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04-18-24 09:51 AM |
Guest: |
0 users reading Super Mario Galaxy in-game timer | 1 bot |
Main - Misc. ROM hacking - Super Mario Galaxy in-game timer | Hide post layouts | New reply |
jelluh24 |
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Newcomer Normal user Level: 4 Posts: 1/2 EXP: 150 Next: 129 Since: 07-16-16 Last post: 2832 days ago Last view: 2491 days ago |
Hello,
I speedrun Super Mario Galaxy and one of the main disadvantages of speedrunning galaxy 1 over 2 is that smg 1 doesn't have an in-game level timer. Now, I have almost no programming knowledge, so I have no idea how realistic this is. But would anyone be able to make this? It would be a massive help for the super mario galaxy speedrunning community. |
fiver |
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Fire Brother Normal user Level: 63 Posts: 588/1121 EXP: 2026661 Next: 70491 Since: 04-24-16 Last post: 527 days ago Last view: 494 days ago |
Afaik, anything is possible (beside things going past hardware limitations), so yes, but it'd be very hard to make.
Also, Galaxy 2 doesn't have a timer either..? |
jelluh24 |
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Newcomer Normal user Level: 4 Posts: 2/2 EXP: 150 Next: 129 Since: 07-16-16 Last post: 2832 days ago Last view: 2491 days ago |
Galaxy 2 keeps track of your fastest times per level, that's what I meant. |
Hiccup |
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Normal user Level: 58 Posts: 552/815 EXP: 1515364 Next: 62182 Since: 09-06-12 Last post: 1683 days ago Last view: 39 days ago |
I wouldn't say it'd be very hard. |
Islender |
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Goomba I'm still hacking SMG2 :o Level: 13 Posts: 29/34 EXP: 9482 Next: 785 Since: 01-12-18 From: Dusty Dunes Galaxy Last post: 1402 days ago Last view: 246 days ago |
Well, you would probably have to code that in PowerPC then release it as a memory patch. If Galaxy 1 already has unused code for timers, it shouldn't be too hard. But if it has no code at all then it would probably be way harder ____________________ https://discord.gg/pXdeUqb - if you want to contact me for some reason. Or you can just pop islender#3477 a friendo and DM me instead |
Main - Misc. ROM hacking - Super Mario Galaxy in-game timer | Hide post layouts | New reply |
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