Posted by FiachraPosted by StarLandMay I translate your hack in an another language than EN?
You mean into German? Yes, that would be fine. I'll contact you when the hack's text is done.
Of course, I would like translate it.

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04-05-21 09:22 PM |
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| 0 users reading Super Mario Sunshine 64 DS | 3 bots |
| Main - SM64DS hacks - Super Mario Sunshine 64 DS | New reply |
| Fiachra |
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Local moderator Level: 62 Posts: 570/1065 EXP: 1914147 Next: 70539 Since: 12-15-12 From: Ireland Last post: 1044 days ago Last view: 1023 days ago |
Posted by StarLand You mean into German? Yes, that would be fine. I'll contact you when the hack's text is done. |
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gtfo Level: 42 Posts: 415/455 EXP: 500124 Next: 21238 Since: 12-28-13 From: Germany Last post: 2285 days ago Last view: 2196 days ago |
Posted by Fiachra Of course, I would like translate it. ![]() |
| Jesse |
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Member Normal user Level: 51 Posts: 371/688 EXP: 949739 Next: 64199 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
Posted by Fiachra can I and more dutch people translate the game to dutch? I am sure there are more people with other languages who want to translate this hack to their language! |
| Fiachra |
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Local moderator Level: 62 Posts: 571/1065 EXP: 1914147 Next: 70539 Since: 12-15-12 From: Ireland Last post: 1044 days ago Last view: 1023 days ago |
Posted by jjesss064 Yes, there'll be more work involved to translate to Dutch though as it wasn't originally released in Dutch. |
| Jesse |
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Member Normal user Level: 51 Posts: 373/688 EXP: 949739 Next: 64199 Since: 09-05-13 Last post: 1263 days ago Last view: 824 days ago |
Posted by Fiachra well you can just make a separate rom. or does the game have a dutch slot just like mario galaxy? because in mario galaxy they just wrote english in the dutch slots. |
| BlackYoshi485 |
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Member Banned for being an idiot. Level: 24
Posts: 89/123 EXP: 72388 Next: 5736 Since: 07-20-13 From: Under a rock Last post: 2212 days ago Last view: 928 days ago |
i can translate it to spanish. |
| Fiachra |
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Local moderator Level: 62 Posts: 572/1065 EXP: 1914147 Next: 70539 Since: 12-15-12 From: Ireland Last post: 1044 days ago Last view: 1023 days ago |
Posted by jjesss064 I'd just put in a separate ROM replacing English. I meant it would be harder because there's more text to translate, eg. "File Saved" type messages that aren't specific to this hack, that exist for languages like German but there's no existing Dutch at all. Posted by BlackYoshi485 Thanks. Edit: Have the "Big Boo Down Below" Star done: |
| SunakazeKun |
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![]() Boss Bass Normal user Level: 71
Posts: 268/1551 EXP: 3045983 Next: 121131 Since: 06-15-14 From: Germany Last post: 1171 days ago Last view: 1143 days ago |
Do the platforms spin? Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
| Fiachra |
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Local moderator Level: 62 Posts: 573/1065 EXP: 1914147 Next: 70539 Since: 12-15-12 From: Ireland Last post: 1044 days ago Last view: 1023 days ago |
Posted by SunakazeKun Yes, but unfortunately all in the same direction. Also, you can't see in those screenshots but the stars and ghosts on the walls are animated and change colour as they move. |
| Parashoe |
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Member Normal user Level: 11
Posts: 16/24 EXP: 5831 Next: 154 Since: 07-11-14 Last post: 1916 days ago Last view: 1879 days ago |
Posted by Fiachra |
| linkchidori |
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Normal user Level: 6 Posts: 2/5 EXP: 553 Next: 354 Since: 07-25-14 Last post: 1031 days ago Last view: 978 days ago |
The Piantas will be in this hack? |
| Hiccup |
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Normal user Level: 55 Posts: 103/815 EXP: 1302432 Next: 11757 Since: 09-06-12 Last post: 575 days ago Last view: 8 days ago |
They were in one a video or screenshot, I rememeber. |
| Fiachra |
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Local moderator Level: 62 Posts: 577/1065 EXP: 1914147 Next: 70539 Since: 12-15-12 From: Ireland Last post: 1044 days ago Last view: 1023 days ago |
Posted by linkchidori Posted by Hiccup That screenshot just had a static Pianta model, they've now been imported into the game properly, replacing Toad: http://kuribo64.net/get.php?id=JMuOIQSctws7Zy46 |
| Stomatol |
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Normal user Level: 28 Posts: 92/178 EXP: 122535 Next: 8803 Since: 12-21-13 From: Sweden Last post: 1373 days ago Last view: 264 days ago |
That looks really neat o,o
Did you use the same method of replacing the model as you did in the deku link demo, with splitting an obj into different parts? If so, could you maybe explain into detail how this is done? ![]() |
| Fiachra |
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Local moderator Level: 62 Posts: 578/1065 EXP: 1914147 Next: 70539 Since: 12-15-12 From: Ireland Last post: 1044 days ago Last view: 1023 days ago |
Posted by Stomatol No, this was actually done using the 'proper' method of using a DAE model with skinning. I only had to replace the mesh (skeleton not edited) and apply weight painting as the skeleton and animations matched up really well (luck). I'll try to post a tutorial tonight or tomorrow with this example. |
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Normal user Level: 28 Posts: 93/178 EXP: 122535 Next: 8803 Since: 12-21-13 From: Sweden Last post: 1373 days ago Last view: 264 days ago |
Posted by Fiachra Ah, okay! Looking forward to the tutorial |
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Local moderator Level: 62 Posts: 579/1065 EXP: 1914147 Next: 70539 Since: 12-15-12 From: Ireland Last post: 1044 days ago Last view: 1023 days ago |
Here's the tutorial. This shows how Toad was replaced with the Pianta, there are additional steps required for more complex models, but I'll make a post explaining that.
Edit: Note that that the imported model is the same size as the original, to get the Pianta to a larger scale I used a feature in the editor I'm still working on to allow you to scale the model and its animations upon import. Will be mentioned in full post and released in a few days. |
| SuperMario2 |
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Member Normal user Level: 18
Posts: 44/70 EXP: 29866 Next: 31 Since: 02-21-14 From: Bomb-omb Battlefield Last post: 2043 days ago Last view: 1190 days ago |
Will this hace have custom music/sounds? |
| Fiachra |
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Local moderator Level: 62 Posts: 583/1065 EXP: 1914147 Next: 70539 Since: 12-15-12 From: Ireland Last post: 1044 days ago Last view: 1023 days ago |
Posted by SuperMario2 I said previously that it would but it's not looking likely, I've enough work trying to finish the bonus levels' models and then adding all the Stars, enemies etc. |
| NoThisIsStupider |
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Normal user Level: 30
Posts: 49/207 EXP: 151285 Next: 14584 Since: 03-13-14 Last post: 805 days ago Last view: 573 days ago |
Are you gonna use the sunshine secret stage music in the games files that was used for the minigames? It would ramp the awesomeness way up. ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
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