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04-06-21 12:39 AM |
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| 0 users reading A Note when importing planets | 1 bot |
| Main - Archived forums - General SMG hacking - A Note when importing planets | New reply |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 2579/4661 EXP: 17985736 Next: 397178 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
When you import a planet, CHECK THE FILESIZE. 1,000 KB is about fine, but if it's about 2,000 KB or over...that's ridiculous. It causes crashes and it's too big for the game to handle.
How to fix it: -Remove any unused faces -Smaller texture dimensions -Scale down the model ~MrRean ____________________ a |
| KoopaTroopaMan |
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Member Normal user Level: 64 Posts: 76/1217 EXP: 2151185 Next: 62912 Since: 03-26-14 Last post: 1550 days ago Last view: 270 days ago |
If I place a planet in Whitehole, how will I fix the gravity so I can go around it? Will I place a gravity controller inside the planet or something? Sorry if it is offtopic. |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 3203/3604 EXP: 12228931 Next: 33329 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 144 days ago |
Yes, look at an example from the original game if you need help. Whitehole doesn't support loading/displaying gravity though so you'll have to use Anarchy. ____________________ "I hate playing musical chats" ~ Quote of the month |
| Main - Archived forums - General SMG hacking - A Note when importing planets | New reply |
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