Views: 19,997,003 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-20-24 03:59 AM |
Guest: |
0 users reading Super Mario Sunshine 64 DS | 2 bots |
Main - SM64DS hacks - Super Mario Sunshine 64 DS | Hide post layouts | New reply |
PSISly |
| ||
Normal user Level: 18 Posts: 22/58 EXP: 25832 Next: 4065 Since: 12-09-14 Last post: 2521 days ago Last view: 1691 days ago |
I've been wondering, Is this hack going to have a story? I don't mean something like a new game storyline, but just something to kind of space it from just being SMS levels? |
GuyWithThePie |
| ||
Micro-Goomba Normal user Level: 11 Posts: 13/19 EXP: 4809 Next: 1176 Since: 01-26-15 Last post: 2596 days ago Last view: 2514 days ago |
Well, the reason I suggested a net is because staying on the tightropes is supposed to be a challenge, and just having them be normal bridges kind of takes it away. Grabbing on to a net in 64 DS is still a challenge though, because you need to latch on with R and not let go until you're finished. These are the nets I'm talking about, by the way.
____________________ |
Fiachra |
| ||
Local moderator Level: 65 Posts: 733/1065 EXP: 2237166 Next: 98462 Since: 12-15-12 From: Ireland Last post: 2154 days ago Last view: 104 days ago |
Posted by PSISly Don't have one planned out yet but it'll probably be a bit of a mixture of both: Bowser and Bowser Jr. find that magic paintbrush, kidnap Peach and use the paintbrush to trap Mario and friends in the paintings. Posted by GuyWithThePie I'm not sure how that would look, you'd need to have them elevated above the roofs for the player to grab, it would look strange and out of place. A few of the roofs will probably have those miniature windmill-like structures so there'd not be much room. |
Fruit Smasher |
| ||
Member Normal user Level: 42 Posts: 185/415 EXP: 505914 Next: 15448 Since: 07-01-14 Last post: 2364 days ago Last view: 1928 days ago |
can the bowser jr final boss be him drawing (chain chomp, cheep cheep, bomb, bullet bill) randomly, and they come to life? like a triggered actor spawner.
ill draw a example tommorow |
Parashoe |
| ||
Member Normal user Level: 12 Posts: 17/24 EXP: 7025 Next: 896 Since: 07-11-14 Last post: 3026 days ago Last view: 2989 days ago |
Wow, I have not entered the Kuribo64 forums recently. Good to see alot of progress has been made on your mod and editor Fiachra. I think the new water animations and the mini-map look great on Bianco hills, along with the level of coarse. Also, is the music using custom instrument samples? it's awesome accurate to Super Mario Sunshine! Keep up the good work man. |
Fruit Smasher |
| ||
Member Normal user Level: 42 Posts: 186/415 EXP: 505914 Next: 15448 Since: 07-01-14 Last post: 2364 days ago Last view: 1928 days ago |
Is what i mean. Image IMGUR URl:http://imgur.com/fi0RlhN |
Chuggarocks |
| ||
Normal user Level: 3 Posts: 1/1 EXP: 57 Next: 71 Since: 02-25-15 Last post: 3341 days ago Last view: 3341 days ago |
i cant get it to work i patched it and put it on a dstwo cart and it never loaded it just stayed on the loading screen
|
Fiachra |
| ||
Local moderator Level: 65 Posts: 736/1065 EXP: 2237166 Next: 98462 Since: 12-15-12 From: Ireland Last post: 2154 days ago Last view: 104 days ago |
Posted by Parashoe Thanks. Yes, the music does use custom instrument samples, it was Stomatol that imported the music. Posted by Somebody Else Spawning random objects is definitely possible, I already know how to spawn objects whenever I want but him actually drawing their shape is probably not possible. I also don't know whether you'll be fighting him directly or whether it'll be Mecha-Bowser in Pinna Park. Posted by Chuggarocks Does it work in an emulator? If so, turn off any patches in DSTwo and use "Clean" mode. |
BlackYoshi485 |
| ||
Member Banned for being an idiot. Level: 25 Posts: 116/123 EXP: 85474 Next: 4146 Since: 07-21-13 From: Under a rock Last post: 3323 days ago Last view: 2038 days ago |
progress...? |
05nick |
|
Lite Dash |
| ||
Member Account likely fucked. Password scrambled for security. Level: 14 Posts: 1/32 EXP: 10448 Next: 2623 Since: 03-07-15 From: The Deepest Depths of Hell Last post: 3285 days ago Last view: 3276 days ago |
@Fiachra
