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05-25-17 12:00 PM
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Main - General SM64DS hacking - SM64DS File System Documentation [REVISION 3] New reply


Sparsite
Posted on 08-01-16 02:36 AM (rev. 6 of 10-15-16 07:35 PM) Link | #75458
So, I've been slaving away at documenting the WHOLE file system, but there's just so much. I've already documented a bunch of the file system myself, so I feel I can open a thread and let other people contribute if they want.

Some stuff is listed as TODO which means I never finished documenting that, Assumed means I am just assuming, etc.

To contribute, just post a reply to this thread with documentations or corrections. Also, please follow the general format I used, this will keep it neat and organized, and please include the frame count for animations.

Latest:
DOWNLOAD Revision 3

Revision 2:
-Finished root/data/normal_obj except 6 animations
-Added more enemies to root/data/enemies
-Finished main DSMT folder documentation
-Added Multiplayer Maps documentation
-Added PLAYER section
-Added Rainbow Ride Carpet to special_obj
-Finished up some TODOs

Revision 3:
-Fixed the naming of some things
-Added some ncg/ncl/nsc documentation
-Add some player animations/models
-Added more enemies and animations
-Added more to the minigame folder (root/MG)
-Other Stuff

____________________
ASMR:
*quietly whispers*
move r0 r7
push r4 to r14
load register r4 into r0
POP

TheKoopaKingdom
Posted on 08-01-16 11:34 AM Link | #75476
If you want other people to contribute to the list, you should make a list on Google Sheets/Docs, and have people ask for edit access here.

____________________
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Sparsite
Posted on 08-01-16 07:43 PM Link | #75531
Posted by TheKoopaKingdom
If you want other people to contribute to the list, you should make a list on Google Sheets/Docs, and have people ask for edit access here.


This is more simple.

post reply>I add it(and a credit)>I post next revision

____________________
ASMR:
*quietly whispers*
move r0 r7
push r4 to r14
load register r4 into r0
POP

Hiccup
Posted on 08-05-16 06:55 PM (rev. 2 of 08-05-16 07:04 PM) Link | #75720
starbox - Star Sphere
arrow - arrow above yoshi heads in multiplayer vs course select
also you sometimes describe objects rather than naming them. i suggest you use names from the object database and if necersary, mariowiki

Sparsite
Posted on 08-05-16 08:01 PM (rev. 4 of 08-06-16 04:32 AM) Link | #75723
Posted by Hiccup
starbox - Star Sphere
arrow - arrow above yoshi heads in multiplayer vs course select
also you sometimes describe objects rather than naming them. i suggest you use names from the object database and if necersary, mariowiki


Ok, noted. I will probably go back and add the object database names when I finish documenting everything. A lot of clean up work is definitely needed.

I started documenting thinking "ok, lets make this super retard friendly" so some stuff is probably different like swooper I just put bat, I am gonna change them soon.

____________________
ASMR:
*quietly whispers*
move r0 r7
push r4 to r14
load register r4 into r0
POP


Main - General SM64DS hacking - SM64DS File System Documentation [REVISION 3] New reply

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