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05-25-19 02:56 AM
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Main - Misc. ROM hacking - Super Paper Mario Hacking New reply


Nintega Dario
Posted on 01-17-14 08:11 PM (rev. 4 of 01-17-14 08:19 PM) Link | #37694
Hello everyone,
I was checking out the Super Paper Mario iso and noticed the files are so easy to open, since the files only use sprites, and I thought to myself. Why hasn't anyone released a Riivolution XML for this game? I feel that if someone knows how to make XML documents, they could post one for Super Paper Mario. I feel that a lot of people are thinking the same thing.

shibboleet
Posted on 01-17-14 10:20 PM Link | #37698
I already did.
<wiidisc version="1">
<id game="R8P" />
<options>
<section name="Super Paper Mario">
<option name="SPM Testing">
<choice name="Enabled">
<patch id="SPM" />
</choice>
</option>
</section>
</options>
<patch id="SPM">
<folder external="/SPMTesting" disc="/" recursive="true" create="true" />
</patch>
</wiidisc>


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Gmanextreme9
Posted on 01-26-14 06:35 PM Link | #38031
Someone could make a really interesting level hack for this game with the flipping and multiple characters.

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You can tell I'm testing new avatars.

Status: Totally didn't change this, nothing to see here.


shibboleet
Posted on 01-26-14 06:44 PM Link | #38035
The first actual thing is to find where they're stored. :DDD

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a

Marionumber1
Posted on 01-26-14 09:31 PM Link | #38047
I know where the levels are stored, I just don't know their format. Retriever II has figured out part of the format, but not the majority of it.

NoSkinnedKoopa
Posted on 02-10-14 01:42 AM Link | #38420
I really want to hack this game so bad. I want to AT LEAST edit most of the text in the game to make it cooler. I'm deciding for like more detailed of the orignal text, completely original text to impact the plot, brand new text that tells of a new PLOT (the previous one tells a different way of the orignal plot, and this one tells a new story of a new plot), a derpy text hack with the characters saying stupid shit, or a hilarious adult humor text hack that does comply with the story (or not).

Marionumber1
Posted on 02-10-14 03:17 PM Link | #38432
Just to update everyone on the status of SPM hacking, here's what can be hacked and what can't:

Levels: Can't be viewed or edited. Retriever II has some of the format figured out, but we're still a long way away from level editing.

What I have figured out is that the levels are LZ10 compressed U8 archives. Inside are some TPL files for backgrounds, the map (which is map.dat), and camera info. Neither the map nor camera info is reverse engineered.

Object Models: Can be viewed, can't be edited. Retriever II gave me a model viewer and extensive docs on the format, but there's no model importer. There's also no need, since new objects require ASM hacks. However, textures can be edited (they're TPLs).

Music: Simple to edit. Music files are BRSTMs.

Text: Super easy, it's plain text with an XML-like syntax. I still need to experiment with them more, though.

Benjamin
Posted on 02-10-14 09:24 PM Link | #38452
I think you might wanna add that some of the songs are lowered a full 12 pitchnotches or whatever they are in-game.

natnew
Posted on 02-11-14 05:41 PM Link | #38464
Posted by Marionumber1
Text: Super easy, it's plain text with an XML-like syntax. I still need to experiment with them more, though.


ehh, just look at the existing text, such as being pixis talking and (unsure on that last one, something like that) is an A button.

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[image][image][image]

HackerOfTheLegend
Posted on 02-25-14 11:12 PM Link | #38984
I'm amazed how slow hacking for old 3D games are going... especially for the PM series. We barely made a DENT in PM64, as of now we can only modify text and whatnot in TTYD, and SPM? Seems like almost nothing has happened. It'd be nice to see someone make a texture hack, music mod, or something for the game, though.

TheToxicRyu
Posted on 05-09-15 04:40 AM Link | #59631
Posted by HackerOfTheLegend
I'm amazed how slow hacking for old 3D games are going... especially for the PM series. We barely made a DENT in PM64, as of now we can only modify text and whatnot in TTYD, and SPM? Seems like almost nothing has happened. It'd be nice to see someone make a texture hack, music mod, or something for the game, though.

I know how to hack the music in Super Paper Mario i even have footage


____________________
NNID: Mariomon100
3DS Friend Code: 0473-8619-3062

Anthe
Posted on 05-09-15 04:51 AM Link | #59632
Yes, it's plain brstm's. That's not really that difficult.

I'm super-interested in seeing how these level files work in Super Paper Mario, however. Are they 3D models or are they some sort of tile-based?

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[image]

TheToxicRyu
Posted on 05-09-15 10:48 PM Link | #59670
Wow Editing Text Is Easy

____________________
NNID: Mariomon100
3DS Friend Code: 0473-8619-3062

TheToxicRyu
Posted on 07-10-15 04:42 AM Link | #62040
(Sorry for bumping this I thought i should post it here instead of starting a new for Thread)
What about editing textures without a extension like p_w_peach i have seen it done before but i don't know how to do it does anyone here know how to do it?

____________________
NNID: Mariomon100
3DS Friend Code: 0473-8619-3062

Hiccup
Posted on 07-10-15 06:49 AM Link | #62045
If it doesn't have an extension look for a header in a hex editor.

I know these files can be viewed, cause there are TCRF and spriter's resource rips

TheToxicRyu
Posted on 07-10-15 08:00 AM (rev. 3 of 07-10-15 08:01 AM) Link | #62051
Posted by Hiccup
If it doesn't have an extension look for a header in a hex editor.

I know these files can be viewed, cause there are TCRF and spriter's resource rips

What hex editor should I use the problem is I never find the right hex editor.

____________________
NNID: Mariomon100
3DS Friend Code: 0473-8619-3062

TheToxicRyu
Posted on 07-10-15 05:37 PM Link | #62076
[image]

Does this have anything related to what im looking for?

____________________
NNID: Mariomon100
3DS Friend Code: 0473-8619-3062


Main - Misc. ROM hacking - Super Paper Mario Hacking New reply

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