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Main - Archived forums - SMG questions and issues - Questions that don't require their own thread New reply

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SunakazeKun
(post deleted) #48721

KoopaTroopaMan
Posted on 09-27-14 05:34 PM Link | #48722
I don't exactly understand. Is it difficult and pain or is it an easier way?
(we would really need a BMG editor)

NWPlayer123
Posted on 09-27-14 05:35 PM Link | #48723
Posted by Aurum
How do you extract multi-channel ASTs?


[image]
[image]


____________________
"I hate playing musical chats" ~ Quote of the month

SunakazeKun
Posted on 09-27-14 05:38 PM Link | #48724
I already found out how, but I removed the post too late :|
But thanks ^^



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


KoopaTroopaMan
Posted on 09-27-14 05:39 PM Link | #48725
So does anyone know the answer of my question?

NWPlayer123
Posted on 09-27-14 05:43 PM Link | #48726
Yes, it is a pain. It's the reason why nobody edits SMG1, because it's so damn difficult to do. Too many hax.

____________________
"I hate playing musical chats" ~ Quote of the month

KoopaTroopaMan
Posted on 09-27-14 05:48 PM Link | #48727
Could someone make a BMG editor? blank did the MSBT editor.

SunakazeKun
Posted on 09-29-14 07:36 AM Link | #48787

NWPlayer123
Posted on 09-29-14 09:28 AM (rev. 2 of 09-29-14 09:28 AM) Link | #48790
Posted by SunakazeKun
How to convert hashed names to text?

Impossible unless you use a lookup (IE the one included in MN1's BCSV Editor). Hashes aren't designed to be reversible.

____________________
"I hate playing musical chats" ~ Quote of the month

SunakazeKun
Posted on 09-29-14 02:45 PM Link | #48800

NWPlayer123
Posted on 09-29-14 03:03 PM (rev. 2 of 09-29-14 03:05 PM) Link | #48801
What do you mean? That's all the data from the ObjectDB.
EDIT: Along with some custom entries from Rean as he's making SMS Galaxy. It's just an XML :P

____________________
"I hate playing musical chats" ~ Quote of the month

SunakazeKun
Posted on 09-29-14 03:07 PM Link | #48802

NWPlayer123
Posted on 09-29-14 03:20 PM Link | #48803
Edit the XML manually :P just open it in any text editor.

____________________
"I hate playing musical chats" ~ Quote of the month

SunakazeKun
Posted on 09-29-14 03:23 PM Link | #48804
Doesn't it get overwritten when Whitehole searches for an update?



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


NWPlayer123
Posted on 09-29-14 03:50 PM Link | #48809
I have no idea, I've never done it. But considering rean's done it (and how lazy he is) I would assume no.

____________________
"I hate playing musical chats" ~ Quote of the month

shibboleet
Posted on 09-29-14 03:58 PM Link | #48810
Nothing has happened to me ever since I created the SMG2.5/SMSGalaxy one.

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a

SunakazeKun
Posted on 09-29-14 04:09 PM Link | #48811
Merp, it does get overwritten :(
Would be nice to see a thing like Reggie! Editors Game Patch feature.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


KoopaTroopaMan
Posted on 10-14-14 02:37 PM Link | #49648
Is it possible to add message to another objects than NPCs?

shibboleet
Posted on 10-14-14 02:38 PM Link | #49649
iirc there's something in ObjectData that declares NPCs.

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a

KoopaTroopaMan
Posted on 10-14-14 02:41 PM Link | #49650
Oh. Is it a BCSV file that I can add a Spiky plant or something to become a NPC?
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Main - Archived forums - SMG questions and issues - Questions that don't require their own thread New reply

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