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04-26-24 04:42 AM |
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0 users reading Super Mario Sunshine 64 DS | 1 guest | 1 bot |
Main - SM64DS hacks - Super Mario Sunshine 64 DS | Hide post layouts | New reply |
Celestial |
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Ninji Normal user Level: 33 Posts: 163/234 EXP: 217092 Next: 12087 Since: 03-31-14 Last post: 2675 days ago Last view: 2325 days ago |
Nice! The only thing I really noticed that was strange to me was the shadow was for King Thwomp. I'm not saying you HAVE to do it, it's just some friendlly advice. |
Fiachra |
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Local moderator Level: 65 Posts: 659/1065 EXP: 2238794 Next: 96834 Since: 12-15-12 From: Ireland Last post: 2160 days ago Last view: 110 days ago |
Posted by Celestial I know it's still there but I don't know where it's stored (though have a vague idea) but it would likely be a lot of hassle to try and remove (due to his shape you couldn't add an accurate one for Petey Piranha). I'll try to remove the sound effects and dust clouds where he stomps his feet. |
MarioFanatic64 |
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Member The guy who does things. Level: 31 Posts: 39/207 EXP: 183461 Next: 1902 Since: 12-05-13 From: Australia Last post: 2365 days ago Last view: 2084 days ago |
Posted by Fiachra If you do find where the shadow is located, you could always make it a simple circle shape. They do that all the time. |
SuperMario2 |
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Member Normal user Level: 19 Posts: 54/70 EXP: 35704 Next: 73 Since: 02-21-14 From: Bomb-omb Battlefield Last post: 3159 days ago Last view: 2306 days ago |
Would it be possible to add custom minigames into this hack? |
Fiachra |
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Local moderator Level: 65 Posts: 665/1065 EXP: 2238794 Next: 96834 Since: 12-15-12 From: Ireland Last post: 2160 days ago Last view: 110 days ago |
Posted by SuperMario2 I'm sure you could but it would be extremely difficult and I'm definitely not going to try; I've plenty to do as it is. |
PSISly |
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Normal user Level: 18 Posts: 1/58 EXP: 25854 Next: 4043 Since: 12-09-14 Last post: 2527 days ago Last view: 1697 days ago |
I've been following the hacks at Kuribo64 for a while now, and finally bothered to make an account. Let me just say, Fiachra, this is amazing, and I'm really looking forward to playing this.
I'm going to be purchasing a flashcard for this, and I plan to use a DS Lite for it. Is there a specific card that would work well for this hack on a DS Lite with a 32 GB Micro SD card? |
gridatttack |
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Giant Red Paratroopa K64 RPG Overlord Level: 73 Posts: 777/1416 EXP: 3483973 Next: 1895 Since: 08-11-12 From: El Salvador Last post: 1073 days ago Last view: 1066 days ago |
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skawo |
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Normal user Level: 32 Posts: 181/216 EXP: 194771 Next: 11671 Since: 01-04-14 Last post: 2481 days ago Last view: 1170 days ago |
Supercard DSTWO is never the best option for anything; it's a slow, hacky mess of a card with unnecessary features that break the actual games. Does NOT only apply to SM64DS hacks, it applies to all of them, and I bet if you booped around you'd find retail games that are broken on it as well. |
PSISly |
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Normal user Level: 18 Posts: 2/58 EXP: 25854 Next: 4043 Since: 12-09-14 Last post: 2527 days ago Last view: 1697 days ago |
Posted by skawo Yeah,I heard the DSTwo isn't the best option from some people. I was thinking about the R4i Gold (I think that's the name?) Is that one good enough to work? And have other purposes for NSMB hacks as well? |
gridatttack |
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Giant Red Paratroopa K64 RPG Overlord Level: 73 Posts: 778/1416 EXP: 3483973 Next: 1895 Since: 08-11-12 From: El Salvador Last post: 1073 days ago Last view: 1066 days ago |
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PSISly |
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Normal user Level: 18 Posts: 3/58 EXP: 25854 Next: 4043 Since: 12-09-14 Last post: 2527 days ago Last view: 1697 days ago |
