Views: 19,855,705 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
03-29-24 10:40 AM |
Guest: |
0 users reading Beat Block Galaxy Remake | 1 bot |
Main - Archived forums - Custom SMG levels - Beat Block Galaxy Remake | Hide post layouts | New reply |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 2/1217 EXP: 2566934 Next: 25938 Since: 03-26-14 Last post: 2638 days ago Last view: 1358 days ago |
My own edit on Beat Block Galaxy, and not on Flip-Swap. This level is a bit harder and more fun to play than the original.
Here is the video: Download: http://www.mediafire.com/download/rh30zwixu5c1fzd/BeatBlockGalaxyRemake.zip Here is my fixed and better version: |
TheSpeedyMouse |
| ||
Normal user Level: 42 Posts: 44/403 EXP: 488482 Next: 32880 Since: 04-05-14 Last post: 2585 days ago Last view: 1641 days ago |
Very cool. Was the black Boo in galaxy 2? As far as I remember he wasn't. |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 2153/9016 EXP: 56055733 Next: 431911 Since: 07-03-12 From: in a box Last post: 57 days ago Last view: 16 days ago |
Yes he is
Also, that level isn't good. The blocks are all misaligned, but that's not the worst part. There are parts where you just don't know where you're supposed to go. Bad level design. And the final part isn't edited at all, not original. And what are Boos and Dry Bones doing in that level? That's... unfitting. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
TheSpeedyMouse |
| ||
Normal user Level: 42 Posts: 45/403 EXP: 488482 Next: 32880 Since: 04-05-14 Last post: 2585 days ago Last view: 1641 days ago |
Posted by StapleButter Well I was just trying to give him a complement. This is his very first custom level and it's good for a first. Plus it's good compared to what I have done, which is nothing! I am learning how to use blender. Also I now realize the black boos were in Galaxy 2 and you were right, in Boss Blitz! My bad! |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 2507/4661 EXP: 20825053 Next: 406213 Since: 07-07-12 Last post: 1322 days ago Last view: 335 days ago |
It's better than nothing at all
Most first levels aren't the best, but at least they tried. ____________________ a |
TheSpeedyMouse |
| ||
Normal user Level: 42 Posts: 46/403 EXP: 488482 Next: 32880 Since: 04-05-14 Last post: 2585 days ago Last view: 1641 days ago |
Posted by Luigi Plus I like that Yoshi, the blimp Yoshi, and the cloud are all in it. |
Rydia |
| ||
Member Banned for repeatedly trying to cause drama, and disregard of authority Level: 49 Posts: 539/545 EXP: 832345 Next: 51538 Since: 07-10-12 Last post: 3542 days ago Last view: 3542 days ago |
Posted by TheSpeedyMouseBut sometimes less is more. If you stuff your levels full of everything, that leads to bad level design and everything. |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 2155/9016 EXP: 56055733 Next: 431911 Since: 07-03-12 From: in a box Last post: 57 days ago Last view: 16 days ago |
TheSpeedyMouse |
| ||
Normal user Level: 42 Posts: 47/403 EXP: 488482 Next: 32880 Since: 04-05-14 Last post: 2585 days ago Last view: 1641 days ago |
Posted by StapleButter No it wan't him. Rainbow Mario only has two post; This one and one other one. |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 2157/9016 EXP: 56055733 Next: 431911 Since: 07-03-12 From: in a box Last post: 57 days ago Last view: 16 days ago |
Tahcryon |
| ||
Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3962/5087 EXP: 23744739 Next: 636961 Since: 07-07-12 Last post: 2177 days ago Last view: 739 days ago |
Posted by TheSpeedyMouse Having a bunch of powerups doesn't make it a good level. It would've been nice if a Sling Star was put between the Yoshi areas and the Cloud Flower, since as far as I know, Mario is forced to jump off of Yoshi when get gets the Cloud Flower. It's sort of an odd transitision. ____________________
|
TheSpeedyMouse |
| ||
Normal user Level: 42 Posts: 48/403 EXP: 488482 Next: 32880 Since: 04-05-14 Last post: 2585 days ago Last view: 1641 days ago |
Posted by Polari Your right. I think this custom level is a bit to hard but it is their first. Posted by StapleButter Oh okay. My bad. |
Stygmax |
| ||
SMG2.5 Cartographer Level: 88 Posts: 1904/2178 EXP: 6535953 Next: 114711 Since: 12-02-12 Last post: 370 days ago Last view: 370 days ago |
Has anyone just maaaybe considered that the prevalence of these kinds of comments on noob levels are why there's no scene for this game?
Just look at RVLution. Having terrible levels is the sign of a healthy hacking scene. You guys keep stepping on the bulb of this flower - just give it a rest. It's not a very good level, but it's there, and that in itself is quite something when it comes to Super Mario Galaxy 2 hacking. Status: It was really, really fun, guys - thanks for the ride!
|
TheSpeedyMouse |
| ||
Normal user Level: 42 Posts: 49/403 EXP: 488482 Next: 32880 Since: 04-05-14 Last post: 2585 days ago Last view: 1641 days ago |
Posted by Stygmax That's kind of what I said when I started this argument by giving Rainbow Mario a complement. |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 2159/9016 EXP: 56055733 Next: 431911 Since: 07-03-12 From: in a box Last post: 57 days ago Last view: 16 days ago |
First of all, the reason why there is no SMG scene is not because we're 'stepping on the bulb of this flower'. Since you quoted RVLution, you should be aware that they do delete terrible levels and hacks. They have a quality standard, too.
The reason why there's no SMG scene is because the entry barrier is too high. The game is very complex for beginners. Noone outside of Nintendo fully knows how the engine works. I wasn't talking shit on his level. I was pointing out issues I noticed with it. Just because a post isn't the typical "nice work" or some other one word post, doesn't mean it's talking shit. It's giving constructive criticism. And I was infact being positive later on. The guy went from not even knowing how to do a Google search, to somehow managing to make a level. That is amazing progress and must not be ignored. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
Krazyguy75 |
| ||
Normal user Level: 23 Posts: 28/100 EXP: 60449 Next: 7274 Since: 03-28-14 Last post: 3202 days ago Last view: 2920 days ago |
I've been following this "argument", and I'd just like to say that I can understand both sides. StapleButter, my first impression of your second comment was that it seemed sarcastic, and it wasn't till this one that I realized it was sincere. I think that was one of the main sources of confusion.
But yeah, the entry barrier is high, but that doesn't mean we should discourage people from learning how to make basic levels. I mean, if it is hard to learn, then it is waaay harder to master. I've been working on a level since I found this site a couple months ago, and I still am nowhere near a "good" level. Or even a "finished" level. |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 4/1217 EXP: 2566934 Next: 25938 Since: 03-26-14 Last post: 2638 days ago Last view: 1358 days ago |
Please it was my first level. |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 2168/9016 EXP: 56055733 Next: 431911 Since: 07-03-12 From: in a box Last post: 57 days ago Last view: 16 days ago |
KoopaTroopaMan |
|
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 2226/9016 EXP: 56055733 Next: 431911 Since: 07-03-12 From: in a box Last post: 57 days ago Last view: 16 days ago |
Try to fix the block alignment, but that part isn't the easiest, I'll grant you. If that can help you, Whitehole lets you fine-tune object coordinates in the left panel.
Just try to make it less hard. There are parts where the player can't see where they should go. Unintuitive level design is bad. But since fixing cameras to give a better view isn't the easiest thing, I'd recommend you modify the level design to make it more intuitive. And/or add coins to guide the player. Oh and about the enemies: try to use enemies that fit well within the level's theme, if you see what I mean. Boos don't fit well in this level. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
Main - Archived forums - Custom SMG levels - Beat Block Galaxy Remake | Hide post layouts | New reply |
Page rendered in 0.054 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 235/235, time: 0.012 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |