| ||
| Views: 14,036,556 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-06-21 12:42 AM |
| Guest: | ||
| 0 users reading Object Spawner Properties | 1 bot |
| Main - Archived forums - General SMG hacking - Object Spawner Properties | New reply |
| Crashdance22 |
| ||
|
Normal user Level: 23 Posts: 77/112 EXP: 63766 Next: 3957 Since: 05-03-13 Last post: 1777 days ago Last view: 1019 days ago |
With object spawners (such as bob-omb and bubble generators) is it possible to change what object is spawned, how many are spawned at a time, etc? I haven't messed around with parameters yet, but the database doesn't mention these things. |
| NWPlayer123 |
| ||
|
Member Imma Snuggle You Level: 105
Posts: 2921/3604 EXP: 12228936 Next: 33324 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 144 days ago |
There are specific object spawners for a reason, you couldn't change it unless it let you via a variation of the SAME enemy with an obj_arg. I'm sure it /IS/ possible to control the speed and/or number that spawn, also with an obj_arg, but again, nobody's documented them. ____________________ "I hate playing musical chats" ~ Quote of the month |
| shibboleet |
| ||
![]() Fire Mario DROP TABLE users; Level: 118 Posts: 2140/4661 EXP: 17985742 Next: 397172 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
1) There isn't any speed for the spawning of bomb-ombs.
2) Well if nobody's going to do it, you're welcome to step in and help test the parameters. ____________________ a |
| Crashdance22 |
| ||
|
Normal user Level: 23 Posts: 84/112 EXP: 63766 Next: 3957 Since: 05-03-13 Last post: 1777 days ago Last view: 1019 days ago |
I documented a few generators. When testing I would suggest setting a save state after selecting your save file right before the Observatory level data is loaded. |
| Crashdance22 |
| ||
|
Normal user Level: 23 Posts: 93/112 EXP: 63766 Next: 3957 Since: 05-03-13 Last post: 1777 days ago Last view: 1019 days ago |
I wonder if one day when arguments are better documented it would be possible to edit the arguments of the object that is spawned? |
| shibboleet |
| ||
![]() Fire Mario DROP TABLE users; Level: 118 Posts: 2182/4661 EXP: 17985742 Next: 397172 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
umm the object that's spawned has it's default values.
____________________ a |
| Main - Archived forums - General SMG hacking - Object Spawner Properties | New reply |
|
Page rendered in 0.028 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 207/207, time: 0.022 seconds.
Acmlmboard 2.064 (2018-07-20)© 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |