| ||
| Views: 14,036,487 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-05-21 10:51 PM |
| Guest: | ||
| 0 users reading CoinKiller -- NSMB2 editor upcoming | 1 bot |
| Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | New reply |
| TheSaturnyoshi |
| ||
![]() Goomba Derp Level: 12 Posts: 8/27 EXP: 6151 Next: 1770 Since: 12-31-15 From: Canada Last post: 1685 days ago Last view: 1639 days ago |
What level would those sprite blocks be in? Might the block version spawn the sprite when hit? |
| shibboleet |
| ||
![]() Fire Mario DROP TABLE users; Level: 118 Posts: 3962/4661 EXP: 17985524 Next: 397390 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
Probably to contain items. ____________________ a |
| RicBent |
| ||
|
Administrator Level: 43
Posts: 70/465 EXP: 559576 Next: 5470 Since: 09-25-12 From: Germany Last post: 172 days ago Last view: 5 days ago |
Implemented a proper behavior selector:
It uses an xml to load all known behaviors. You can view it here: tilebehaviors.xml (GitHub) ____________________ GitHub - YouTube - NSMBHD |
| Imnotstaple |
| ||
|
Member nothing to see here Level: 28
Posts: 78/194 EXP: 121581 Next: 9757 Since: 09-20-15 From: N/A Last post: 143 days ago Last view: 12 days ago |
Looking good! When do you think importing images would be possible?
____________________ sign |
| RicBent |
| ||
|
Administrator Level: 43
Posts: 71/465 EXP: 559576 Next: 5470 Since: 09-25-12 From: Germany Last post: 172 days ago Last view: 5 days ago |
Well, the ctpk (a 3DS Image format) class hasn't a function to change the image yet. I absolutly don't know anything about that format, because Arisotura did all the code for that, so it could take a bit. Also: I added combo boxes for 3D Behavior and the pipe color: ![]() ____________________ GitHub - YouTube - NSMBHD |
| Hiccup |
| ||
|
Normal user Level: 55 Posts: 411/815 EXP: 1302445 Next: 11744 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
What is 3D behaviour about? Also, did you find out the purpose of the blank tiles in 2-1? |
| RicBent |
| ||
|
Administrator Level: 43
Posts: 74/465 EXP: 559576 Next: 5470 Since: 09-25-12 From: Germany Last post: 172 days ago Last view: 5 days ago |
I only guessed that. Almost all decoration tiles use 0x02 for that byte, they get rendered blurred an a bit further in the background. Some tiles in the standard suit bg use 0x01. I only guessed that it brings it a bit more to the front. The three blank tiles in the desert tileset all use the behavior 00:00:00:00:00:00:00:02. Meaning that they have that 3D thing set to 0x02. From the shape I guess that they be some kind of unused quicksand tiles. ____________________ GitHub - YouTube - NSMBHD |
| Hiccup |
| ||
|
Normal user Level: 55 Posts: 412/815 EXP: 1302445 Next: 11744 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
Oh actually the tiles I was talking about are in the jyotyu tileset, and are in 2-1. |
| RicBent |
| ||
|
Administrator Level: 43
Posts: 75/465 EXP: 559576 Next: 5470 Since: 09-25-12 From: Germany Last post: 172 days ago Last view: 5 days ago |
| Arisotura |
| ||
![]() Star Mario in this room you have a pile of apple pies Level: 155
Posts: 4752/8869 EXP: 47241865 Next: 175355 Since: 07-02-12 From: in a box
Last post: 5 days ago Last view: 2 days ago |
amazing, we're running into the best bug ever
* it strikes when saving files, corrupting parts of the SARC archives * it doesn't come from the saving code (that code has been checked and rechecked and it works fine) * it's fucking random, you can save 50 times in a row without getting it then it happens once and craps over everything finding it might take us a while this is where languages like C# are good; I'm pretty sure that this bug is caused by a out-of-bounds array write somewhere ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| Imnotstaple |
| ||
|
Member nothing to see here Level: 28
Posts: 79/194 EXP: 121581 Next: 9757 Since: 09-20-15 From: N/A Last post: 143 days ago Last view: 12 days ago |
So I'm guessing it's a bug that's basically hiding in the whole code? I guess it's small hence why you said it'd take some time to search for ____________________ sign |
| RicBent |
| ||
|
Administrator Level: 43
Posts: 76/465 EXP: 559576 Next: 5470 Since: 09-25-12 From: Germany Last post: 172 days ago Last view: 5 days ago |
It seems like Arisotura could fix that annoying bug. I also fixed another bug in the Tileseteditor. So now we can (hopefully) safe stuff. At least behavior saving works now. It would be nice if you could try working a bit with the Tileseteditor and report any bugs/crashes. Coinkiller Build ____________________ GitHub - YouTube - NSMBHD |
| Imnotstaple |
| ||
|
Member nothing to see here Level: 28
Posts: 80/194 EXP: 121581 Next: 9757 Since: 09-20-15 From: N/A Last post: 143 days ago Last view: 12 days ago |
Okay, will do. ![]() ____________________ sign |
| Arisotura |
| ||
![]() Star Mario in this room you have a pile of apple pies Level: 155
Posts: 4756/8869 EXP: 47241865 Next: 175355 Since: 07-02-12 From: in a box
Last post: 5 days ago Last view: 2 days ago |
| Imnotstaple |
|
| Hiccup |
| ||
|
Normal user Level: 55 Posts: 413/815 EXP: 1302445 Next: 11744 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
It seems you linked to your profile instead of the build. |
| Arisotura |
| ||
![]() Star Mario in this room you have a pile of apple pies Level: 155
Posts: 4765/8869 EXP: 47241865 Next: 175355 Since: 07-02-12 From: in a box
Last post: 5 days ago Last view: 2 days ago |
http://kuribo64.net/get.php?id=8KljwWJdVWmbj33x would be it, I guess ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| Imnotstaple |
| ||
|
Member nothing to see here Level: 28
Posts: 82/194 EXP: 121581 Next: 9757 Since: 09-20-15 From: N/A Last post: 143 days ago Last view: 12 days ago |
Posted by StapleButter All hail Ninji! ____________________ sign |
| RicBent |
| ||
|
Administrator Level: 43
Posts: 80/465 EXP: 559576 Next: 5470 Since: 09-25-12 From: Germany Last post: 172 days ago Last view: 5 days ago |
| RicBent |
| ||
|
Administrator Level: 43
Posts: 82/465 EXP: 559576 Next: 5470 Since: 09-25-12 From: Germany Last post: 172 days ago Last view: 5 days ago |
| Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | New reply |
|
Page rendered in 0.038 seconds. (2048KB of memory used) MySQL - queries: 30, rows: 237/237, time: 0.030 seconds.
Acmlmboard 2.064 (2018-07-20)© 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |