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04-05-21 09:22 PM |
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| 0 users reading Nintendo-quality models | 1 bot |
| Main - Archived forums - General SMG hacking - Nintendo-quality models | New reply |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 327/1217 EXP: 2151128 Next: 62969 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Well I'm not expert about this, but I think I know the basic about Nintendo/SMG-quality models.
It's a bit hard to say, but custom models often don't has the same quality as Nintendo because they look.... simple... gah it's hard to say >.< But whatever. Nintendo models has some important things that make them look more realistic. They have shadow around itself and on other things, very important. The textures is lighter/darker on several places to make it look realistic too, a very important thing too. Just look on models in SMG and you'll see what I mean. Often when you're using textures from SMG, your custom models look more Nintendo-quality than something else, but that isn't enough. Well I don't know. Try to make fake shadow and dark/light swiches on the textures on your model in Blender or something. Or you can make the textures darker/lighter on different places in an image editor. I'm not expert. Well I hope this would help, and if you have any more ideas about how Nintendo-quality models is made, just post below! |
| Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155
Posts: 2650/8869 EXP: 47241413 Next: 175807 Since: 07-02-12 From: in a box
Last post: 5 days ago Last view: 2 days ago |
You say that like it's an easy thing to do.
Nintendo's modellers are professionals. Similarly, almost all people with enough skills to be considered 'professional' are going to work for game studios. Few of them are willing to do this shit as a hobby project that doesn't get them money. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 328/1217 EXP: 2151128 Next: 62969 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
Well you're right. But this makes the models just look more like Ninendo's. We almost can't make them exactly as Nintendo's. But we can try our best. |
| Stomatol |
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Normal user Level: 28 Posts: 104/178 EXP: 122535 Next: 8803 Since: 12-21-13 From: Sweden Last post: 1373 days ago Last view: 264 days ago |
Another tip for making better quality levels is to not use SketchUp.
I don't want to claim that SketchUp is bad or anything, it works great for making low-poly SM64/DS levels. But if you want to make higher quality levels I would suggest learning Blender, Maya or 3ds Max etc. |
| BlackYoshi485 |
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Member Banned for being an idiot. Level: 24
Posts: 96/123 EXP: 72388 Next: 5736 Since: 07-20-13 From: Under a rock Last post: 2212 days ago Last view: 928 days ago |
And another one is reuse textures from the original game, make the model be very detailed, knowing the limits, and don't add cameos to non nintendo stuff. |
| Jesse |
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Member Normal user Level: 51 Posts: 400/688 EXP: 949739 Next: 64199 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
Posted by Stomatol Could you please not say that. sketchup is not good for making SM64/ds levels. you can search the evidence for it yourself. but yes blender is a good choice. |
| Stomatol |
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Normal user Level: 28 Posts: 105/178 EXP: 122535 Next: 8803 Since: 12-21-13 From: Sweden Last post: 1373 days ago Last view: 264 days ago |
Posted by jjesss064 Okay, it was kinda bad worded by me, I meant it's easier to make SM64 quality levels in SketchUp then SMG quality. I prefer using blender for both of them. |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 3104/4661 EXP: 17985352 Next: 397562 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
Maya is a good thing to use, but it's overcomplicated.
Most programs for making high-quality models are really hard to use, unless you're an easy learner. ____________________ a |
| Krazyguy75 |
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Normal user Level: 22 Posts: 91/100 EXP: 50653 Next: 7697 Since: 03-28-14 Last post: 2113 days ago Last view: 1831 days ago |
HORRAY FOR BEING ABLE TO USE MAYA FLAWLESSLY BUT LACKING THE PROGRAM ITSELF! |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 3361/3604 EXP: 12228670 Next: 33590 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 143 days ago |
http://www.autodesk.com/education/free-software/all student program. ヽ༼ຈل͜ຈ༽ノ Free software for all ヽ༼ຈل͜ຈ༽ノ ____________________ "I hate playing musical chats" ~ Quote of the month |
| Main - Archived forums - General SMG hacking - Nintendo-quality models | New reply |
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