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04-20-24 01:55 AM |
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0 users reading Setting up comets | 1 bot |
Main - Archived forums - SMG documentations and tutorials - Setting up comets | Hide post layouts | New reply |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 834/1551 EXP: 3663278 Next: 163626 Since: 06-15-14 From: Germany Last post: 2281 days ago Last view: 2253 days ago |
Romp:
Place an ExterminationPowerStar and give it an unique Object ID. Place the enemies as well and give them a Generator ID equal to the ExterminationPowerStar's Object ID. Give the PowerStar a CameraSetId. Open the Scenario File and set the AppearPowerStarObj to "全滅監視チェッカー[パワースター]". Change the comet to "Exterminate" as well! The counter goes up to 30, so it is recommended to use 30 enemies! Purple: Open the Scenario File and set the AppearPowerStarObj to "パマタリアン". Change the comet to "Purple" as well! Place some PurpleCoins and PurpleCoinGroups. Give the PowerStar a CameraSetId. Timed Purple (SMG1 only): Same as Purple, but needs a set time as well. Open the Scenario File and change the comet to "Black". Red: Open the Scenario File and change the comet to "Red". Set the time as well. Cosmic Clones: Nothing specific. Set the comet to "Mimic" in the Scenario file. Quick: Nothing specific. Set the comet to "Quick" in the Scenario file. Daredevil: Nothing specific. Set the comet to "Dark" in the Scenario file. Cosmic Race: todo Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 3476/4661 EXP: 20877586 Next: 353680 Since: 07-07-12 Last post: 1343 days ago Last view: 356 days ago |
You can give a Purple comet a CometLimitTimer with no problem. ____________________ a |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 837/1551 EXP: 3663278 Next: 163626 Since: 06-15-14 From: Germany Last post: 2281 days ago Last view: 2253 days ago |
This does only work in SMG2! Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 926/1217 EXP: 2574519 Next: 18353 Since: 03-26-14 Last post: 2660 days ago Last view: 1380 days ago |
When I set up the Purple Comet in Honeyclimb Galaxy I just placed 100 Purple Coins and changed the Comet to "Purple" with no AppearPowerStarObj and PurpleCoinGroups.
About the Cosmic Mario race I think you have to do this, but maybe little more: Place a GhostPlayer and give it a SW_Appear and place a SwitchArea with the same number at its SW_A as the GhostPlayer's SW_Appear. Change the Comet to "Ghost". Add an ARC file in ObjectData named "GhostData______Galaxy" with an GST file inside with the same name. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 3477/4661 EXP: 20877586 Next: 353680 Since: 07-07-12 Last post: 1343 days ago Last view: 356 days ago |
Posted by SunakazeKun 'and' should be 'or', they aren't required. ____________________ a |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 839/1551 EXP: 3663278 Next: 163626 Since: 06-15-14 From: Germany Last post: 2281 days ago Last view: 2253 days ago |
I know how to set up a Cosmic Race, but I couldn't find my documentation for it Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Main - Archived forums - SMG documentations and tutorials - Setting up comets | Hide post layouts | New reply |
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