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03-28-24 08:05 PM
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0 users reading Super Mario Star Land [Released!] | 2 bots

Main - SM64DS hacks - Super Mario Star Land [Released!] Hide post layouts | New reply

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Should I go on or not?
Yes
81.1% (43)
No
18.9% (10)
Multiple voting is not allowed. Changing your vote is allowed. 53 users have voted so far.

Polar Hacker
Posted on 02-13-14 09:50 PM (rev. 2 of 05-04-18 03:16 PM) Link | #38393
Kraft? What does THAT mean? Good job though!

EDIT: I just realized that I misprinted "good" and said "goof". TOTAL different meaning!

NoSkinnedKoopa
Posted on 02-10-14 02:51 AM Link | #38409
Oh lol I thought this a hack of SM64DS to look like SM3DL. (I think Polari said something like that earlier). Anyway nice job, and keep up the great work!

StarLand
(post deleted) #38426

StarLand
Posted on 02-17-14 09:47 PM Link | #38608
New Screenshots:
Welcome in the galaxy!

[spoiler Screenshots][image][image][image]

StarLand
Posted on 02-20-14 03:08 PM (rev. 2 of 02-20-14 03:14 PM) Link | #38749
I am almost finish with world two



[image]


I need more ideas, this is important!

~ Bob-ombs flying world
~ The Space
~ ?
~ ?
~ ?
...

My Problems now:

I don't can edit the path for Bob-omb.
Peach Secret slide - i don't can edit it

Fiachra
Posted on 02-20-14 03:13 PM Link | #38750
"I don't can edit the path for Bob-omb." - What can't you edit? The position of King Bob-Omb or the paths in the level Bob-Omb Battlefield?
"Peach Secret slide - I can't edit it." - You need to give more detail when asking for help. Exactly what can't you edit in Peach's Secret Slide? The start and end positions for the slide are marked with two collision types. In your custom level give the polygons at the start and end of the slide these collision types (check the CLPS editor to see what the values are).

StarLand
Posted on 02-20-14 03:29 PM (rev. 3 of 02-20-14 03:42 PM) Link | #38751
In Bob-omb Battlefield, I don't can edit the start position from Bob-omb King.
And if i import a level in Peach's Secret Slide, SM64DSe would like import my Level
and the original Level can't view textures in Editor. And if i restart SM64DSe
And Reload the Level, SM64DSe Can't open the Level. And if i start My Hack with DeSmuMe,
And i go to Peach Secret Slide, my Emulator freeze it.


[spoiler The "ERROR"][image]

[EDIT]

I am uncertain, may be it because of: The Textures????
I use: 32x32 & 64x64

Fiachra
Posted on 02-20-14 03:39 PM Link | #38752
I don't think it's possible to change King Bob-Omb's Position, no one has been able to get him to work properly in a custom level.

The version of the editor you're using is quite old, there've been important bug fixes recently, one of which is to do with editing NARC (Nintendo Archive) files (Peach's Secret Slide is one of four levels that are inside NARC files).

This is the most recent version (R70):
http://www.sendspace.com/file/bbxc7n

New revisions get posted in the Editor Development thread.

StarLand
Posted on 02-20-14 07:11 PM (rev. 2 of 02-20-14 07:11 PM) Link | #38760
Next problem:

How can i find the Collision data (table) for Super Mario 64 DS Editor?
Google can't find the right Site.

Fiachra
Posted on 02-20-14 08:10 PM Link | #38761
Most of the collision types aren't yet documented/known. In the level editor, click on 'CLPS' - this will allow you to edit the collision types that are available for your level. The 'Type/Description' column will let you choose one of the documented collision types but otherwise you'll have to work them out and add them yourself. The list already contains entries for Peach's Slide start and finish lines.

StarLand
Posted on 02-21-14 10:34 PM (rev. 2 of 02-22-14 11:21 AM) Link | #38817
The First Slide Level is Almost Finish with the Modeling
This Level replace "The Princess' Secret Slide"

[spoiler Preview]
[image]
[image]

SuperMario2
Posted on 02-23-14 02:47 PM Link | #38860
Looks very good. can't wait to play it

StarLand
Posted on 02-24-14 09:03 PM (rev. 2 of 02-24-14 09:12 PM) Link | #38914
To all,
Is this background music good for my 'Retro World' Level?
If not, write a comment, please
[spoiler MP3 Audio File here]https://kuribo64.net/get.php?id=ic3UxeUZJUgWEbFZ

Gmanextreme9
Posted on 02-24-14 10:00 PM Link | #38919
Posted by smirkogm
To all,
Is this background music good for my 'Retro World' Level?
If not, write a comment, please
[spoiler MP3 Audio File here]https://kuribo64.net/get.php?id=ic3UxeUZJUgWEbFZ


I think it's great you just might want it to sound more like a song from SM64, but that's just me.

____________________
You can tell I'm testing new avatars.

Status: Totally didn't change this, nothing to see here.


Polar Hacker
Posted on 02-24-14 10:50 PM (rev. 2 of 05-04-18 03:19 PM) Link | #38925
I think it sound great! Keep it up. Can play this while I wait for SMSRDS. I like the slide level too!

Skelux
Posted on 02-25-14 05:13 AM (rev. 2 of 02-25-14 05:13 AM) Link | #38944
It's great to see another SM64DS hack making a lot of a progress, the music import is perfect and I look forward to playing the level!

Polar Hacker
Posted on 02-25-14 05:20 PM Link | #38952
So do I! The retro remix castle from smsr was my fav, so I would love to play another one :).

StarLand
Posted on 02-25-14 07:54 PM Link | #38965
So do I! The retro remix castle from smsr was my fav, so I would love to play another one .


Polar Hacker, I hope my 'Retro World' is impressive, for all.

[spoiler Overview]Textures:

Mario Bros.
Super Mario Bros.
Super Mario Bros 2.

Music:

Super Mario Bros.

More:

Classic Enemies
Classic Sprites
Classic Objects
[spoiler Image (2%)][image]

Polar Hacker
Posted on 02-25-14 07:57 PM Link | #38966
It sure looks good! I hope you will give your best effort in making one of the greatest SM64DS hacks! I am looking forward to playing it :).

StarLand
Posted on 02-26-14 02:15 PM Link | #38996
5% Finish now!
[image]
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Main - SM64DS hacks - Super Mario Star Land [Released!] Hide post layouts | New reply

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