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03-29-24 07:54 AM |
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0 users reading Super Mario Kart 3D | 1 bot |
Main - 3DS game hacking and emulation - Super Mario Kart 3D | Hide post layouts | New reply |
Yami |
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(ーωー。) Level: 60 Posts: 377/959 EXP: 1731638 Next: 41140 Since: 12-07-14 From: Japan Last post: 2453 days ago Last view: 2451 days ago |
(I'm not sure it's the most appropriate Category.)
Super Mario Kart 3D is a little Project of mine, as I'm remaking Super Mario Kart in 3D. I was originally going to re-create Mario Kart DS instead, but that was way to much work, and to unoriginal. That's why I choose SMK instead. Latest Gameplay: Download: As soon as I have more stable Gameplay, and more Tracks. TODO: - Lakitu - More players - Karts - More Tracks - Working GUI - Final GUI - Item Boxes - Item Roulette - Multiplayer (if possible at all) - Manual (if wanted) - Main Menu - Title Screen - Ending Credits - Cup ending - Ranking - Results - Probably more I'm missing out. |
GalladeGuy |
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Paragoomba Frosty~ Level: 19 Posts: 49/67 EXP: 29974 Next: 5803 Since: 01-24-16 Last post: 2542 days ago Last view: 1446 days ago |
Nice! I can't wait to see how this turns out! ____________________ :^) |
salty |
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa Level: 84 Posts: 577/2041 EXP: 5593793 Next: 68159 Since: 03-02-14 From: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa Last post: 402 days ago Last view: 20 days ago |
This looks interesting. Good luck!
Are the models going to be the same as the old version or are they going to be new-ish? ____________________ discord: salty#1212 photobucke­t |
Yami |
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(ーωー。) Level: 60 Posts: 378/959 EXP: 1731638 Next: 41140 Since: 12-07-14 From: Japan Last post: 2453 days ago Last view: 2451 days ago |
Depends on how well I can rip those from MK7 (the Kart placeholder you see in the Video is a rip from MK7), but I think I'd better rip those BRRES Files on Tockdom for Kart Models, but I don't know how.
Track Models are going to be rips of MKW, and MK7 CTs in the first place, filled in with new Models where needed. |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 4982/9016 EXP: 56054978 Next: 432666 Since: 07-03-12 From: in a box Last post: 57 days ago Last view: 16 days ago |
Yami |
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(ーωー。) Level: 60 Posts: 380/959 EXP: 1731638 Next: 41140 Since: 12-07-14 From: Japan Last post: 2453 days ago Last view: 2451 days ago |
Little progress today, and therefore, there'll be no Video for today.
My biggest work today was with the Fonts, though, as I had to remake those in Illustrator. Changes First off, I've implemented new Kart Models (thanks Stewie1.0). Don't be to bothered about the Textures, it's the way the 3DS displays them, somehow. Next, I've implemented Coins. Then I've implemented Jugem/Lakitu as a Countdown decoration (thanks SGC): Then I've implemented brakes and backwards driving (in both cases, it's the B Button). And finally, I've implemented the Pause Screen: |
Anthe |
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Member I have found a basket to put in my SD card reader so I never lose it Level: 66 Posts: 948/1099 EXP: 2372768 Next: 89083 Since: 08-17-12 From: Belgium Last post: 740 days ago Last view: 331 days ago |
What are you writing this in exactly? ____________________ |
Yami |
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(ーωー。) Level: 60 Posts: 381/959 EXP: 1731638 Next: 41140 Since: 12-07-14 From: Japan Last post: 2453 days ago Last view: 2451 days ago |
I knew this Question would come up, sooner or later...
