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04-06-21 01:57 AM |
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| 0 users reading Questions that don't require their own thread | 1 bot |
| Main - Archived forums - SMG questions and issues - Questions that don't require their own thread | New reply |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 514/1217 EXP: 2151208 Next: 62889 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
It's a thing in AstroDome (SMG1's worldmap) that make Mario came there, but I don't know more. |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 3431/3604 EXP: 12229036 Next: 33224 Since: 07-07-12 From: Colorado Last post: 1987 days ago Last view: 144 days ago |
Actually I lied, it's through AstroChangeStageCube with obj_arg2 determining what room/layer it links to in AstroDome. I was looking at it through Whitehole because I was too lazy to compare coordinates and didn't see anything. ____________________ "I hate playing musical chats" ~ Quote of the month |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 515/1217 EXP: 2151208 Next: 62889 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Can't you do so the dome teleport Mario to other places than AstroDome? |
| KoopaTroopaMan |
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| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 3252/4661 EXP: 17985889 Next: 397025 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
...a badly made animation? ____________________ a |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 549/1217 EXP: 2151208 Next: 62889 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
I mean, how did he do the text after? Was it a hack (I don't really think do but… still…)? |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 3253/4661 EXP: 17985889 Next: 397025 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
The entire thing is a fake animation...it's not a hack of the game in any way. ____________________ a |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 552/1217 EXP: 2151208 Next: 62889 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
What does BRK files do? They have something with texture animtions to do. What does BAS files do?
Also, BTP texture switching is almost possible and it may be! They look very similar to BTK files in the hex editor. |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 3257/4661 EXP: 17985889 Next: 397025 Since: 07-07-12 Last post: 234 days ago Last view: 27 days ago |
I already changed a Pianta color theough hex, check the uploader for the BTP file. ____________________ a |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 3447/3604 EXP: 12229036 Next: 33224 Since: 07-07-12 From: Colorado Last post: 1987 days ago Last view: 144 days ago |
BRK is for color changes (as is BTP). BAS IDR off the top of my head. BTP files are already documented in BMDView2's source. You can technically edit them for years at this point. ____________________ "I hate playing musical chats" ~ Quote of the month |
| SunakazeKun |
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![]() Boss Bass Normal user Level: 71
Posts: 541/1551 EXP: 3046100 Next: 121014 Since: 06-15-14 From: Germany Last post: 1171 days ago Last view: 1143 days ago |
Posted by Luigi Euh when I tested it for you it was a BRK file .-. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 553/1217 EXP: 2151208 Next: 62889 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
I thought BVA files was color changes.
If you're using a custom model and want it to switch texture, you have to take an existing BTP and jex edit it and type the name of the texture switch or whatever, but how do you make the BDL contain textures but is not used in the model? Like Mario, he has the textures for Flying and Fire Mario, but they all aren't in the model. They just activate with BTP texture switch. How does this work? |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 3448/3604 EXP: 12229036 Next: 33224 Since: 07-07-12 From: Colorado Last post: 1987 days ago Last view: 144 days ago |
http://kuribo64.net/?page=wiki&id=BVA_file
Not at all, basically the model is a bunch of different ones all combined and it hides certain parts of the model to show one. For an example look at the Hungry Luma model. As for Flying and Fire Mario, those are what BTP files are used for - Binary Texture Palette. It changes the colors of the model(IIRC specifically the textures) to look different. ____________________ "I hate playing musical chats" ~ Quote of the month |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 554/1217 EXP: 2151208 Next: 62889 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
But how can the BDL contain those textures if they aren't on the model? |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 3449/3604 EXP: 12229036 Next: 33224 Since: 07-07-12 From: Colorado Last post: 1987 days ago Last view: 144 days ago |
That's the point, it doesn't have seperate textures for Fire and Flying Mario. It modifies his normal textures. If you open up the BTP in a hex editor it'll have strings for the specific textures it's modifying (IIRC). ____________________ "I hate playing musical chats" ~ Quote of the month |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 555/1217 EXP: 2151208 Next: 62889 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
So does the BTP just modify a texture? By changing color? Doesn't it switch with another texture? |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 3450/3604 EXP: 12229036 Next: 33224 Since: 07-07-12 From: Colorado Last post: 1987 days ago Last view: 144 days ago |
Yes, it just changes color. No, that's how BRK files work (IIRC, it either switches the texture or modifies materials, I'm not quite sure, but it's used with Lumas and such) ____________________ "I hate playing musical chats" ~ Quote of the month |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 556/1217 EXP: 2151208 Next: 62889 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Why does Cosmic Mario has a BRK then? He doesn't change textures. Or am I wrong?
Can you make a BTP change the object to a custom color if you hex edit it? |
| SunakazeKun |
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![]() Boss Bass Normal user Level: 71
Posts: 543/1551 EXP: 3046100 Next: 121014 Since: 06-15-14 From: Germany Last post: 1171 days ago Last view: 1143 days ago |
BRK is color-changing. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 559/1217 EXP: 2151208 Next: 62889 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
I BECOME CRAZY. I'm not sure what is right. I first hear BTP is texture changing then I hear BTP is color changing and BRK is texture changing but now I hear BRK is COLOR changing??
Anyway, isn't BTP a kind of animation? |
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