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03-29-17 05:07 AM
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Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming New reply

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StapleButter
Posted on 08-17-15 07:58 AM (rev. 3 of 01-13-16 02:32 PM) Link | #63310
Well for now, I'm laying the bases out. Went with C++ and Qt, but might switch back to C# (QtCreator is derp, and getting Qt to work with VS is probably a pain).



The upcoming NSMB2 editor will likely be similar to Reggie! in functionality, interface, whatnot. First versions will operate on raw files (.3ds or .cia), further versions may also work on individual game files à la Reggie!. Reason is that for now, given the lack of a 3DS Riivolution-like, this will be the easiest way to test levels. (and honestly with how much of a pain it is to make a Riivo-like, it's better off as a part of a CFW, like in the NTR CFW)



It's also not based on any Reggie! fork, it's something fresh instead. Source code!




but I don't have a Gateway

Ninjhax can be used to launch CFWs or whatever that can run unsigned CIA files. Or maybe Citra can run NSMB2. Rest assured that there is a way out of this shit. Maybe it's not convenient for you, but there's a way out.



why not merge efforts with Reggie! NSMB2 or whatever it's called

I don't think Python is the right language for building this kind of project. Otherwise I'd gladly join forces. I also want to have some fun, too! We haven't been writing new level editors in ages nowadays.



.3ds? CIA? Gateway? but that's working in favor of piracy

Quite honestly, with how fucked up the 3DS scene is, I don't really care about piracy. Not like this project would have an impact on piracy or overall cause Nintendo to go bankrupt.

And even if a 3DS Riivo-like existed, you still couldn't prevent piracy. On the Wii, it's convenient because you just have to require the original disc (although you can use a modchip and a burned disc, but that's more involved than what the average pirate can afford). But on the 3DS, there's no point when you have things like Gateway or ability to install any title to the system by converting it to a CIA. Bascially, any efforts at preventing piracy are futile.

I'm not in favor of piracy, I just keep my time and energy for what makes sense.



I have butterflies stuck in my nose

Grab a tissue and blow real hard. If not enough, go to the Kuribo64 Hospital.



whatever else

Just post. The thread is here to collect opinions, thoughts, whatnot, that could affect the editor's building and make it the most awesome software of 2015 2016. We want to hear you!

____________________
RHCafe - NSMBHD - Kafuka - Jul

<SmithJrBlaquaLuigi> Now look, I am not going to make fun of you, but I would like to advise you to kiss my foot.

MarioFanatic64
Posted on 08-17-15 08:56 AM Link | #63318
Being new to the world of 3DS homebrew/hacking, I'm gonna need some noob tutorials without the jargon- but I would be very interested in playing around with NSMB2. I'm almost done with NSMB anyway, might as well start moving on.

TheKoopaKingdom
Posted on 08-17-15 12:02 PM Link | #63324
So you're saying that you can run cias, and therefore rom hacks with iron/tubehax, or can you only do that with ninjhax?

Anyways, nsmb2 hacks sounds pretty cool!

____________________
Website | Twitter


StapleButter
Posted on 08-19-15 09:44 PM Link | #63450
I don't know what the latest advances are in the domain of installing/running CIAs. You are encouraged to do your own research.

____________________
RHCafe - NSMBHD - Kafuka - Jul

<SmithJrBlaquaLuigi> Now look, I am not going to make fun of you, but I would like to advise you to kiss my foot.

MarioFanatic64
Posted on 08-19-15 10:01 PM Link | #63452
Alright, I think I've accumulated a decent understanding of CIA's and CFW's and all that jazz. Now I've got to find a CFW that's compatible with Ironhax and the latest 3DS firmware.

Would it be wise to convert a NSMB2 ROM to CIA for modding purposes?

StapleButter
Posted on 08-19-15 10:04 PM Link | #63453
If you're going to use it as that, sure.


I plan to make the editor take both file types, though.

____________________
RHCafe - NSMBHD - Kafuka - Jul

<SmithJrBlaquaLuigi> Now look, I am not going to make fun of you, but I would like to advise you to kiss my foot.

TheToxicRyu
Posted on 08-19-15 11:12 PM Link | #63454
From what I can find there is currently no cfw for the latest firmware

____________________
NNID: Mariomon100
3DS Friend Code: 0473-8619-3062

Yami
Posted on 08-20-15 07:26 AM Link | #63458
Speaking of CIA Support, will this Editor support both types of CIA (Retail and Dev)?
Both are very slightly different, though.

