Kuribo64
Views: 11,712,293 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
10-29-20 06:30 AM
Guest:

0 users reading Model Importing Question | 1 bot

Main - Archived forums - SMG questions and issues - Model Importing Question New reply

Pages: 1 2
Jesse
Posted on 01-12-14 09:27 AM Link | #37532
Posted by Marionumber1
Imported models are usually really small in-game, so we just edit the level to scale them up.

and the collision than? or is that another problem?

Marionumber1
Posted on 01-12-14 09:50 AM Link | #37533
Collision will scale with the model if the X, Y, and Z scales are the same.

MeTheMarioMan
Posted on 01-19-14 02:01 PM Link | #37765
Hey it's me the n00b again. Could someone please explain how msbt files work?

I've used msbconv to edit RedBlueExGalaxy's msbt file. When I convert it back, the game freezes.
And I do have the appropriate NPC in the level with the correct MessageID.

shibboleet
Posted on 01-19-14 02:02 PM Link | #37766
You don't yaz0 compress the file.

____________________
a

MeTheMarioMan
Posted on 01-19-14 02:11 PM Link | #37767
yaz0 compress what file?

shibboleet
Posted on 01-19-14 02:12 PM Link | #37768
The arc file.
Show me what you changed in the file.

____________________
a

MeTheMarioMan
Posted on 01-19-14 02:44 PM Link | #37772
Here U Go MrRean.

http://www.mediafire.com/download/2dk6ellc864dpjy/RedBlueExGalaxy.zip

shibboleet
Posted on 01-19-14 02:50 PM Link | #37773
oh. You have to make a folder called RedBlueExGalaxy, put that msbt in there, and you pack it with RARCPacker.

____________________
a

MK7tester
Posted on 01-19-14 02:52 PM (rev. 2 of 01-19-14 02:53 PM) Link | #37774
Posted by Luigi
oh. You have to make a folder called RedBlueExGalaxy, put that msbt in there, and you pack it with RARCPacker.


Or WiiNarc as an alternative to RarcPacker, it's wayyyyy less messy but a bit buggier with larger files.

Using RARCPacker and stuff like Yaz0Dec plasters files all of your PC and that's why I think MN1's full model importer is a godsend.

shibboleet
Posted on 01-19-14 02:53 PM Link | #37775
WiiNARC yaz0 compresses. It would crash.

____________________
a

MK7tester
Posted on 01-19-14 02:54 PM Link | #37776
Posted by Luigi
WiiNARC yaz0 compresses. It would crash.


Uhh...what? I've used it before in this scenario.

shibboleet
(post deleted) #37777

MK7tester
Posted on 01-19-14 02:56 PM (rev. 3 of 01-19-14 03:00 PM) Link | #37778
-Regarding Models, not text-

Anyways OP, I asked you if you were using the Full Model Importer but you didn't say anything. It is extremely recommended. (And Rean's version does work)

It'll save your time and work :)

shibboleet
Posted on 01-19-14 02:58 PM Link | #37779
What? He's not talking about importing models. He's talking about text xP
Just put RedBlueExGalaxy.msbt in a folder called RedBlueExGalaxy and use RARCPacker.
That's it, and you're done.



yay.

____________________
a

MeTheMarioMan
Posted on 01-19-14 03:11 PM Link | #37780
Hm,

Followed what you said Rean, but it still froze. Could it be the .msbt file itself?

shibboleet
Posted on 01-19-14 03:21 PM Link | #37781
I THINK I got it.
Try this.
Make sure the BombHeiRed (Or whatever the bomb-omb buddy is called) has a MessageID of 0.

____________________
a

MeTheMarioMan
Posted on 01-19-14 04:48 PM Link | #37782
Thanks MrRean, it did work.

And I was able to add another working Bob-omb Buddy ;)

Hopefully I'll be able to post my level soon.
Pages: 1 2

Main - Archived forums - SMG questions and issues - Model Importing Question New reply

Page rendered in 0.026 seconds. (2048KB of memory used)
MySQL - queries: 29, rows: 229/229, time: 0.020 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.