I won't expose everything off the bat, but it uses C# Scripting (not to be confused with Visual C#). However, the Compiler automatically turns it into C++. |
Anthe |
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Member I have found a basket to put in my SD card reader so I never lose it Level: 66 Posts: 949/1099 EXP: 2372768 Next: 89083 Since: 08-17-12 From: Belgium Last post: 740 days ago Last view: 331 days ago |
Like Unity, or is this Unity? It certainly reminds me of it. ____________________ |
Yami |
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(ーωー。) Level: 60 Posts: 384/959 EXP: 1731638 Next: 41140 Since: 12-07-14 From: Japan Last post: 2453 days ago Last view: 2451 days ago |
Posted by Anthe Okay, you got me. |
Spacey |
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Ninji Normal user Level: 34 Posts: 154/244 EXP: 229808 Next: 23843 Since: 04-15-14 Last post: 2098 days ago Last view: 1272 days ago |
I had a feeling due to the skybox clipping with the blue background, either way its interesting. I've heard a lot about unity on the 3ds but I have no idea where it is exactly and the only info I could find on it was a few news articles saying the new 3ds would support it. |
SuperMario64DS |
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Normal user Level: 27 Posts: 93/141 EXP: 106841 Next: 9318 Since: 02-03-13 Last post: 2638 days ago Last view: 2523 days ago |
I was under the impression you needed to be an approved developer to obtain the platform specific tools for Unity. How'd you manage that?
At first I was thinking this was the product of some seriously advanced Home Brew SDK, but Unity is much better. |
Yami |
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(ーωー。) Level: 60 Posts: 385/959 EXP: 1731638 Next: 41140 Since: 12-07-14 From: Japan Last post: 2453 days ago Last view: 2451 days ago |
Whoever gave me a copy of this Unity Version wants me not to say who, how, where, etc., since their Company is under NDA.
But let's say, I have a couple of good friends, being an approved Developer, they're from all over the world. |
ElyosOfTheAbyss |
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Member Normal user Level: 26 Posts: 56/139 EXP: 90605 Next: 11670 Since: 11-15-15 Last post: 2691 days ago Last view: 2137 days ago |
Wouldnt that make it New 3DS only? |
Hiccup |
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Normal user Level: 58 Posts: 442/815 EXP: 1511773 Next: 65773 Since: 09-06-12 Last post: 1663 days ago Last view: 19 days ago |
No. Despite the "official word". |
Spacey |
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Ninji Normal user Level: 34 Posts: 155/244 EXP: 229808 Next: 23843 Since: 04-15-14 Last post: 2098 days ago Last view: 1272 days ago |
Posted by YamiAh, that makes sense. Either way it is interesting and the game looks good. Keep up the good work. ____________________ Hacking LM and trying to not suck. Weeeeeeee. |
Yami |
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(ーωー。) Level: 60 Posts: 386/959 EXP: 1731638 Next: 41140 Since: 12-07-14 From: Japan Last post: 2453 days ago Last view: 2451 days ago |
Posted by ElyosOfTheAbyss Nope, it works fine on an old 3DS as well, but with greater limitations. For example, I can't use to fancy Animations or Functions, or the old 3DS will cry. |
Anthe |
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Member I have found a basket to put in my SD card reader so I never lose it Level: 66 Posts: 950/1099 EXP: 2372768 Next: 89083 Since: 08-17-12 From: Belgium Last post: 740 days ago Last view: 331 days ago |
What's the point of making a game no one will be able to play? Or can you compile it as a CIA and distribute it? ____________________ |
SuperMario64DS |
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Normal user Level: 27 Posts: 94/141 EXP: 106841 Next: 9318 Since: 02-03-13 Last post: 2638 days ago Last view: 2523 days ago |
Posted by Yami Okay, just be really careful with that. I don't claim to know anything about Unity, but I'd figure that games would leave some sort of marker to indicate the developer. And the editor doesn't utilize some kind of DRM? |
Yami |
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(ーωー。) Level: 60 Posts: 387/959 EXP: 1731638 Next: 41140 Since: 12-07-14 From: Japan Last post: 2453 days ago Last view: 2451 days ago |
Posted by Anthe You can compile it as CIA, and there's a way to convert Development CIA to Retail CIA, and vice versa. So you will be able to play it, in the end. Posted by SuperMario64DS I used to think like that as well, but no, there isn't. The License is the exact same for all Unity for New 3DS copies (can also be used as a Pro License for the regular Unity Editor), and the only DRM that can be implemented, is the DRM Nintendo implements after Lot Check. |
Main - 3DS game hacking and emulation - Super Mario Kart 3D | Hide post layouts | New reply |
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