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04-23-24 07:06 AM |
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0 users reading Remove Beat Block SFX? | 1 bot |
Main - Archived forums - General SMG hacking - Remove Beat Block SFX? | Hide post layouts | New reply |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 2603/3145 EXP: 11575671 Next: 286455 Since: 07-07-12 From: Dolphic Island Last post: 2596 days ago Last view: 2594 days ago |
I was making something the other day with Beat Blocks and the BEEP BEEP sound that plays while other music is playing is extremely annoying. NWPlayer123 said there is a way to remove this, elaborate? |
skyl |
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Keep Calm and Inject Some Lysol Level: 50 Posts: 164/613 EXP: 944703 Next: 2614 Since: 09-13-13 Last post: 224 days ago Last view: 217 days ago |
If you just want the MUSIC without the beeps, than: http://www.youtube.com/watch?v=MnMK1ueLBT4
However, I don't know how to remove the beeps from the game. ____________________ Can you burn a Luigi board? |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2151/4661 EXP: 20885384 Next: 345882 Since: 07-07-12 Last post: 1347 days ago Last view: 359 days ago |
hmm there has to be a SFX to remove in the Resource. I don't know which one, but something controls it. ____________________ a |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2924/3604 EXP: 14200457 Next: 208429 Since: 07-07-12 From: Colorado Last post: 3100 days ago Last view: 1257 days ago |
Posted by Luigi You seriously don't remember? Anyways, found it. I knew it was one of the AudioRes info files - it's in StageBGMInfo in ScenarioBGMInfo.bcsv. Second entry - just need to remove it using whitehole. Merry Christmas. Put it in AudioRes > Info ____________________ "I hate playing musical chats" ~ Quote of the month |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 2604/3145 EXP: 11575671 Next: 286455 Since: 07-07-12 From: Dolphic Island Last post: 2596 days ago Last view: 2594 days ago |
Posted by NWPlayer123 Doesnt work, just makes every single block stay one color in double time. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2926/3604 EXP: 14200457 Next: 208429 Since: 07-07-12 From: Colorado Last post: 3100 days ago Last view: 1257 days ago |
Posted by Silver How so? A video would be nice. It may have broke, but it broke in a good way - maybe we could use that elsewhere. That's a really weird effect though o,o Anyways, the other thing I would suggest is editing the sound file to remove the SoundPlayArea. That's what my other bet would suggest being the cause. EDIT: The thing I removed from that file is also in flashblack...o,o If we could figure out how to use that, we could have infinite loops for objects, and open up a lot more possibilities. Simple switches sometimes aren't enough. ____________________ "I hate playing musical chats" ~ Quote of the month |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 2605/3145 EXP: 11575671 Next: 286455 Since: 07-07-12 From: Dolphic Island Last post: 2596 days ago Last view: 2594 days ago |
I meant like it makes the blocks STOP. The same effect that happens when you collect all five silver stars. |
Main - Archived forums - General SMG hacking - Remove Beat Block SFX? | Hide post layouts | New reply |
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