Posted by gridatttack I'm new to all these flashcards, and I'm just looking for one I can get the most out of. I don't really understand it much either, hah. |
Fiachra |
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Local moderator Level: 65 Posts: 675/1065 EXP: 2238794 Next: 96834 Since: 12-15-12 From: Ireland Last post: 2160 days ago Last view: 110 days ago |
I've finished porting/adapting the Sand Bird from Gelato Beach:
I've also fixed most of the problems with Petey Piranha: - Removed shadow - Removed footstep dust clouds - Removed footstep sound effects - Changed effect displayed when ground-pounding and defeating him to a more suitable one - Increased chase distance and speed - No longer pauses every few steps when chasing the player |
Celestial |
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Ninji Normal user Level: 33 Posts: 173/234 EXP: 217092 Next: 12087 Since: 03-31-14 Last post: 2675 days ago Last view: 2325 days ago |
Nice! Can't wait to see more! |
Fruit Smasher |
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Member Normal user Level: 42 Posts: 150/415 EXP: 506340 Next: 15022 Since: 07-01-14 Last post: 2370 days ago Last view: 1934 days ago |
is their a way you can add a child object with a F.U.D.D. model that follows mario around? |
Fiachra |
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Local moderator Level: 65 Posts: 676/1065 EXP: 2238794 Next: 96834 Since: 12-15-12 From: Ireland Last post: 2160 days ago Last view: 110 days ago |
I've looked at adding F.L.U.D.D. before but it required too many triangles to display which caused issues with the already very high polygon counts in the level models. The DS can't display over 2048 triangles on screen at once and large graphical glitches appear when testing on the actual console. Otherwise I would add it. |
PSISly |
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Normal user Level: 18 Posts: 4/58 EXP: 25854 Next: 4043 Since: 12-09-14 Last post: 2527 days ago Last view: 1697 days ago |
Posted by Fiachra What about something such as the short sleeve tee Mario wears in Super Mario Sunshine? Would that be an easy alternative to match the theme of the game, for Mario and Luigi? |
BlackYoshi485 |
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Member Banned for being an idiot. Level: 25 Posts: 103/123 EXP: 85540 Next: 4080 Since: 07-21-13 From: Under a rock Last post: 3329 days ago Last view: 2044 days ago |
Posted by Fiachra i'm a expert by making models be low poly, if you send me the fludd model in skp format, i will make it be low poly |
Jesse |
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Member Normal user Level: 53 Posts: 467/688 EXP: 1124938 Next: 32181 Since: 09-05-13 Last post: 2379 days ago Last view: 1940 days ago |
Honestly there are ways to make fludd this low poly. you can even make fludd out of 20 polygons or so I think. |
Fiachra |
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Local moderator Level: 65 Posts: 677/1065 EXP: 2238794 Next: 96834 Since: 12-15-12 From: Ireland Last post: 2160 days ago Last view: 110 days ago |
Posted by jjesss064 20? No you can't. Let's start using very basic shapes: - if you made the two nozzles triangular pyramids that would be 4 triangles each: total 8 - if you made the bar connecting the two an open-ended triangular prism that'd be 6: total 14 - if you made the water container two pentagonal-prism type shapes (a cube would look too bad) with an open top that'd be another 24: total 38 You've already nearly doubled 20 and it's not recognisable. If you want it to look at all decent you'll need at least 250 triangles and I can't spare that many. Posted by BlackYoshi485 Thank you for your offer but as mentioned above, even a very low poly model is too much. |
lezg_g |
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Koopa Normal user Level: 23 Posts: 40/103 EXP: 65990 Next: 1733 Since: 05-28-13 Last post: 2349 days ago Last view: 2226 days ago |
Maybe making some parts like an animated graphic, not a model ____________________ Working on SM64: A New Adventure https://www.youtube.com/watch?v=ZxVwAPAQdnc https://i.imgur.com/qblZTfb.png |
Main - SM64DS hacks - Super Mario Sunshine 64 DS | Hide post layouts | New reply |
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