong, the text says 'Export Tileset Image' instead of 'Import Tileset Image'
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Hiccup |
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Normal user Level: 58 Posts: 696/815 EXP: 1511690 Next: 65856 Since: 09-06-12 Last post: 1663 days ago Last view: 19 days ago |
CoinKiller apparently corrupted my level so that the program crashes when I attempt to open it. Here is the level. Could it be recovered? It does work in-game, luckily. |
TRS |
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Member [insert title here] Level: 17 Posts: 37/59 EXP: 23901 Next: 842 Since: 08-16-16 Last post: 2328 days ago Last view: 1772 days ago |
New bug using build 0001 from this page.
Creating a new tileset and attempting to import an image (after dealing with the popups :V) using any compression quality fails. EDIT: Sorry, I was rushed. The error it gives me is "Conversion from TGA to CTPK failed!" Importing an image into an already existing tileset works properly and doesn't give me an error. EDIT EDIT: Problem is resolved. The reason for the error is that my new tileset had a space in its name. Replacing the space with an underscore fixed it. |
Vexalord |
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Newcomer Normal user Level: 4 Posts: 1/2 EXP: 145 Next: 134 Since: 12-19-16 Last post: 2656 days ago Last view: 2640 days ago |
I don't understand. When I launch CoinKiller I have this message :
Can anyone help me ? |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 59/141 EXP: 88308 Next: 1312 Since: 08-15-16 From: Behind you. Last post: 1844 days ago Last view: 1526 days ago |
Posted by Vexalord Well, it looks like you can at least load the ROMFS. Maybe try to redump the romfs, or try opening a different level. Sometimes levels get corrupted, so you might need to replace them. I would simply recommend redumping NSMB2, and trying again. |
Vexalord |
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Newcomer Normal user Level: 4 Posts: 2/2 EXP: 145 Next: 134 Since: 12-19-16 Last post: 2656 days ago Last view: 2640 days ago |
Posted by Gimzie Thanks but how can I redump NSMB2 ? |
Hiccup |
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Normal user Level: 58 Posts: 722/815 EXP: 1511690 Next: 65856 Since: 09-06-12 Last post: 1663 days ago Last view: 19 days ago |
Use braindump (or decrypt9 if that doesn't work and you have a9lh) or download xorpads or a decrypted ROM from the web |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 61/141 EXP: 88308 Next: 1312 Since: 08-15-16 From: Behind you. Last post: 1844 days ago Last view: 1526 days ago |
Posted by Vexalord Here's a version of braindump that dumps NSMB2 as a folder:http://www.mediafire.com/file/1f4gf69ktrravbp/braindumpold.zip |
Hiccup |
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Normal user Level: 58 Posts: 723/815 EXP: 1511690 Next: 65856 Since: 09-06-12 Last post: 1663 days ago Last view: 19 days ago |
it doesn't. the old version dumps it as a decrypted romfs and exefs. you still have to extract with ctrtool. there is a tool based on braindump that can dump all (or specific) files and folders from the romfs of title you have inserted/installed, to the sd card. it is called romfs explorer (or something like that). |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 62/141 EXP: 88308 Next: 1312 Since: 08-15-16 From: Behind you. Last post: 1844 days ago Last view: 1526 days ago |
Posted by Hiccup Right, I forgot about that. Either way, you can use the tools here: https://drive.google.com/open?id=0BxPRAYujqwU-QnY0Z3Jrdl9nS2s (Romfs tool package without the copyrighted stuff) |
buddyroach |
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Member Normal user Level: 9 Posts: 2/14 EXP: 2678 Next: 484 Since: 01-31-17 Last post: 1972 days ago Last view: 1951 days ago |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 4334/4661 EXP: 20823646 Next: 407620 Since: 07-07-12 Last post: 1321 days ago Last view: 334 days ago |
Does it have a Target Value ID assigned? ____________________ a |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 78/141 EXP: 88308 Next: 1312 Since: 08-15-16 From: Behind you. Last post: 1844 days ago Last view: 1526 days ago |
I've got the ? switch to be reusable, not sure about P and !. Also, side note, the switches only seem to activate blocks near you.
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Main - NSMB2 hacking - CoinKiller - Bug reports | Hide post layouts | New reply |
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