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04-06-21 12:31 AM |
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| 0 users reading (Cancelled) Super Mario 64 DS: Superstar Saga (DS Port) | 1 bot |
| Main - SM64DS hacks - (Cancelled) Super Mario 64 DS: Superstar Saga (DS Port) | New reply |
| PablosCorner |
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Member Normal user Level: 15
Posts: 3/43 EXP: 14502 Next: 1882 Since: 01-07-14 Last post: 1327 days ago Last view: 244 days ago |
(Hey guys, should probably let you know that I'm not proceeding with this mod anymore, as I'm not interested in doing SM64DS mods for the foreseeable future.)
Hello everyone! I come here to share you guys my newest hack (and first for Super Mario 64 DS) and it is a port of Super Mario 64: Superstar Saga!(Thread located here --> http://www.smwcentral.net/?p=viewthread&t=69144) And so far, I have sort of imported the Castle Town HUB (currently imported to Bob-Omb's Battlefield for now).
I'll have more pictures to come as soon as I import more levels, and fix bugs! Next level I will show will be Stardust Fields. |
| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 122 Posts: 3913/5087 EXP: 20507447 Next: 130566 Since: 07-07-12 Last post: 1089 days ago Last view: 465 days ago |
Aren't there any other textures you could use? Those look kind of ugly. The models also look a bit low-poly, but it's a pretty good start ![]() ____________________
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| Cackletta |
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| NeoBlitzX7 |
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Normal user Level: 23 Posts: 71/114 EXP: 63674 Next: 4049 Since: 10-08-13 From: Somewhere in Germany Last post: 1743 days ago Last view: 1742 days ago |
A Game Boy game ported into a 3D platformer on DS? Well, that looks quite interesting. But I like it; wish you good luck at making the hack ![]() |
| PablosCorner |
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Member Normal user Level: 15
Posts: 4/43 EXP: 14502 Next: 1882 Since: 01-07-14 Last post: 1327 days ago Last view: 244 days ago |
Posted by Polari Unless I can recreate the original sprites from the GBA version, or get someone to help me with that, I could try. |
| NoSkinnedKoopa |
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Member "The most intense fight a human will ever have is between the person they are and the person they are capable of becoming!" - Coach Jae Level: 41
Posts: 354/421 EXP: 475107 Next: 5038 Since: 12-23-12 From: Super Hyrule Land Last post: 1693 days ago Last view: 965 days ago |
Wow this is pretty cool. I love the idea of it! |
| MarioMaster720 |
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Member Some fraud Number 6738 Embodiment of Space Level: 81
Posts: 1755/2007 EXP: 4969186 Next: 23663 Since: 11-24-12 From: Rogaland, Norway Last post: 1785 days ago Last view: 1758 days ago |
So is this just going to be a version of SM64/DS with places from Superstar Saga as stages?
Or are you actually somehow going to turn this into a RPG game or have RPG elements (like Super Paper Mario). I'm assuming it's the first thing I mentioned, but looks cool anyway. I like the idea (now someone just needs to import Luigi's Mansion into a 3D Mario game.....) ____________________ Former SMG2.5 Advertiser and one-time Level Designer/Artist - So Apparently Norway is rich while Denmark and Sweden are happy. What they don't know is that our wealth gives us happiness as well : https://pbs.twimg.com/media/BfA4EbJCEAAsJfG.png:large |
| PablosCorner |
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Member Normal user Level: 15
Posts: 5/43 EXP: 14502 Next: 1882 Since: 01-07-14 Last post: 1327 days ago Last view: 244 days ago |
Posted by MarioMaster720 Yeah, it's the first one. |
| MarioFanatic64 |
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Member The guy who does things. Level: 30
Posts: 13/207 EXP: 154140 Next: 11729 Since: 12-05-13 From: Australia Last post: 1249 days ago Last view: 968 days ago |
You'll have to add extra details to the models to make up for the original game's fixed camera design. There'll be a lot of environments where there would have been something beyond the screen and you'll want to update the graphics because 2D tilesets from a 16-Bit console simply won't transfer into a 3D game engine well. |
| PablosCorner |
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Member Normal user Level: 15
Posts: 6/43 EXP: 14502 Next: 1882 Since: 01-07-14 Last post: 1327 days ago Last view: 244 days ago |
Posted by MarioFanatic64 Yeah, I agree. I'll try and get some modeling help and with textures as well. |
| the best pokemon trainer |
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Newcomer mini waluigi rereg Level: 7
Posts: 6/8 EXP: 1021 Next: 427 Since: 09-07-15 Last post: 2037 days ago Last view: 2033 days ago |
looks great man its all like
i'm watchin michiko and hachtin and on my 3ds browser and i see this and i'm like daaaaaaaaang thats cooler than the fonz ____________________ me:WHAT ARE THOOOOOSE... ace trainer: shiny pokemon. me: ohhh. |
| PSISly |
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Normal user Level: 17 Posts: 39/58 EXP: 21230 Next: 3513 Since: 12-08-14 Last post: 1411 days ago Last view: 581 days ago |
Awesome! I remember seeing the original hack a while back, but I never expected to see a DS port! I'll definitely be checking this one out soon! Great job! |
| GreenThunder1337 |
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![]() Fuzzy Good riddance! Level: 52
Posts: 509/785 EXP: 1022747 Next: 61093 Since: 05-05-15 From: secret Last post: 1795 days ago Last view: 1187 days ago |
I don't think this is being worked on anymore. :I ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
| PablosCorner |
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Member Normal user Level: 15
Posts: 27/43 EXP: 14502 Next: 1882 Since: 01-07-14 Last post: 1327 days ago Last view: 244 days ago |
Posted by GreenThunder1337 It's on hold, I'm currently working on the 64 version and when that's finished, work on the DS remake will resume. |
| PSISly |
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Normal user Level: 17 Posts: 40/58 EXP: 21230 Next: 3513 Since: 12-08-14 Last post: 1411 days ago Last view: 581 days ago |
I might could help with textures if you still needed help with those. I'd be happy to design some custom tiles if it's needed. |
| PablosCorner |
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Member Normal user Level: 15
Posts: 28/43 EXP: 14502 Next: 1882 Since: 01-07-14 Last post: 1327 days ago Last view: 244 days ago |
Posted by PSISly Make some sample textures and I might definitely consider it. |
| PSISly |
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Normal user Level: 17 Posts: 44/58 EXP: 21230 Next: 3513 Since: 12-08-14 Last post: 1411 days ago Last view: 581 days ago |
Posted by PablosCorner Anything in particular you had in mind? |
| PablosCorner |
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Member Normal user Level: 15
Posts: 29/43 EXP: 14502 Next: 1882 Since: 01-07-14 Last post: 1327 days ago Last view: 244 days ago |
Posted by PSISly Try recreating some of M&L:SS's terrain sprites into higher quality textures. (Try some from Stardust Fields, etc) (Limitations for N64 textures are either 32x32, 64x32 or 32x64) |
| Shugabush |
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Member Normal user Level: 17
Posts: 63/76 EXP: 23000 Next: 1743 Since: 12-17-17 Last post: 144 days ago Last view: 7 days ago |
how did you extract those levels? ____________________ check out my CLPS Document: https://docs.google.com/document/d/11tHJ77km4EPITucU9RMdhW5ImPEvCyxPxUAbxqzm6Ks/edit |
| Main - SM64DS hacks - (Cancelled) Super Mario 64 DS: Superstar Saga (DS Port) | New reply |
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