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Main - Archived forums - General SMG hacking - Advanced Help Document? Hide post layouts | New reply


Yes
100.0% (13)
No
0.0% (0)
Multiple voting is not allowed. Changing your vote is allowed. 13 users have voted so far.

shibboleet
Posted on 06-16-15 04:43 AM (rev. 2 of 06-16-15 04:44 AM) Link | #61044
Since I own a server, I mind as well put some other use to it other than hosting Sunshine Realm.

What if I hosted a little booklet of some sort, that explains how to hack many things in the galaxy series? it can have images, interactive modules to learn more....and all of that...Plus, the one I made on here sucks.

Do you think this would be useful, or should I not bother trying?

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a

TheToxicRyu
Posted on 06-16-15 06:50 AM Link | #61045
Please do so. would there be a noob to difficult section

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NNID: Mariomon100
3DS Friend Code: 0473-8619-3062

Bouldergeist_hacker
Posted on 06-16-15 08:22 AM Link | #61052
That would be a great idea if you don't get bored with it?

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Oh well... I'll just go defeat Mario and drink milk....

Splitwirez
Posted on 06-16-15 02:23 PM Link | #61058
I think such a guide would be an excellent idea, and could potentially lower the entry barrier for SMG2 hacking a bit. As far as I'm concerned, every bit counts.

Would such a guide be limited to information, or might ot contain files too? (I was just thinking stuff like objects that can be used for measuring areas and such, or maybe some mini levels that demonstrate some of the concepts in action. Again, just an idea.)

I would offer to do something to help, but...I don't really have much to offer :/

Jesse
Posted on 06-16-15 02:28 PM Link | #61059
A technical document would be helpfull too. For like adresses for behaviors and file details. Currently bmd and bdl documentations are spread over thousand websites, but none got a full detailed one. I guess we want to document other files too. And when the time comes, water stuff too.

shibboleet
Posted on 06-16-15 02:31 PM Link | #61060
Posted by Splitwirez
I think such a guide would be an excellent idea, and could potentially lower the entry barrier for SMG2 hacking a bit. As far as I'm concerned, every bit counts.

Would such a guide be limited to information, or might ot contain files too? (I was just thinking stuff like objects that can be used for measuring areas and such, or maybe some mini levels that demonstrate some of the concepts in action. Again, just an idea.)

I would offer to do something to help, but...I don't really have much to offer :/

It would probably contain programs, I don't know about files.

Posted by Jesse
A technical document would be helpfull too. For like adresses for behaviors and file details. Currently bmd and bdl documentations are spread over thousand websites, but none got a full detailed one. I guess we want to document other files too. And when the time comes, water stuff too.

shiz I'd need to have a full list of all of that stuff...

____________________
a

shibboleet
Posted on 06-17-15 05:01 AM Link | #61080
http://smsrealm.net/SMG/modules/1/1.html
Small demo.

____________________
a

Splitwirez
Posted on 06-17-15 07:54 PM Link | #61108
Posted by MrRean

So far, looks great :D

Is it always gonna use the SMSRealm URL, or was that just for testing purposes?


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