StapleButter
Posted on 08-20-15 08:10 AM Link | #63461
I don't think it matters-- the editor will basically be locating the CXI inside the CIA or .3ds, finding its RomFS, and editing that.

____________________
RHCafe - NSMBHD - Kafuka - Jul

<SmithJrBlaquaLuigi> Now look, I am not going to make fun of you, but I would like to advise you to kiss my foot.

StapleButter
Posted on 08-22-15 07:34 PM (rev. 2 of 08-22-15 07:45 PM) Link | #63517
after slowness and shit, the editor is finally doing something...


well for now, merely reading a few bytes out of a SARC file, to ensure the file I/O system works right


also



-> https://github.com/StapleButter/CoinKiller <-



remember when KuriBot would report commits to various projects? here we go again

____________________
RHCafe - NSMBHD - Kafuka - Jul

<SmithJrBlaquaLuigi> Now look, I am not going to make fun of you, but I would like to advise you to kiss my foot.

StapleButter
Posted on 08-24-15 10:22 PM Link | #63608



ain't it beautiful


still looks a bit crapo due to the margins around tiles, and lack of alpha support, but atleast I got that goddamn ETC1 shit working

____________________
RHCafe - NSMBHD - Kafuka - Jul

<SmithJrBlaquaLuigi> Now look, I am not going to make fun of you, but I would like to advise you to kiss my foot.

Yami
Posted on 08-25-15 12:05 AM Link | #63611

StapleButter
Posted on 08-25-15 08:20 AM Link | #63618
Well aware. I made another attempt with quick alpha support and it looks much better.

____________________
RHCafe - NSMBHD - Kafuka - Jul

<SmithJrBlaquaLuigi> Now look, I am not going to make fun of you, but I would like to advise you to kiss my foot.

StapleButter
Posted on 08-25-15 08:57 PM Link | #63630
[thumbnail]


now parsing levels!

____________________
RHCafe - NSMBHD - Kafuka - Jul

<SmithJrBlaquaLuigi> Now look, I am not going to make fun of you, but I would like to advise you to kiss my foot.

Tahcryon
Posted on 08-26-15 04:35 AM Link | #63635
Glad to see that this editor is getting somewhere. Do you have any names planned for this editor-in-progress?

[3:55AM]cosmological: to be honest MM and I would let all of you die
__________

[11:19 PM]Tahcryon: man with mod, remove the mod powers and what are you?
[11:19 PM]gridatttack: a better user than you
__________




GreenThunder1337
Posted on 08-26-15 07:32 AM Link | #63640
How's "Not Reggie!"?

____________________
Kuribo64 / NSMBHD / MMM

NNID: GreenThunder1337
3DS FC: 1521 - 5979 - 1511

StapleButter
Posted on 08-26-15 09:33 AM Link | #63642
It's named CoinKiller. There's even a Github repo for it.

____________________
RHCafe - NSMBHD - Kafuka - Jul

<SmithJrBlaquaLuigi> Now look, I am not going to make fun of you, but I would like to advise you to kiss my foot.

StapleButter
Posted on 09-02-15 11:17 AM (rev. 2 of 09-02-15 11:18 AM) Link | #63860
[thumbnail]


planned UI mockup (click for fullsize version)

tabs to the left are:
* objects: what you see, Reggie-style object selector
* sprites: add/remove sprites, properties for the selected sprite (sprite type, position, nice settings, raw settings)
* entrances: basically the same shit
* whatever can fit there


Any comments about all that?



(also sorry, not much to show these times, I'm mostly working on giving it a proper code structure, nothing visual but it makes the code a lot easier to deal with)

____________________
RHCafe - NSMBHD - Kafuka - Jul

<SmithJrBlaquaLuigi> Now look, I am not going to make fun of you, but I would like to advise you to kiss my foot.

Tahcryon
Posted on 09-02-15 11:28 AM Link | #63862
Hm, looks good. I assume those arrows under 'whatever menus' are undo/redo buttons?

[3:55AM]cosmological: to be honest MM and I would let all of you die
__________

[11:19 PM]Tahcryon: man with mod, remove the mod powers and what are you?
[11:19 PM]gridatttack: a better user than you
__________




StapleButter
Posted on 09-02-15 11:35 AM Link | #63863
Yup.

(will have to think of a good method for doing that though)

____________________
RHCafe - NSMBHD - Kafuka - Jul

<SmithJrBlaquaLuigi> Now look, I am not going to make fun of you, but I would like to advise you to kiss my foot.
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Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming New reply

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