Kuribo64
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03-28-24 11:58 PM
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Main - 3DS game hacking and emulation - Super Mario 3D Land Hacking Hide post layouts | New reply

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shibboleet
Posted on 11-17-14 01:30 AM Link | #51304
No, I'm talking about byml, which is a form of NARC.

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Spacey
Posted on 11-17-14 01:33 AM (rev. 2 of 11-17-14 01:34 AM) Link | #51305
Thank you for specifying, in which case keep up the good work rean! Maybe by reading up about the narcs it can help you decompress some bymls (which, if they are like narcs as you say, should be compressed)

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Hacking LM and trying to not suck. Weeeeeeee.

shibboleet
Posted on 11-17-14 01:34 AM Link | #51306
It's me and NWP, btw. Once this is figured out, MK8's can be easily looked at too, since it's byaml.

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Spacey
Posted on 11-17-14 01:36 AM Link | #51307
Do you guys have a way of opening up wii-u isos? From what I hear there are people who can do it but don't feel like sharing it.

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Hacking LM and trying to not suck. Weeeeeeee.

NWPlayer123
Posted on 11-17-14 02:03 AM (rev. 2 of 11-17-14 02:04 AM) Link | #51308
Posted by Spacey
Do you guys have a way of opening up wii-u isos? From what I hear there are people who can do it but don't feel like sharing it.

Yeah, you either need a kernel exploit to dump them from memory/the filesystem or if you make an IOSU exploit and obtain the keys (particularly the common key) then you can decrypt all the ISOs that were dumped and uploaded a while ago. We're working on a kernel exploit but it's not usable quite yet (along with MN1 having some.....complications). Bean/Chadderz have a kernel exploit (now patched as of the latest version) and some people have the common key, but nothing public yet.
Also yeah, BYML is confusing, it's a table like BCSV but IDK how it all fits together quite yet. I have most of the format/layout documented already, go back a page or 2 (I think it's near the bottom of page 3).

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"I hate playing musical chats" ~ Quote of the month

MK7tester
Posted on 11-17-14 03:09 AM (rev. 2 of 11-17-14 03:10 AM) Link | #51313
Posted by Luigi
BTW Gericom probably didn't even create the editor, js

And ripping models is easy, yes. But actually understanding the format itself? No. Read the entire thread, please.


So you've already understood the file formats? Seems like you were just talking about them casually.

Toadario64
Posted on 11-17-14 04:59 AM (rev. 6 of 11-17-14 05:48 AM) Link | #51316
Posted by Luigi
BTW Gericom probably didn't even create the editor, js

And ripping models is easy, yes. But actually understanding the format itself? No. Read the entire thread, please.

I did read the entire thread, all I see is you saying they just copy and pasted the entire directory which anyone can find out and doing nothing new by ripping models and inserting it into SMG like that helps find out how files work, if you are ripping models you aren't doing anything in the game. And NARC files have been documented since 2009 and I'm sure you are just stealing information from there too, I'm starting to believe you made this thread just to be praised.
This could be called hacking not this disappointment.
And Starlight, I'm glad you could see and understand my point, off with this argument, learn to do some real hacking.

Jesse
Posted on 11-17-14 08:59 AM Link | #51320
I agree with Toadario, but I don't think this whole thread is a disappointment. I think the fact that MrRean says false stuff about people and things is a disappointment. no of course Gericom didn't made the editor, little elves did with their magic. he also doesn't know anything about these formats of course yet he puts to source online. Where do these lies come from? This is such a disappointment.

Also I am pretty sure byml is not a form of NARC (according to what Gericom says).

Toadario64
Posted on 11-17-14 11:39 AM (rev. 2 of 11-17-14 11:41 AM) Link | #51323
NARC isn't related to byml whatsoever, NARC is an archive and byml is a text file which has some concurrence to xml, though it can be found in a NARC file.

shibboleet
Posted on 11-17-14 01:47 PM (rev. 2 of 11-17-14 01:50 PM) Link | #51331
It's called posting my personal findings, without looking online for anything.
IDC about your opinions, really. I post the shit I see, to let people know, even if it's already found.

I don't see hacking getting anywhere further with pointless shit drama that is trying to stir up. Seriously, just let me do this and not go nuts about it; I would much rather have people work together.


You can use yaz0 to make it into a NARC; which Treeki's NARC reader actually reads.

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Jesse
Posted on 11-17-14 04:39 PM Link | #51341
Honestly nobody wants to post drama here but you are the person who says that Gericom didn't made his very own tool. Its not bad to accept that he can do more then you and even if you don't share that opinion, its oke for me. But please do not say such things like Gericom can't do this and Gericom didn't made his own tool. These are just lies.

Arisotura
Posted on 11-17-14 05:21 PM Link | #51344
If this thread turns into a pile of drama, I will have to close it. Be civil, guys.


I'm more than willing to see proof that Gericom got actual coding skills. It'd be cool.

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NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Hiccup
Posted on 11-25-14 01:20 PM Link | #51757
@Everyone
What sort of naming convention do you want me to use when labeling ObjectData files?

mustafa
Posted on 12-28-14 05:19 PM Link | #53289
Srry to disturb the peace. But when i extract a model in obj, it is always without its textures? How do i get the textures :-)?

Stomatol
Posted on 12-28-14 05:21 PM Link | #53290
Posted by mustafa
Srry to disturb the peace. But when i extract a model in obj, it is always without its textures? How do i get the textures :-)?


What tool do you use to extract models?
I can export textures fine using Every File Explorer, so if you aren't already using that I would suggest giving it a try

mustafa
Posted on 12-28-14 05:34 PM Link | #53291
I just started to use it, and i can see my model rendered, but how to extract the textures?

shibboleet
Posted on 12-28-14 05:35 PM Link | #53292
You just export the model itself with the textures. It's not that hard.

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mustafa
Posted on 12-28-14 05:39 PM Link | #53293
i used cgfx2obj but i only got the obj

Stomatol
Posted on 12-28-14 05:42 PM Link | #53294
Use Every File Explorer and open a .bcmdl file, then click 'File' > 'Save As' > '.Obj'

mustafa
Posted on 12-28-14 05:46 PM (rev. 3 of 12-28-14 07:39 PM) Link | #53295
Recreating some stuff for the fun of it :D

Thanks to Stomatol

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