Views: 19,851,853 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
03-28-24 06:58 PM |
Guest: |
0 users reading Comets & Power Stars [SMG2] [SMG1] [ID] | 1 bot |
Main - Archived forums - SMG documentations and tutorials - Comets & Power Stars [SMG2] [SMG1] [ID] | Hide post layouts | New reply |
SunakazeKun |
| ||
Boss Bass Normal user Level: 74 Posts: 14/1551 EXP: 3651909 Next: 1635 Since: 06-15-14 From: Germany Last post: 2258 days ago Last view: 2231 days ago |
Comets (ScenariaData.bcsv):
Red: Speedy Comet Dark: Daredevil Comet Purple: Purple Comet Quick: Quick Comet SMG1 only: Black: Timed Purple Comet Ghost: Cosmic Comet SMG2 only: Exterminate: Romp Comet Mimic: Clone Comet SMG2 uses Purple for timed purple comets. If you want to use Black or Red, you have to change the section CometTimer (values are in seconds). Cosmic Mario race files (SMG1): GhostDataHoneyBeeKingdomGalaxy.arc <-- Honeyhive Galaxy GhostDataIceVolcanoGalaxy.arc <-- Freezeflame Galaxy GhostDataOceanRingGalaxy.arc <-- Sea Slide Galaxy GhostDataReverseKingdomGalaxy.arc <-- Gold Leaf Galaxy GhostDataStarDustGalaxy.arc <-- Space Junk Galaxy Power Stars (ScenariaData.bcsv): Normal Power Star: Set PowerStarType to 'Normal' Hidden Power Star: Set PowerStarType to 'Hidden' Green Star: Set PowerStarType to 'Green' Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 2589/4661 EXP: 20823463 Next: 407803 Since: 07-07-12 Last post: 1321 days ago Last view: 334 days ago |
You forgot one.
A powerstar type can be 'Hidden' Also, you can't just put 'Red' for a speedy timer. You have to alter CometTimer whose values are in seconds. ____________________ a |
SunakazeKun |
| ||
Boss Bass Normal user Level: 74 Posts: 15/1551 EXP: 3651909 Next: 1635 Since: 06-15-14 From: Germany Last post: 2258 days ago Last view: 2231 days ago |
Thanks! I added them to the list. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 77/1217 EXP: 2566705 Next: 26167 Since: 03-26-14 Last post: 2637 days ago Last view: 1358 days ago |
If I add a purple coin comet, must I also add 100 purple coins too? How do I add a comet? |
SunakazeKun |
| ||
Boss Bass Normal user Level: 74 Posts: 17/1551 EXP: 3651909 Next: 1635 Since: 06-15-14 From: Germany Last post: 2258 days ago Last view: 2231 days ago |
You need at least 100 purple coins, and have the section "Comet" in "ScenarioData.bcsv" set to "Purple".
If you want to add a timed purple comet, you'll have to set it to "Black" (SMG1 only) and change "CometLimitTimer" (works with Purple in SMG2). Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 80/1217 EXP: 2566705 Next: 26167 Since: 03-26-14 Last post: 2637 days ago Last view: 1358 days ago |
It don't work when I want to play a level edit of SMG1. If I want for example "CocoonExGalaxy", will I only take the "CocoonExGalaxy" folder that have two files in it (don't know what they was, but not a "CocoonExGalaxyMap.arc"), only the "CocoonExGalaxy.arc" file which is outside from the folder, or both of them? I tried everything but it didn't work. Help please! |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 2594/4661 EXP: 20823463 Next: 407803 Since: 07-07-12 Last post: 1321 days ago Last view: 334 days ago |
SMG1 has a different filesystem. The scenarios go in the "BlahblahGalaxy" folder, while the regular galaxy goes just into StageData. ____________________ a |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 128/1217 EXP: 2566705 Next: 26167 Since: 03-26-14 Last post: 2637 days ago Last view: 1358 days ago |
I don't find a section that is called CometTimer. |
SunakazeKun |
| ||
Boss Bass Normal user Level: 74 Posts: 110/1551 EXP: 3651909 Next: 1635 Since: 06-15-14 From: Germany Last post: 2258 days ago Last view: 2231 days ago |
It 's called "CometLimitTimer" Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
PaperplateismGuy |
| ||
Member Shpayshe Toads: YAY! Level: 52 Posts: 406/654 EXP: 1042264 Next: 41576 Since: 08-10-13 From: Paperplate Land Last post: 1559 days ago Last view: 1572 days ago |
The pic on the spoiler up top is broken. This is pretty good. Useful ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
SunakazeKun |
| ||
Boss Bass Normal user Level: 74 Posts: 111/1551 EXP: 3651909 Next: 1635 Since: 06-15-14 From: Germany Last post: 2258 days ago Last view: 2231 days ago |
Fixed! That happened, because I changed my E-Mail. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 130/1217 EXP: 2566705 Next: 26167 Since: 03-26-14 Last post: 2637 days ago Last view: 1358 days ago |
Sorry but I really don't see a CometLimitTimer. Can you give a screenshot of the CometLimitTimer? |
NWPlayer123 |
| ||
Member Imma Snuggle You Level: 110 Posts: 3228/3604 EXP: 14158355 Next: 250531 Since: 07-07-12 From: Colorado Last post: 3074 days ago Last view: 1231 days ago |
9009023A, It's one of the fields in ScenarioData.bcsv. MN1'S BCSV editor SHOULD display it as CometLimitTimer, IIRC. ____________________ "I hate playing musical chats" ~ Quote of the month |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 2750/4661 EXP: 20823463 Next: 407803 Since: 07-07-12 Last post: 1321 days ago Last view: 334 days ago |
Whitehole's BCSV editor displays it too. ____________________ a |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 132/1217 EXP: 2566705 Next: 26167 Since: 03-26-14 Last post: 2637 days ago Last view: 1358 days ago |
Posted by NWPlayer123Is the 9009023A the CometLimitTimer? Posted by LuigiI don't see it do. Give me a screenshot so I can see. |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 2751/4661 EXP: 20823463 Next: 407803 Since: 07-07-12 Last post: 1321 days ago Last view: 334 days ago |
Yes, 9009023A is the CometLimitTimer. It's a hash. ____________________ a |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 133/1217 EXP: 2566705 Next: 26167 Since: 03-26-14 Last post: 2637 days ago Last view: 1358 days ago |
Ok. |
Main - Archived forums - SMG documentations and tutorials - Comets & Power Stars [SMG2] [SMG1] [ID] | Hide post layouts | New reply |
Page rendered in 0.028 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 233/233, time: 0.010 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |