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04-06-21 12:42 AM |
| Guest: | ||
| 0 users reading Sync Switching | 1 bot |
| Main - Archived forums - General SMG hacking - Sync Switching | New reply |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 2265/4661 EXP: 17985742 Next: 397172 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
If you don't understand the title, it's simply switching stuff to the beat of the music.
we can do anything with the SoundSyncSwitch. We can make anything appear with it, and disappear with it. It's simple to set up, if people are interested in doing it. SoundSyncSwitch is the name of the object you want to place. Set it's SW_A to any value. Set the object's SW_A to the same value. Go off, and test it out to see how it works for you! We can incorporate this into designs, but let's not overdo it. Thanks! ____________________ a |
| MK7tester |
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![]() Magikoopa I'm back Level: 99
Posts: 2679/3145 EXP: 9968483 Next: 31516 Since: 07-07-12 From: Dolphic Island Last post: 1483 days ago Last view: 1481 days ago |
I got Flip-Swap Platforms flipping to the beat!
Unfortunatly, the beat gets super slow at some points in time but then goes back to normal and vice versa. I'd rather have it stay fast the whole time but whatever. |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 2267/4661 EXP: 17985742 Next: 397172 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
heh, that therefore, proves my point that anything can happen with the Sync switch. ![]() ____________________ a |
| MK7tester |
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![]() Magikoopa I'm back Level: 99
Posts: 2680/3145 EXP: 9968483 Next: 31516 Since: 07-07-12 From: Dolphic Island Last post: 1483 days ago Last view: 1481 days ago |
Surprised my video hasn't gotten more activity though, I thought this was pretty cool. |
| PaperplateismGuy |
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Member Shpayshe Toads: YAY! Level: 50
Posts: 143/654 EXP: 884356 Next: 62961 Since: 08-10-13 From: Paperplate Land Last post: 471 days ago Last view: 484 days ago |
Wow! Nice work Starlight. I was always wondering about that ![]() ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
| Crashdance22 |
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Normal user Level: 23 Posts: 101/112 EXP: 63766 Next: 3957 Since: 05-03-13 Last post: 1777 days ago Last view: 1019 days ago |
To me it doesn't look like they are flipping to the beat at all. Is it just because they flip slowly? |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 2293/4661 EXP: 17985742 Next: 397172 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
The speed changes for some reason.
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| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 2975/3604 EXP: 12228936 Next: 33324 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 144 days ago |
Posted by Crashdance22 They flip at the normal speed, but there's a slight delay after the three beeps for the flip for some reason o,o ____________________ "I hate playing musical chats" ~ Quote of the month |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 2294/4661 EXP: 17985742 Next: 397172 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
Well they were never meant to switch to the beat, so of course it would glitch up. ____________________ a |
| PaperplateismGuy |
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Member Shpayshe Toads: YAY! Level: 50
Posts: 145/654 EXP: 884356 Next: 62961 Since: 08-10-13 From: Paperplate Land Last post: 471 days ago Last view: 484 days ago |
If you want to speed up the flipping, change the music speed or switch to faster music. That sound sync switch "syncs" to the speed of the music. I found that out by being fire mario on the gravity flip part in that wrong side down or whatever galaxy with the music. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 2981/3604 EXP: 12228936 Next: 33324 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 144 days ago |
Posted by PaperplateismGuy Easier said then done. I'd think there would be an obj_arg to control the interval but then again I've been wrong before. ____________________ "I hate playing musical chats" ~ Quote of the month |
| Main - Archived forums - General SMG hacking - Sync Switching | New reply |
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