Posted by Mega-MarioInteresting. This indicates that the rain could be a flag in the course header, or something, similarly to the sky used and all that...
No, sky is just a 3d model. In the carc by the course model.
Views: 20,053,882 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-25-24 10:07 PM |
Guest: |
0 users reading Mario Kart DS Custom Tracks! | 1 bot |
Main - Misc. ROM hacking - Mario Kart DS Custom Tracks! | Hide post layouts | New reply |
Gericom |
| ||
Member Normal user Level: 16 Posts: 9/40 EXP: 16608 Next: 3648 Since: 07-07-12 Last post: 3863 days ago Last view: 3706 days ago |
szymbar15 |
| ||
Normal user Level: 5 Posts: 1/4 EXP: 524 Next: 5 Since: 07-13-12 Last post: 3328 days ago Last view: 3328 days ago |
Posted by ray I'LL GIVE YOU COPYING MY QUOTES! You even didn't explain it well, so come on: SNES RR has similar textures and is flat. That's good. Is it? MK64 RR has faces floating in the air. They were meant to be animated, but still better than no faces. MKSC RR has many boosts. MKDD RR has an epic fall. As here. MKDS is a base game. MKWii's faces were meant to be 25 faces of MKWii's characters. There are 10. MK7 has moon. It's here, too! I made account only to comment it. Period. Ah, here is RC4.1 with fixed Lakitu, faces and mission 7-1, which won't work until you modify mission.mr. http://www.dshack.org/forum/index.php?/files/file/8-rainbow-road-by-ray-and-szymbar15/ |
ray |
| ||
Normal user Level: 25 Posts: 19/119 EXP: 85225 Next: 4395 Since: 07-07-12 From: In front of my PC Last post: 2746 days ago Last view: 2536 days ago |
Posted by szymbar15 Lol I had to laugh xD Download in Description ____________________ Check out my Patreon Page if you want to support me |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 101/9020 EXP: 56272498 Next: 215146 Since: 07-03-12 From: in a box Last post: 4 hours ago Last view: 4 hours ago |
Rydia |
| ||
Member Banned for repeatedly trying to cause drama, and disregard of authority Level: 49 Posts: 38/545 EXP: 835013 Next: 48870 Since: 07-10-12 Last post: 3570 days ago Last view: 3570 days ago |
Are you sure that's DS? Cause those Graphics suck like shit. Maybe if you could make new track graphics so it looks somewhat better it's be pretty damn nice. |
ray |
| ||
Normal user Level: 25 Posts: 20/119 EXP: 85225 Next: 4395 Since: 07-07-12 From: In front of my PC Last post: 2746 days ago Last view: 2536 days ago |
Posted by Rydia Lol I'm sure its DS and sadly the DS has only a resolution of 256x192 so dont expect some nice graphics Posted by Mega-Mario Yes sadly it failed. I hate the holes in my levels xD ____________________ Check out my Patreon Page if you want to support me |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 102/9020 EXP: 56272498 Next: 215146 Since: 07-03-12 From: in a box Last post: 4 hours ago Last view: 4 hours ago |
Posted by ray Not to mention the lack of texture filtering. And going with larger textures isn't easy either because the VRAM isn't that large. As for SM64DSe ugh... let's forget about it... ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
ray |
| ||
Normal user Level: 25 Posts: 27/119 EXP: 85225 Next: 4395 Since: 07-07-12 From: In front of my PC Last post: 2746 days ago Last view: 2536 days ago |
Download in Description (Or left to you) ____________________ Check out my Patreon Page if you want to support me |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 124/9020 EXP: 56272498 Next: 215146 Since: 07-03-12 From: in a box Last post: 4 hours ago Last view: 4 hours ago |
Well could you please post the download links here too? Not everyone wants to right-click the video, click 'Copy link location', open a new tab and copy the link location there to finally get to download their file. It's about as annoying as plaintext links.
Aside from that, nice track. I wish you could change the music to a more fitting one though. Also is it me or at 0.08 you go right through a ? block without picking it up? ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
ray |
| ||
Normal user Level: 25 Posts: 28/119 EXP: 85225 Next: 4395 Since: 07-07-12 From: In front of my PC Last post: 2746 days ago Last view: 2536 days ago |
Posted by Mega-Mario Hmm true, I changed it And the music, yes and no. Actually the user can decide in what course he wants to put this in. So the music will be the choice of the user ^^ And yes I'm not picking it up xD I have no idea why. Maybe after the start, there's a small time where you can interact with objects and only collision will work ____________________ Check out my Patreon Page if you want to support me |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 125/9020 EXP: 56272498 Next: 215146 Since: 07-03-12 From: in a box Last post: 4 hours ago Last view: 4 hours ago |
Dirbaio |
| ||
Retired staff Level: 30 Posts: 40/184 EXP: 163866 Next: 2003 Since: 07-07-12 From: Spain Last post: 3747 days ago Last view: 2144 days ago |
Nice track
The collision generation is still bugged though. At 0:42 for example. >.< (Small tip: to open the video on youtube you just have to click the button that says "YouTube" on the bottom right) ____________________ Cool Stuff: Dirbaio.net (my boring site) - The NSMB Hacking Domain - Kuribo64 - ABXD DevBoard |
ray |
| ||
Normal user Level: 25 Posts: 29/119 EXP: 85225 Next: 4395 Since: 07-07-12 From: In front of my PC Last post: 2746 days ago Last view: 2536 days ago |
Posted by Dirbaio Actually its no collision bug What happened: The front wheel of the Kart bumped into that wall in the hole xD ____________________ Check out my Patreon Page if you want to support me |
Dirbaio |
| ||
Retired staff Level: 30 Posts: 41/184 EXP: 163866 Next: 2003 Since: 07-07-12 From: Spain Last post: 3747 days ago Last view: 2144 days ago |
Nah, that's a bug. It doesn't happen in the original game in similar corners, you just go over the corner without bumping into it. ____________________ Cool Stuff: Dirbaio.net (my boring site) - The NSMB Hacking Domain - Kuribo64 - ABXD DevBoard |
ray |
| ||
Normal user Level: 25 Posts: 30/119 EXP: 85225 Next: 4395 Since: 07-07-12 From: In front of my PC Last post: 2746 days ago Last view: 2536 days ago |
Posted by Dirbaio Hmm true ____________________ Check out my Patreon Page if you want to support me |
ray |
| ||
Normal user Level: 25 Posts: 42/119 EXP: 85225 Next: 4395 Since: 07-07-12 From: In front of my PC Last post: 2746 days ago Last view: 2536 days ago |
Long time no track, here you go:
Download ____________________ Check out my Patreon Page if you want to support me |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 186/9020 EXP: 56272498 Next: 215146 Since: 07-03-12 From: in a box Last post: 4 hours ago Last view: 4 hours ago |
ray |
| ||
Normal user Level: 25 Posts: 43/119 EXP: 85225 Next: 4395 Since: 07-07-12 From: In front of my PC Last post: 2746 days ago Last view: 2536 days ago |
Yeah I added it manually so you acn see the ground better ____________________ Check out my Patreon Page if you want to support me |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 187/9020 EXP: 56272498 Next: 215146 Since: 07-03-12 From: in a box Last post: 4 hours ago Last view: 4 hours ago |
NWPlayer123 |
| ||
Member Imma Snuggle You Level: 110 Posts: 11/3604 EXP: 14204784 Next: 204102 Since: 07-07-12 From: Colorado Last post: 3102 days ago Last view: 1259 days ago |
Does the same apply to SMG2 models? Because now that we have model importing into SMG2, all of our models need lighting baked on as textures. Is there any way to fix that? ____________________ "I hate playing musical chats" ~ Quote of the month |
Main - Misc. ROM hacking - Mario Kart DS Custom Tracks! | Hide post layouts | New reply |
Page rendered in 0.071 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 235/235, time: 0.010 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |