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04-26-24 07:21 PM |
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0 users reading (Cancelled) Super Mario 64 DS: Superstar Saga (DS Port) | 1 bot |
Main - SM64DS hacks - (Cancelled) Super Mario 64 DS: Superstar Saga (DS Port) | Hide post layouts | New reply |
PablosCorner |
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Member Normal user Level: 16 Posts: 3/43 EXP: 17294 Next: 2962 Since: 01-07-14 Last post: 2443 days ago Last view: 824 days ago |
(Hey guys, should probably let you know that I'm not proceeding with this mod anymore, as I'm not interested in doing SM64DS mods for the foreseeable future.)
Hello everyone! I come here to share you guys my newest hack (and first for Super Mario 64 DS) and it is a port of Super Mario 64: Superstar Saga!(Thread located here --> http://www.smwcentral.net/?p=viewthread&t=69144) And so far, I have sort of imported the Castle Town HUB (currently imported to Bob-Omb's Battlefield for now). I'll have more pictures to come as soon as I import more levels, and fix bugs! Next level I will show will be Stardust Fields. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3913/5087 EXP: 23823226 Next: 558474 Since: 07-07-12 Last post: 2206 days ago Last view: 768 days ago |
Aren't there any other textures you could use? Those look kind of ugly. The models also look a bit low-poly, but it's a pretty good start ____________________
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Cackletta |
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NeoBlitzX7 |
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Normal user Level: 24 Posts: 71/115 EXP: 76552 Next: 1573 Since: 10-08-13 From: Somewhere in Germany Last post: 634 days ago Last view: 516 days ago |
A Game Boy game ported into a 3D platformer on DS? Well, that looks quite interesting. But I like it; wish you good luck at making the hack |
PablosCorner |
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Member Normal user Level: 16 Posts: 4/43 EXP: 17294 Next: 2962 Since: 01-07-14 Last post: 2443 days ago Last view: 824 days ago |
Posted by Polari Unless I can recreate the original sprites from the GBA version, or get someone to help me with that, I could try. |
NoSkinnedKoopa |
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Member "The most intense fight a human will ever have is between the person they are and the person they are capable of becoming!" - Coach Jae Level: 43 Posts: 354/421 EXP: 555920 Next: 9126 Since: 12-24-12 From: Super Hyrule Land Last post: 2809 days ago Last view: 2082 days ago |
Wow this is pretty cool. I love the idea of it! |
MarioMaster720 |
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Member Some fraud Number 6738 Embodiment of Space Level: 85 Posts: 1755/2007 EXP: 5806882 Next: 91658 Since: 11-24-12 From: Rogaland, Norway Last post: 2901 days ago Last view: 2875 days ago |
So is this just going to be a version of SM64/DS with places from Superstar Saga as stages?
Or are you actually somehow going to turn this into a RPG game or have RPG elements (like Super Paper Mario). I'm assuming it's the first thing I mentioned, but looks cool anyway. I like the idea (now someone just needs to import Luigi's Mansion into a 3D Mario game.....) ____________________ Former SMG2.5 Advertiser and one-time Level Designer/Artist - So Apparently Norway is rich while Denmark and Sweden are happy. What they don't know is that our wealth gives us happiness as well : https://pbs.twimg.com/media/BfA4EbJCEAAsJfG.png:large |
PablosCorner |
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Member Normal user Level: 16 Posts: 5/43 EXP: 17294 Next: 2962 Since: 01-07-14 Last post: 2443 days ago Last view: 824 days ago |
Posted by MarioMaster720 Yeah, it's the first one. |
MarioFanatic64 |
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Member The guy who does things. Level: 31 Posts: 13/207 EXP: 183476 Next: 1887 Since: 12-05-13 From: Australia Last post: 2366 days ago Last view: 2085 days ago |
You'll have to add extra details to the models to make up for the original game's fixed camera design. There'll be a lot of environments where there would have been something beyond the screen and you'll want to update the graphics because 2D tilesets from a 16-Bit console simply won't transfer into a 3D game engine well. |
PablosCorner |
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Member Normal user Level: 16 Posts: 6/43 EXP: 17294 Next: 2962 Since: 01-07-14 Last post: 2443 days ago Last view: 824 days ago |
Posted by MarioFanatic64 Yeah, I agree. I'll try and get some modeling help and with textures as well. |
the best pokemon trainer |
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Newcomer mini waluigi rereg Level: 7 Posts: 6/8 EXP: 1270 Next: 178 Since: 09-07-15 Last post: 3154 days ago Last view: 3150 days ago |
looks great man its all like
i'm watchin michiko and hachtin and on my 3ds browser and i see this and i'm like daaaaaaaaang thats cooler than the fonz ____________________ me:WHAT ARE THOOOOOSE... ace trainer: shiny pokemon. me: ohhh. |
PSISly |
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Normal user Level: 18 Posts: 39/58 EXP: 25857 Next: 4040 Since: 12-09-14 Last post: 2527 days ago Last view: 1697 days ago |
Awesome! I remember seeing the original hack a while back, but I never expected to see a DS port! I'll definitely be checking this one out soon! Great job! |
GreenThunder1337 |
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Fuzzy Good riddance! Level: 55 Posts: 509/785 EXP: 1259428 Next: 54761 Since: 05-05-15 From: secret Last post: 2912 days ago Last view: 2303 days ago |
I don't think this is being worked on anymore. :I ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
PablosCorner |
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Member Normal user Level: 16 Posts: 27/43 EXP: 17294 Next: 2962 Since: 01-07-14 Last post: 2443 days ago Last view: 824 days ago |
Posted by GreenThunder1337 It's on hold, I'm currently working on the 64 version and when that's finished, work on the DS remake will resume. |
PSISly |
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Normal user Level: 18 Posts: 40/58 EXP: 25857 Next: 4040 Since: 12-09-14 Last post: 2527 days ago Last view: 1697 days ago |
I might could help with textures if you still needed help with those. I'd be happy to design some custom tiles if it's needed. |
PablosCorner |
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Member Normal user Level: 16 Posts: 28/43 EXP: 17294 Next: 2962 Since: 01-07-14 Last post: 2443 days ago Last view: 824 days ago |
Posted by PSISly Make some sample textures and I might definitely consider it. |
PSISly |
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Normal user Level: 18 Posts: 44/58 EXP: 25857 Next: 4040 Since: 12-09-14 Last post: 2527 days ago Last view: 1697 days ago |
Posted by PablosCorner Anything in particular you had in mind? |
PablosCorner |
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Member Normal user Level: 16 Posts: 29/43 EXP: 17294 Next: 2962 Since: 01-07-14 Last post: 2443 days ago Last view: 824 days ago |
Posted by PSISly Try recreating some of M&L:SS's terrain sprites into higher quality textures. (Try some from Stardust Fields, etc) (Limitations for N64 textures are either 32x32, 64x32 or 32x64) |
Shugabush |
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Member Normal user Level: 19 Posts: 63/76 EXP: 31924 Next: 3853 Since: 12-18-17 Last post: 1260 days ago Last view: 179 days ago |
how did you extract those levels? ____________________ check out my CLPS Document: https://docs.google.com/document/d/11tHJ77km4EPITucU9RMdhW5ImPEvCyxPxUAbxqzm6Ks/edit |
Main - SM64DS hacks - (Cancelled) Super Mario 64 DS: Superstar Saga (DS Port) | Hide post layouts | New reply |
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