Kuribo64
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03-28-24 03:23 PM
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Main - Misc. ROM hacking - SM64: Last Impact (SM64 Major Hack, assembly hacks) [WIP] Hide post layouts | New reply

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Kazeshin
Posted on 10-01-14 04:03 PM (rev. 6 of 12-09-15 01:59 PM) Link | #48885
I figured i'd post my work here aswell as i want it to get as much attention as possible.
I'm currently working on a major hack with a huge amount of custom coding and hex editing.

Here's a list of my released previews:




the other previews can be found in this playlist

Arisotura
Posted on 10-01-14 04:06 PM Link | #48886
I turned those images into clickable miniatures. They stretched the page horizontally pretty badly.

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Tahcryon
Posted on 10-01-14 04:11 PM Link | #48887
This looks pretty cool, I'm looking forward to it.

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



Gmanextreme9
Posted on 10-02-14 12:06 AM Link | #48938
Wow, that looks very cool. Can't wait to see more!

____________________
You can tell I'm testing new avatars.

Status: Totally didn't change this, nothing to see here.


Kazeshin
Posted on 10-08-14 05:03 PM Link | #49434
got a new levelmodel done.
[image]


also, i modified the camera a bit:
(old)
[image]

(new)
[image]
i made the code so that i could easily modify the height relative to its original position, so that i could do some good positions with those later (smaller/ground focussed levels will have a tinier horizons)

i intend this level to have 7 stars and a new custom boss. you can enter the snake mouth and the temple. also, there will be a new powerup introduced in this level.

SunakazeKun
Posted on 10-08-14 05:07 PM Link | #49435
That looks cool. The part with the new boss and powerup seems hard.
How did you learn ASM hacking?



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


Kazeshin
Posted on 10-08-14 05:11 PM Link | #49436
Posted by SunakazeKun
That looks cool. The part with the new boss and powerup seems hard.
How did you learn ASM hacking?


same answer as on my profile; i didnt excessively learn it. there's not much to learn, its about 30 important instructions which all are quite obvious, because their name tells you what they do. i basically only opened lemASM and started coding/looking at codes, while looking at this instruction set.

i allready got the code for the boss and the powerup in my mind, it shouldn't be much of a problem.

Izmirnator
Posted on 10-08-14 05:15 PM Link | #49437
Look's Amazing Kaze. This level look's like Mystic Ruins from Sonic Adventure. I like it. I hope this will turn well.

Edit: I just got ninja'd.

Kazeshin
Posted on 10-09-14 01:20 PM (rev. 2 of 10-09-14 01:20 PM) Link | #49466
[image]

ive got about 700 hundred new textures send to yesterday, i changed most of the textures, i think they might fit better considering its a mario game.
what do you think? im really unsure about my designs.

Tahcryon
Posted on 10-09-14 01:21 PM Link | #49467
I think it looks nicer now.

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



SuperMario2
Posted on 10-09-14 06:16 PM Link | #49473
Good job the Overworld looks very cool

Gmanextreme9
Posted on 10-09-14 11:44 PM Link | #49489
Wow. This is just looking better and better.

____________________
You can tell I'm testing new avatars.

Status: Totally didn't change this, nothing to see here.


MPG
Posted on 10-10-14 12:53 AM Link | #49492
Nice hack, looking forward to it.

____________________
My unfinished forum:
http://mpgforums.freeforums.net/

NeoBlitzX7
Posted on 10-10-14 11:44 AM Link | #49502
Wow man, this looks awesome! Can't wait to play. Nintendo should hire you!

Stomatol
Posted on 10-11-14 02:39 PM Link | #49527
This looks really nice! I would really like to try making an SM64 custom level sometime, but I'm too lazy :<

Kazeshin
Posted on 10-23-14 09:57 PM Link | #50042
https://www.youtube.com/watch?v=ax5ck61mH1k

new video preview.

Kazeshin
Posted on 10-26-14 09:41 PM (rev. 3 of 10-26-14 11:35 PM) Link | #50279
https://www.youtube.com/watch?v=yg_euXYigrg

here's a sample of a cutscene engine i wrote, it uses some camera functions and rewrites the old ones to be easily deactivateable.

SunakazeKun
Posted on 10-26-14 10:07 PM Link | #50282

Kazeshin
Posted on 10-26-14 11:35 PM Link | #50286
fixxed, oops.

Kazeshin
Posted on 11-09-14 02:00 PM Link | #51017
https://www.youtube.com/watch?v=PBjko6Z_Lls

i made some new animations in SM64, they were figured out since long though the knowledge got lost and noone bothered looking into it deeper. it was done in pure hex.
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Main - Misc. ROM hacking - SM64: Last Impact (SM64 Major Hack, assembly hacks) [WIP] Hide post layouts | New reply

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