Views: 20,066,743 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-27-24 12:59 AM |
Guest: |
0 users reading Sonic Colors Wii Documentation | 1 bot |
Main - Misc. ROM hacking - Sonic Colors Wii Documentation | Hide post layouts | New reply |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 1108/1551 EXP: 3666821 Next: 160083 Since: 06-15-14 From: Germany Last post: 2288 days ago Last view: 2260 days ago |
Sonic Colors hacking - yay
I found a CPK extractor and looked into Sonic Colors' files. Everything is well organized and easy to understand. - Music files are in AAX format - CSB files are the sounds - uses LUA files (similar to JSON) to store important information (level information, object parameters, world map stuff, ...) - font.brfnt is the game's font - uses ARC files, like the ones from New Super Mario Bros. Wii - the same for the models Stage Data Stuff: http://sunakazekun.bplaced.net/files/soniccolorswii/actstgmission.lua.txt Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Spacey |
| ||
Ninji Normal user Level: 34 Posts: 115/244 EXP: 230714 Next: 22937 Since: 04-15-14 Last post: 2127 days ago Last view: 1300 days ago |
I'd suggest going over to sonic retro for sonic colors hacking, they've been doing it for a while now and probably have a lot more information on it. ____________________ Hacking LM and trying to not suck. Weeeeeeee. |
Main - Misc. ROM hacking - Sonic Colors Wii Documentation | Hide post layouts | New reply |
Page rendered in 0.017 seconds. (2048KB of memory used) MySQL - queries: 28, rows: 196/196, time: 0.010 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |