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04-06-21 01:24 AM |
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| 0 users reading Question on Layers in Whitehole | 1 bot |
| Main - Archived forums - SMG hacking tools development - Question on Layers in Whitehole | New reply |
| Crashdance22 |
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Normal user Level: 23 Posts: 109/112 EXP: 63766 Next: 3957 Since: 05-03-13 Last post: 1777 days ago Last view: 1019 days ago |
I'm making some changes to a level, specifically scaling the bean planet in Good Egg Galaxy. The planet object is on the common layer, so it should always be present correct? For some reason my changes are not showing up in-game after replacing EggStarGalaxy.arc. I tried selecting multiple stars on the level intro screen with no success. What am I missing? |
| Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155
Posts: 2944/8869 EXP: 47242654 Next: 174566 Since: 07-02-12 From: in a box
Last post: 5 days ago Last view: 2 days ago |
| SunakazeKun |
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![]() Boss Bass Normal user Level: 71
Posts: 676/1551 EXP: 3046086 Next: 121028 Since: 06-15-14 From: Germany Last post: 1171 days ago Last view: 1143 days ago |
Or he moved EggStarGalaxy.arc into the wrong folder. Make sure it is located in StageData and not StageData/EggStarGalaxy, because this would only work for SMG2. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
| KoopaTroopaMan |
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| Crashdance22 |
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Normal user Level: 23 Posts: 110/112 EXP: 63766 Next: 3957 Since: 05-03-13 Last post: 1777 days ago Last view: 1019 days ago |
Posted by StapleButter Ah, that's it. I remember reading the user guide and it mentioned multiple files, but did not initially understand what those were and where. Thanks for the tip! |
| Main - Archived forums - SMG hacking tools development - Question on Layers in Whitehole | New reply |
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