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04-20-24 08:18 AM |
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Main - Archived forums - General SMG hacking - SMG Crash Reports | Hide post layouts | New reply |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1029/1217 EXP: 2574612 Next: 18260 Since: 03-26-14 Last post: 2660 days ago Last view: 1380 days ago |
So it means that adding supermassive blocks break the gamescene? |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 3602/4661 EXP: 20878232 Next: 353034 Since: 07-07-12 Last post: 1344 days ago Last view: 357 days ago |
Posted by Rainbow Mario yet you just said a few posts ago Posted by Rainbow Mario which is it, lol Try looking into the gravity and powerstars. Supermassive blocks aren't enough to shit all over the game unless there's a lot of them. ____________________ a |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 2979/3145 EXP: 11571707 Next: 290419 Since: 07-07-12 From: Dolphic Island Last post: 2593 days ago Last view: 2591 days ago |
Not sure if this is a stack trace, but let me know if it isn't. So I have three enemies and an Extermination Switch. The Extermination Switch activates a Bubble Shooter. All three enemies share the same GeneratorID that is also the l_id of the ExterminationSwitch, and the ExterminationSwitch shares the same SW_A with the shooter, to activate it. When I killed all three of the enemies in the game, this crash happened. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 3764/4661 EXP: 20878232 Next: 353034 Since: 07-07-12 Last post: 1344 days ago Last view: 357 days ago |
We need the stack trace, so ye that screenshot is useless ____________________ a |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 2980/3145 EXP: 11571707 Next: 290419 Since: 07-07-12 From: Dolphic Island Last post: 2593 days ago Last view: 2591 days ago |
Posted by MrRean Okay. I hope this is the stack trace... |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 3765/4661 EXP: 20878232 Next: 353034 Since: 07-07-12 Last post: 1344 days ago Last view: 357 days ago |
yep, that's it
edit: try SW_AWAKE with the bubble shooters ____________________ a |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 2981/3145 EXP: 11571707 Next: 290419 Since: 07-07-12 From: Dolphic Island Last post: 2593 days ago Last view: 2591 days ago |
Posted by MrRean I don't think that'll solve the problem. In Starshine Beach Galaxy, the shooters are linked to the switch by SW_A to turn them on. They don't have any input for SW_AWAKE, so I assume it does nothing. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 3766/4661 EXP: 20878232 Next: 353034 Since: 07-07-12 Last post: 1344 days ago Last view: 357 days ago |
Ah, I see. I haven't done anything with SMG in a long time, soo....
I don't know. ____________________ a |
Main - Archived forums - General SMG hacking - SMG Crash Reports | Hide post layouts | New reply |
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