Why did you decide to remove the "64" from the name of the hack if you are still wanting to keep aspects from sm64ds in it? Other than that one nit-picky issue, this hack is awesome! ____________________ 3DS FC: "Lite Dash" (1478 - 6066 - 8456) Playing: Super Mario 3D Land Progress: Complete Death toll: who's counting anymore... - Lives: crowncrowncrown >idon'tknowwhypplsaysm3dlishard #stillgotsweg |
masterworm2 |
| ||
Newcomer Normal user Level: 5 Posts: 1/3 EXP: 300 Next: 229 Since: 02-19-15 Last post: 3248 days ago Last view: 3002 days ago |
Posted by Lite Dash Most likely because there is a really popular flash game called Super Mario Sunshine 64 (there's also 128 and 63 in the flash series), but Super Mario Sunshine DS sounds good anyway. |
Lite Dash |
| ||
Member Account likely fucked. Password scrambled for security. Level: 14 Posts: 9/32 EXP: 10448 Next: 2623 Since: 03-07-15 From: The Deepest Depths of Hell Last post: 3285 days ago Last view: 3276 days ago |
@Fiachra
Do you have all 4 movement patches installed in your hack? (Swap Run with Walk, Disable Run-Up, Fix Swimming, Increase Acceleration) I'm no expert, but I think not having all of them could cause some issues. ____________________ 3DS FC: "Lite Dash" (1478 - 6066 - 8456) Playing: Super Mario 3D Land Progress: Complete Death toll: who's counting anymore... - Lives: crowncrowncrown >idon'tknowwhypplsaysm3dlishard #stillgotsweg |
Fiachra |
| ||
Local moderator Level: 65 Posts: 745/1065 EXP: 2237166 Next: 98462 Since: 12-15-12 From: Ireland Last post: 2154 days ago Last view: 104 days ago |
Posted by Lite Dash I don't use the "Additional Patches" feature, any ones I need I convert to work with the ASM hacking template. But no, the first and second are used with modifications/as a base but they're only part of the changes, there's quite a lot of other patches that were required. Posted by Lite Dash That would be assuming you want no behaviour other than that which those patches provide. You can see from the video that the controls I have are working fine. |
Lite Dash |
| ||
Member Account likely fucked. Password scrambled for security. Level: 14 Posts: 10/32 EXP: 10448 Next: 2623 Since: 03-07-15 From: The Deepest Depths of Hell Last post: 3285 days ago Last view: 3276 days ago |
Yeah, I guess you're right.
btw, do you plan on making FLUDD's water stream thinner, and perhaps touch the ground? or can the DS not handle that? ____________________ 3DS FC: "Lite Dash" (1478 - 6066 - 8456) Playing: Super Mario 3D Land Progress: Complete Death toll: who's counting anymore... - Lives: crowncrowncrown >idon'tknowwhypplsaysm3dlishard #stillgotsweg |
Zeldaman101 |
| ||
Member Normal user Level: 12 Posts: 20/22 EXP: 6314 Next: 1607 Since: 01-19-14 Last post: 3297 days ago Last view: 2860 days ago |
I don't want to seem rude in asking, but has this made any progress in the last two months? It sorta felt like there used to be more updates beforehand, it was pretty exciting checking in every while and now and seeing you'd made more progress.
About how far would you say you are done? Again, sorry if this comes off as rude. |
mini waluigi |
| ||
Member Banned until further notice: kept posting bad threads Level: 10 Posts: 1/17 EXP: 4027 Next: 387 Since: 04-05-15 Last post: 3300 days ago Last view: 3244 days ago |
will waluigi make it in the game, i hope he does ____________________ with love from May xoxo |
Yushe |
| ||
Member Normal user Level: 25 Posts: 103/120 EXP: 81176 Next: 8444 Since: 11-10-13 From: North Korea, DPRK Last post: 674 days ago Last view: 674 days ago |
Posted by mini waluigi Adding new playable characters into the game is pretty much impossible. |
mini waluigi |
| ||
Member Banned until further notice: kept posting bad threads Level: 10 Posts: 9/17 EXP: 4027 Next: 387 Since: 04-05-15 Last post: 3300 days ago Last view: 3244 days ago |
he could just reskin luigi and make him a bit taller ____________________ with love from May xoxo |
Hiccup |
| ||
Normal user Level: 58 Posts: 183/815 EXP: 1515678 Next: 61868 Since: 09-06-12 Last post: 1685 days ago Last view: 41 days ago |
But then we wouldn't have Luigi.
And don't forget that remodelling playable characters is probably the hardest type of remodel. |
Main - SM64DS hacks - Super Mario Sunshine 64 DS | Hide post layouts | New reply |
Page rendered in 0.030 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 237/237, time: 0.017 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |