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03-28-24 12:37 PM |
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0 users reading NSMB 2: Any objects in front of Mario? | 1 bot |
Main - NSMB2 hacking - NSMB 2: Any objects in front of Mario? | Hide post layouts | New reply |
ray |
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Normal user Level: 25 Posts: 115/119 EXP: 84944 Next: 4676 Since: 07-07-12 From: In front of my PC Last post: 2718 days ago Last view: 2508 days ago |
Are there actually any sprites that get rendered in front of Mario and don't have any significance? ____________________ Check out my Patreon Page if you want to support me |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 6333/9016 EXP: 56049724 Next: 437920 Since: 07-03-12 From: in a box Last post: 56 days ago Last view: 15 days ago |
ray |
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Normal user Level: 25 Posts: 116/119 EXP: 84944 Next: 4676 Since: 07-07-12 From: In front of my PC Last post: 2718 days ago Last view: 2508 days ago |
Lolyeah poorly explained. Something like the arrow sign but rendered in front of Mario haha.
Too bad then :/ ____________________ Check out my Patreon Page if you want to support me |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 6334/9016 EXP: 56049724 Next: 437920 Since: 07-03-12 From: in a box Last post: 56 days ago Last view: 15 days ago |
explos |
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Paragoomba uʍop ǝpᴉsd∩ Level: 20 Posts: 27/79 EXP: 37193 Next: 5246 Since: 07-22-16 From: Somewhere Last post: 1906 days ago Last view: 893 days ago |
You mean a sprite that would be rendered as if it was on layer 0? As far as I know, NSMB2 doesn't have any sprites that act that way
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Hiccup |
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Main - NSMB2 hacking - NSMB 2: Any objects in front of Mario? | Hide post layouts | New reply |
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